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Shedinjain Pokémon Heart & Soul

bugghost
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Pokédex Entry

Shed Pokémon

A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.

Shedinja in Pokémon Heart & Soul

Shedinja is #292 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugGhost
Dex
#292
Abilities

Only “Supereffective” hits.

Growth Rate
erratic
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
83
EV Yield
2 Hp
Wild Held Items
None
Weak To
fire ×2flying ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5ground ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Shedinja has no wild encounters recorded in this game. Evolve nincada to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (15)

ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
AbsorbLevel: 1grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
Sand AttackLevel: 1ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
AbsorbLevel: 5grass
PWR20ACC100PP0
Attack that absorbs half the damage inflicted.
Sand AttackLevel: 9ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
Fury SwipesLevel: 13normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
SpiteLevel: 17ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Shadow SneakLevel: 21ghost
PWR40ACC100PP30
Extends the user's shadow to strike first.
Mind ReaderLevel: 25normal
PWR0ACC0PP5
Senses the foe's action to ensure the next move's hit.
Confuse RayLevel: 29ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Shadow BallLevel: 33ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
GrudgeLevel: 37ghost
PWR0ACC0PP5
If the user faints, deletes all PP of foe's last move.
Heal BlockLevel: 41psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.
Phantom ForceLevel: 45ghost
PWR90ACC100PP10
Vanishes on the first turn then strikes the next turn.

Egg Moves (8)

Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Gustflying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Silver Windbug
PWR60ACC100PP5
A powdery attack that may raise abilities.
Bug Buzzbug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
Night Slashdark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Bug Bitebug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Final Gambitfighting
PWR1ACC100PP5
The user faints to damage the foe equal to its HP.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (10)

ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Leech LifeLevel: 5bug
PWR60ACC100PP10
Attack that steals half the damage inflicted.
Sand AttackLevel: 9ground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
Fury SwipesLevel: 14normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Mind ReaderLevel: 19normal
PWR0ACC0PP5
Senses the foe's action to ensure the next move's hit.
SpiteLevel: 25ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5.
Confuse RayLevel: 31ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Shadow BallLevel: 38ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
GrudgeLevel: 45ghost
PWR0ACC0PP5
If the user faints, deletes all PP of foe's last move.

Egg Moves (4)

Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Gustflying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Silver Windbug
PWR60ACC100PP5
A powdery attack that may raise abilities.

Pre-evolution-only Moves (3)

These moves must be learned before evolving; Shedinja cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Mud SlapLevel: 17(Nincada · Level 17)ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Metal ClawLevel: 21(Nincada · Level 21)steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
BideLevel: 29(Nincada · Level 29)normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.

TM/HM Moves (32)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

5
Weaknesses
4
Resistances
2
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Shedinja. Use these types to counter it effectively.

Resistances & Immunities

Types that Shedinja resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Shedinja differs across the games we cover →

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