Accent Image to accompany hero

Hypnoin Pokémon Orange

psychic

Pokédex Entry

Hypnosis Pokémon

The longer it swings its pendulum, the longer the effects of its hypnosis last.

Hypno in Pokémon Pokémon Orange

Hypno is #97 in the Pokédex for Pokémon Pokémon Orange. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Psychic
Dex
#145 Regional Dex · #097 National
Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
Unknown
EV Yield
None
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

Hypno has no wild encounters recorded in this game. Evolve drowzee to get one.

Level Up Moves (11)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
HypnosisLevel: 1psychic
PWR0ACC60PP20
May cause the foe to fall asleep.
DisableLevel: 1normal
PWR0ACC100PP20
Disables the foe's most recent move.
ConfusionLevel: 1psychic
PWR50ACC100PP25
An attack that may confuse the foe.
DisableLevel: 10normal
PWR0ACC100PP20
Disables the foe's most recent move.
ConfusionLevel: 18psychic
PWR50ACC100PP25
An attack that may confuse the foe.
HeadbuttLevel: 25normal
PWR70ACC100PP15
An attack that may cause flinching.
Poison GasLevel: 33poison
PWR0ACC90PP40
An attack that may poison the foe.
Zen HeadbuttLevel: 40psychic
PWR80ACC90PP15
An attack that may cause flinching.
PsychicLevel: 49psychic
PWR90ACC100PP10
An attack that may lower SPCL.DEF.
Future SightLevel: 60psychic
PWR80ACC90PP15
An attack that hits on 3rd turn.

TM/HM Moves (16)

Poweruppunchfighting
PWR40ACC100PP20TM01
An attack that may up user's ATTACK.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower SPCL.DEF.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Dazzlingleamfairy
PWR80ACC100PP10TM39
Dazzles with a powerful flash.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Tri Attacknormal
PWR80ACC100PP10TM49
Fires three kinds of beams at once.
Flashnormal
PWR0ACC100PP20TM50
Blinds the foe to reduce accuracy.

Move Tutor Moves (7)

Fire Punch(Trovitopolis Dept Store 5F)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunch(Route 52)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punch(Trovitopolis Dept Store 5F)ice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Dynamicpunch(Trovitopolis Dept Store 5F)fighting
PWR100ACC50PP5Tutor
An attack that always confuses.
Headbutt(Moro House1)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Zen Headbutt(Route 69 North)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.
Attract(Kumquat House3)normal
PWR0ACC100PP15Tutor
Makes the opposite gender infatuated.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Hypno. Use these types to counter it effectively.

Resistances & Immunities

Types that Hypno resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hypno differs across the games we cover →

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