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Dusclopsin Pokémon Heart & Soul

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Pokédex Entry

Beckon Pokémon

It is thought that its body is hollow with only a spectral ball of fire burning inside. However, no one has been able to confirm this theory as fact.

Dusclops in Pokémon Heart & Soul

Dusclops is #356 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ghost
Dex
#356
Abilities
Pressure(Primary)

Raises foe's PP usage.

Frisk(Secondary)

Checks a foe's item.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
159
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Duskull to Lv. 37
• Level up Dusclops holding Reapercloth
• Use Reapercloth on Dusclops

How to Obtain

Dusclops has no wild encounters recorded in this game. Evolve duskull to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (25)

Shadow PunchLevel: 0ghost
PWR60ACC0PP20
An unavoidable punch that is thrown from shadows.
Shadow PunchLevel: 1ghost
PWR60ACC0PP20
An unavoidable punch that is thrown from shadows.
Future SightLevel: 1psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Fire PunchLevel: 1fire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Ice PunchLevel: 1ice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
Thunder PunchLevel: 1electric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
GravityLevel: 1psychic
PWR0ACC0PP5
Gravity is intensified negating levitation.
BindLevel: 1normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Night ShadeLevel: 1ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
DisableLevel: 1normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
DisableLevel: 6normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
AstonishLevel: 9ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
ForesightLevel: 14normal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Shadow SneakLevel: 17ghost
PWR40ACC100PP30
Extends the user's shadow to strike first.
PursuitLevel: 22dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Will O WispLevel: 25fire
PWR0ACC0PP15
Inflicts a burn on the foe with intense fire.
Confuse RayLevel: 30ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
CurseLevel: 33ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
HexLevel: 40ghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Shadow BallLevel: 45ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Mean LookLevel: 52normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
PaybackLevel: 57dark
PWR50ACC100PP10
Attack that gains power if the user moves last.
Future SightLevel: 64psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.

Egg Moves (10)

Imprisonpsychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Pain Splitnormal
PWR0ACC0PP20
Adds the user and foe's HP, then shares them equally.
Grudgeghost
PWR0ACC0PP5
If the user faints, deletes all PP of foe's last move.
Mementodark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Ominous Windghost
PWR60ACC100PP5
A repulsive attack that may raise all stats.
Dark Pulsedark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
Skill Swappsychic
PWR0ACC0PP10
The user swaps special abilities with the target.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

BindLevel: 1normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Night ShadeLevel: 1ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
DisableLevel: 1normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
DisableLevel: 5normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
ForesightLevel: 12normal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
AstonishLevel: 16ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Confuse RayLevel: 23ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
PursuitLevel: 27dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
CurseLevel: 34ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Shadow PunchLevel: 37ghost
PWR60ACC0PP20
An unavoidable punch that is thrown from shadows.
Will O WispLevel: 41fire
PWR0ACC0PP15
Inflicts a burn on the foe with intense fire.
Mean LookLevel: 51normal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Future SightLevel: 58psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.

Egg Moves (6)

Imprisonpsychic
PWR0ACC0PP10
Prevents foes from using moves known by the user.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Pain Splitnormal
PWR0ACC0PP20
Adds the user and foe's HP, then shares them equally.
Grudgeghost
PWR0ACC0PP5
If the user faints, deletes all PP of foe's last move.
Mementodark
PWR0ACC0PP10
The user faints and harshly lowers foes Atk and Sp.Atk.
Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.

TM/HM Moves (47)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Dusclops. Use these types to counter it effectively.

Resistances & Immunities

Types that Dusclops resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Dusclops differs across the games we cover →

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