Hypno
psychic
The longer it swings its pendulum, the longer the effects of its hypnosis last.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Psychic
Dex
#093
Abilities
Insomnia(Primary)
Prevents it from falling asleep.
Forewarn(Secondary)
Determines the foe's moves.
Inner Focus(Hidden)
Protects it from flinching. Also prevents Intimidate.
Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
Base Exp
165
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5
Evolution Chain
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
How to Obtain
You can catch Hypno common in Route 6 in the night, in Shamouti Shrine Ruins (rare), and in Route 11 (rare) in the night. Wild ones range from level 45 to 51, unless in a badge-dependent area.
Wild Encounters (3)
| Route 6 | night | Field | Lv. 45 | 30% |
| Route 11 | night | Field | Lv. 51 | 5% |
| Shamouti Shrine Ruins | any | Field | Badge +1 | 10% |
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| HypnosisLevel: 1 | ||||||
| psychic | 0 | 60 | 20 | |||
| May cause the foe to fall asleep. | ||||||
| DisableLevel: 5 | ||||||
| normal | 0 | 100 | 20 | |||
| Disables the foe's most recent move. | ||||||
| ConfusionLevel: 9 | ||||||
| psychic | 50 | 100 | 25 | |||
| An attack that may confuse the foe. | ||||||
| HeadbuttLevel: 13 | ||||||
| normal | 70 | 100 | 15 | |||
| An attack that may cause flinching. | ||||||
| Low KickLevel: 17 | ||||||
| fighting | 1 | 100 | 20 | |||
| Deals more damage to heavier foes. | ||||||
| Calm MindLevel: 21 | ||||||
| psychic | 0 | 100 | 20 | |||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| PsybeamLevel: 25 | ||||||
| psychic | 65 | 100 | 20 | |||
| An attack that may confuse the foe. | ||||||
| Tri AttackLevel: 29 | ||||||
| normal | 80 | 100 | 10 | |||
| Fires three kinds of beams at once. | ||||||
| BarrierLevel: 33 | ||||||
| psychic | 0 | 100 | 20 | |||
| Sharply raises the user's Defense. | ||||||
| Belly DrumLevel: 37 | ||||||
| normal | 0 | 100 | 10 | |||
| Sacrifices HP to maximize Attack. | ||||||
| Zen HeadbuttLevel: 41 | ||||||
| psychic | 80 | 90 | 15 | |||
| An attack that may cause flinching. | ||||||
| SwaggerLevel: 45 | ||||||
| normal | 0 | 85 | 15 | |||
| Causes confusion but raises Attack. | ||||||
| PsychicLevel: 49 | ||||||
| psychic | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| Nasty PlotLevel: 53 | ||||||
| dark | 0 | 100 | 20 | |||
| Sharply raises the user's Sp.Atk. | ||||||
| ToxicLevel: 57 | ||||||
| poison | 0 | 90 | 10 | |||
| A Poison move with increasing damage. | ||||||
| Future SightLevel: 61 | ||||||
| psychic | 120 | 100 | 10 | |||
| An attack that hits on 3rd turn. | ||||||
Related Guides
Egg Moves (3)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Barrier | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Defense. | |||||
| Light Screen | |||||
| psychic | 0 | 100 | 30 | ||
| Raises Sp.Def with a wall of light. | |||||
| Belly Drum | |||||
| normal | 0 | 100 | 10 | ||
| Sacrifices HP to maximize Attack. | |||||
Wild Moves (1)
Note: These moves are only available on wild Pokémon caught at specific locations.
| Move | Type | Cat. | Power | Acc. | PP | Location |
|---|---|---|---|---|---|---|
| Metronome(Shrine Ruins) | ||||||
| typeless | 0 | 100 | 20 | |||
| Randomly uses any Pokémon move. | ||||||
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dynamicpunch | ||||||
| fighting | 100 | 50 | 5 | TM01 | ||
| An attack that confuses the foe. | ||||||
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Calm Mind | ||||||
| psychic | 0 | 100 | 20 | TM04 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Sunny Day | ||||||
| fire | 0 | 100 | 5 | TM11 | ||
| Boosts Fire-type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| An attack that may lower Sp.Def. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 100 | 20 | TM33 | ||
| Raises Defense with a barrier. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Dazzlingleam | ||||||
| fairy | 80 | 100 | 10 | TM49 | ||
| Dazzles with a powerful flash. | ||||||
| Focus Blast | ||||||
| fighting | 120 | 70 | 5 | TM52 | ||
| An attack that may lower Sp.Def. | ||||||
| Drain Punch | ||||||
| fighting | 75 | 100 | 10 | TM60 | ||
| Steals 1/2 of the damage inflicted. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
Move Tutor Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Baton Pass | ||||||
| normal | 0 | 100 | 40 | MT03 | ||
| Switches while keeping effects. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Dream Eater | ||||||
| psychic | 100 | 100 | 15 | MT09 | ||
| Steals HP from a sleeping victim. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Fire Punch | ||||||
| fire | 75 | 100 | 15 | MT12 | ||
| A fiery punch. May cause a burn. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Ice Punch | ||||||
| ice | 75 | 100 | 15 | MT15 | ||
| An icy punch. May cause freezing. | ||||||
| Seismic Toss | ||||||
| fighting | 1 | 100 | 20 | MT22 | ||
| Damage equals the user's level. | ||||||
| Skill Swap | ||||||
| psychic | 0 | 100 | 10 | MT23 | ||
| Swaps abilities with the foe. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Thunderpunch | ||||||
| electric | 75 | 100 | 15 | MT27 | ||
| An electric punch. It may paralyze. | ||||||
| Trick | ||||||
| psychic | 0 | 100 | 10 | MT28 | ||
| Swaps held items with the foe. | ||||||
| Trick Room | ||||||
| psychic | 0 | 100 | 5 | MT29 | ||
| Slow Pokémon move first for 5 turns. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||
| Zen Headbutt | ||||||
| psychic | 80 | 90 | 15 | MT31 | ||
| An attack that may cause flinching. | ||||||
