Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.
Protects from critical hits.
Increases multistrike move hits.
Protects it from weather damage.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. If the information on this page seems incorrect, please try calling Elm (and preferably let me know too!!)
| New Bark Town | any | good rod | Lv. 20 | 10% |
| New Bark Town | any | super rod | Lv. 40 | 30% |
| Cherrygrove Bay | any | good rod | Lv. 20 | 10% |
| Cherrygrove Bay | any | super rod | Lv. 40 | 30% |
| Union Cave 1F | any | super rod | Lv. 40 | 0% |
| Union Cave B1F North | any | super rod | Lv. 40 | 0% |
| Union Cave B1F South | any | super rod | Lv. 40 | 0% |
| Slowpoke Well B1F | any | super rod | Lv. 40 | 20% |
| Slowpoke Well B2F | any | super rod | Lv. 40 | 20% |
| Route 34 Coast | any | good rod | Lv. 20 | 10% |
| Route 34 Coast | any | super rod | Lv. 40 | 30% |
| Goldenrod Harbor | any | good rod | Lv. 20 | 10% |
| Goldenrod Harbor | any | super rod | Lv. 40 | 30% |
| Route 35 Coast North | any | good rod | Lv. 20 | 10% |
| Route 35 Coast North | any | super rod | Lv. 40 | 30% |
| Route 35 Coast South | any | good rod | Lv. 20 | 10% |
| Route 35 Coast South | any | super rod | Lv. 40 | 30% |
| Olivine Port | any | good rod | Lv. 20 | 10% |
| Olivine Port | any | super rod | Lv. 40 | 30% |
| Whirl Island B1F | morning | Field | Lv. 35 | 5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| A full-body charge attack. | ||||||
| Defense CurlLevel: 4 | ||||||
| normal | 0 | 100 | 40 | |||
| Raises the user's Defense. | ||||||
| SupersonicLevel: 8 | ||||||
| normal | 0 | 65 | 20 | |||
| A move that may confuse the foe. | ||||||
| Icicle SpearLevel: 13 | ||||||
| ice | 25 | 100 | 30 | |||
| Fires icicles to hit 2-5 times. | ||||||
| ProtectLevel: 16 | ||||||
| normal | 0 | 100 | 10 | |||
| Foils attack that turn. It may fail. | ||||||
| LeerLevel: 20 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| BiteLevel: 25 | ||||||
| dark | 60 | 100 | 25 | |||
| An attack that may cause flinching. | ||||||
| Ice ShardLevel: 28 | ||||||
| ice | 40 | 100 | 30 | |||
| Hurls icy shards. Always goes first. | ||||||
| Bubble BeamLevel: 32 | ||||||
| water | 65 | 100 | 20 | |||
| An attack that may lower Speed. | ||||||
| Aurora BeamLevel: 37 | ||||||
| ice | 65 | 100 | 20 | |||
| An attack that may lower Attack. | ||||||
| WhirlpoolLevel: 40 | ||||||
| water | 40 | 90 | 15 | |||
| Traps the foe for 2-5 turns. | ||||||
| ExplosionLevel: 44 | ||||||
| normal | 250 | 100 | 5 | |||
| Very powerful but makes user faint. | ||||||
| BarrierLevel: 49 | ||||||
| psychic | 0 | 100 | 20 | |||
| Sharply raises the user's Defense. | ||||||
| Ice BeamLevel: 52 | ||||||
| ice | 90 | 100 | 10 | |||
| An attack that may freeze the foe. | ||||||
| Shell SmashLevel: 56 | ||||||
| normal | 0 | 100 | 15 | |||
| Lowers defenses, raises offenses. | ||||||
| Hydro PumpLevel: 61 | ||||||
| water | 110 | 80 | 5 | |||
| A powerful Watertype attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Barrier | |||||
| psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Defense. | |||||
| Bubble Beam | |||||
| water | 65 | 100 | 20 | ||
| An attack that may lower Speed. | |||||
| Rapid Spin | |||||
| normal | 50 | 100 | 20 | ||
| A high-speed spinning attack. | |||||
| Screech | |||||
| normal | 0 | 85 | 40 | ||
| Sharply lowers the foe's Defense. | |||||
| Take Down | |||||
| normal | 90 | 100 | 15 | ||
| A tackle that also hurts the user. | |||||
| Water Pulse | |||||
| water | 60 | 100 | 20 | ||
| An attack that may confuse the foe. | |||||
| Icicle Spear | |||||
| ice | 25 | 100 | 30 | ||
| Fires icicles to hit 2-5 times. | |||||
| Rock Blast | |||||
| rock | 25 | 90 | 25 | ||
| Hurls boulders to hit 2-5 times. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hail | ||||||
| ice | 0 | 100 | 10 | TM07 | ||
| Inflicts damage every turn. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| An attack that may freeze the foe. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| An attack that may freeze the foe. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM63 | ||
| An attack that may confuse the foe. | ||||||
| Explosion | ||||||
| normal | 250 | 100 | 5 | TM64 | ||
| Very powerful but makes user faint. | ||||||
| Avalanche | ||||||
| ice | 60 | 100 | 10 | TM67 | ||
| Damage doubles if user is hit first. | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| A strong Watertype attack. | ||||||
| Whirlpool | ||||||
| water | 40 | 90 | 15 | HM05 | ||
| Traps the foe for 2-5 turns. | ||||||
| Waterfall | ||||||
| water | 80 | 100 | 15 | HM06 | ||
| An attack that may cause flinching. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Icy Wind | ||||||
| ice | 55 | 95 | 15 | MT16 | ||
| An icy attack that lowers Speed. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||