Hypnoin Pokémon Polished Crystal
Pokédex Entry
Hypnosis Pokémon
The longer it swings its pendulum, the longer the effects of its hypnosis last.
Hypno in Pokémon Polished Crystal
Hypno is #97 in the Pokédex for Pokémon Polished Crystal. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.
Prevents it from falling asleep.
Determines the foe's moves.
Protects it from flinching. Also prevents Intimidate.
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
Wild Encounters (3)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| HypnosisLevel: 1Hypnosis | psychic | 0 | 60 | 20 | ||
| May cause the foe to fall asleep. | ||||||
| DisableLevel: 5Disable | normal | 0 | 100 | 20 | ||
| Disables the foe's most recent move. | ||||||
| ConfusionLevel: 9Confusion | psychic | 50 | 100 | 25 | ||
| An attack that may confuse the foe. | ||||||
| HeadbuttLevel: 13Headbutt | normal | 70 | 100 | 15 | ||
| An attack that may cause flinching. | ||||||
| Low KickLevel: 17Low Kick | fighting | 1 | 100 | 20 | ||
| Deals more damage to heavier foes. | ||||||
| Calm MindLevel: 21Calm Mind | psychic | 0 | 100 | 20 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| PsybeamLevel: 25Psybeam | psychic | 65 | 100 | 20 | ||
| An attack that may confuse the foe. | ||||||
| Tri AttackLevel: 29Tri Attack | normal | 80 | 100 | 10 | ||
| Fires three kinds of beams at once. | ||||||
| BarrierLevel: 33Barrier | psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Defense. | ||||||
| Belly DrumLevel: 37Belly Drum | normal | 0 | 100 | 10 | ||
| Sacrifices HP to maximize Attack. | ||||||
| Zen HeadbuttLevel: 41Zen Headbutt | psychic | 80 | 90 | 15 | ||
| An attack that may cause flinching. | ||||||
| SwaggerLevel: 45Swagger | normal | 0 | 85 | 15 | ||
| Causes confusion but raises Attack. | ||||||
| PsychicLevel: 49Psychic | psychic | 90 | 100 | 10 | ||
| An attack that may lower Sp.Def. | ||||||
| Nasty PlotLevel: 53Nasty Plot | dark | 0 | 100 | 20 | ||
| Sharply raises the user's Sp.Atk. | ||||||
| ToxicLevel: 57Toxic | poison | 0 | 90 | 10 | ||
| A Poison move with increasing damage. | ||||||
| Future SightLevel: 61Future Sight | psychic | 120 | 100 | 10 | ||
| An attack that hits on 3rd turn. |
Egg Moves (3)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BarrierBarrier | psychic | 0 | 100 | 20 | |
| Sharply raises the user's Defense. | |||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | |
| Raises Sp.Def with a wall of light. | |||||
| Belly DrumBelly Drum | normal | 0 | 100 | 10 | |
| Sacrifices HP to maximize Attack. |
Wild Moves (1)
Note: These moves are only available on wild Pokémon caught at specific locations.
| Move | Type | Cat. | Power | Acc. | PP | Location |
|---|---|---|---|---|---|---|
| Metronome(Shrine Ruins)Metronome | typeless | 0 | 100 | 20 | ||
| Randomly uses any Pokémon move. |
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that confuses the foe. | ||||||
| CurseCurse | ghost | 0 | 100 | 10 | TM03TM03 | |
| Works differently for Ghost-types. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM04TM04 | |
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A Poison move with increasing damage. | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 100 | 5 | TM11TM11 | |
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Raises Sp.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 100 | 5 | TM18TM18 | |
| Boosts Water-type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| An attack that may lower Sp.Def. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Sp.Def. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Removes Reflect and Light Screen. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Raises the user's evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Double damage with Psn, Brn, or Prz. | ||||||
| RestRest | psychic | 0 | 100 | 5 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM49TM49 | |
| Dazzles with a powerful flash. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| An attack that may lower Sp.Def. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TM60TM60 | |
| Steals 1/2 of the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlashFlash | normal | 0 | 100 | 20 | TM70TM70 | |
| A move that lowers the foe's accuracy. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 90 | 20 | TM73TM73 | |
| A move that paralyzes the foe. |
Move Tutor Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Baton Pass(Goldenrod Museum 2F)Baton Pass | normal | 0 | 100 | 40 | TutorTutor | ||
| Switches while keeping effects. | |||||||
| Body Slam(Warm Beach Shack)Body Slam | normal | 85 | 100 | 15 | TutorTutor | ||
| An attack that may cause paralysis. | |||||||
| Counter(Celadon Dept Store 3F)Counter | fighting | 1 | 100 | 20 | TutorTutor | ||
| Returns a physical attack double. | |||||||
| Double Edge(Safari Zone North)Double Edge | normal | 120 | 100 | 15 | TutorTutor | ||
| A tackle that also hurts the user. | |||||||
| Dream Eater(Viridian City)Dream Eater | psychic | 100 | 100 | 15 | TutorTutor | ||
| Steals HP from a sleeping victim. | |||||||
| Endure(Warm Beach Shack)Endure | normal | 0 | 100 | 10 | TutorTutor | ||
| Endures any hit with at least 1HP. | |||||||
| Fire Punch(Goldenrod City)Fire Punch | fire | 75 | 100 | 15 | TutorTutor | ||
| A fiery punch. May cause a burn. | |||||||
| Headbutt(Ilex Forest)Headbutt | normal | 70 | 100 | 15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Ice Punch(Goldenrod City)Ice Punch | ice | 75 | 100 | 15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Seismic Toss(Pewter Museum Of Science 2F)Seismic Toss | fighting | 1 | 100 | 20 | TutorTutor | ||
| Damage equals the user's level. | |||||||
| Skill Swap(Route 27 Rest House)Skill Swap | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps abilities with the foe. | |||||||
| Sleep Talk(Route 31)Sleep Talk | normal | 0 | 100 | 10 | TutorTutor | ||
| Randomly attacks while asleep. | |||||||
| Swagger(Celadon City)Swagger | normal | 0 | 85 | 15 | TutorTutor | ||
| Causes confusion but raises Attack. | |||||||
| Thunderpunch(Goldenrod City)Thunderpunch | electric | 75 | 100 | 15 | TutorTutor | ||
| An electric punch. It may paralyze. | |||||||
| Trick(Battle Tower 1F)Trick | psychic | 0 | 100 | 10 | TutorTutor | ||
| Swaps held items with the foe. | |||||||
| Trick Room(Route 1617 Gate 2F)Trick Room | psychic | 0 | 100 | 5 | TutorTutor | ||
| Slow Pokémon move first for 5 turns. | |||||||
| Zap Cannon(Power Plant)Zap Cannon | electric | 120 | 50 | 5 | TutorTutor | ||
| An attack that always paralyzes. | |||||||
| Zen Headbutt(Mr Psychics House)Zen Headbutt | psychic | 80 | 90 | 15 | TutorTutor | ||
| An attack that may cause flinching. |
Type Summary
Weaknesses
Types that deal increased damage to Hypno. Use these types to counter it effectively.
Resistances & Immunities
Types that Hypno resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Hypno, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
hypno in 5 gamespsychicSame typing and stats as this game
hypno in Red++psychicSp. Atk 115 +42
hypno in Johto LegendspsychicAttack 78 +5Defense 75 +5Sp. Atk 78 +5Speed 69 +2
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