Accent Image to accompany hero

Voltorbin Pokémon Johto Legends

electric

Pokédex Entry

Ball Pokémon

During the study of this Pokémon, it was discovered that its components are not found in nature.

Voltorb in Pokémon Johto Legends

Voltorb is #100 in the Pokédex for Pokémon Johto Legends. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Electric
Dex
#202 Regional Dex · #100 National
Abilities
Soundproof(Primary)

Ignores soundbased moves.

Static(Secondary)

Contact move cause paralysis.

Aftermath(Hidden)

Foe is damaged as the user faints.

Growth Rate
Medium Fast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
103
EV Yield
None
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Voltorb isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

TackleLevel: 1normal
4010035
A full-body charge attack.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
SonicboomLevel: 4normal
209020
Always inflicts 20HP damage.
RolloutLevel: 11rock
309020
Attacks 5 turns with rising power.
ScreechLevel: 13normal
08540
Harshly reduces the foe's Defense.
Charge BeamLevel: 16electric
509010
Most likely will raise Spcl.Atk.
SwiftLevel: 20normal
6010020
An attack that never misses.
Wild ChargeLevel: 22electric
9010015
Electric tackle, hurts the user.
SelfdestructLevel: 26normal
2001005
Powerful but makes the user faint.
Light ScreenLevel: 29psychic
010030
Ups Spcl.Def with a wall of light.
Sucker PunchLevel: 34dark
701005
Won't work if foe doesn't attack.
ExplosionLevel: 37normal
2501005
Very powerful but makes user faint.
Gyro BallLevel: 41steel
11005
User spins and deals damage.
Mirror CoatLevel: 46psychic
110020
Counters a Spcl. Atk move double.
ThunderLevel: 48electric
1107010
An attack that may cause paralysis.
Volt TackleLevel: 52electric
12010015
Dangerous tackle that hurts user.

TM/HM Moves (15)

Toxicpoison
09010TM06
A poison move with increasing damage.
Wild Chargeelectric
9010015TM09
Electric tackle, hurts the user.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Light Screenpsychic
010030TM16
Ups Spcl.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Flash Cannonsteel
8010010TM42
Cannon of light. Lowers Spcl.Def.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Iron Headsteel
8010015TM65
Can cause flinch with a hard head.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Voltorb. Use these types to counter it effectively.

Resistances & Immunities

Types that Voltorb resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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