Shellderin Pokémon Emerald Legacy
Pokédex Entry
Bivalve Pokémon
At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.
Shellder in Pokémon Emerald Legacy
Shellder is #90 in the Pokédex for Pokémon Emerald Legacy. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Blocks critical hits.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC100 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| WithdrawLevel: 1Withdraw | water | PWR0 | ACC0 | PP40 | ||
| Withdraws the body into its hard shell to raise DEFENSE. | ||||||
| SupersonicLevel: 9Supersonic | normal | PWR0 | ACC70 | PP20 | ||
| Emits bizarre sound waves that may confuse the foe. | ||||||
| Aurora BeamLevel: 17Aurora Beam | ice | PWR65 | ACC100 | PP20 | ||
| Fires a rainbow-colored beam that may lower ATTACK. | ||||||
| Bubble BeamLevel: 22Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower SPEED. | ||||||
| ProtectLevel: 25Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| LeerLevel: 33Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| ClampLevel: 41Clamp | water | PWR35 | ACC100 | PP10 | ||
| Traps and squeezes the foe for 2 to 5 turns. | ||||||
| Ice BeamLevel: 49Ice Beam | ice | PWR95 | ACC100 | PP15 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Hydro PumpLevel: 55Hydro Pump | water | PWR120 | ACC85 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Bubble BeamBubble Beam | water | PWR65 | ACC100 | PP20 | |
| Forcefully sprays bubbles that may lower SPEED. | |||||
| Take DownTake Down | normal | PWR95 | ACC100 | PP20 | |
| A reckless charge attack that also hurts the user. | |||||
| BarrierBarrier | psychic | PWR0 | ACC0 | PP30 | |
| Creates a barrier that sharply raises DEFENSE. | |||||
| RefreshRefresh | normal | PWR0 | ACC100 | PP20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Rapid SpinRapid Spin | normal | PWR20 | ACC100 | PP40 | |
| Spins the body at high speed to strike the foe. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's DEFENSE. | |||||
| Icicle SpearIcicle Spear | ice | PWR25 | ACC100 | PP25 | |
| Attacks the foe by firing 2 to 5 icicles in a row. | |||||
TM/HM Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Ice BeamIce Beam | ice | PWR95 | ACC100 | PP15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | PWR120 | ACC70 | PP5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| SurfSurf | water | PWR95 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| DiveDive | water | PWR80 | ACC100 | PP15 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. | ||||||
Move Tutor Moves (10)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Explosion(Pacifidlog Town Pokemon Center 1F)Explosion | normal | PWR250 | ACC100 | PP5 | TutorTutor | ||
| Inflicts severe damage but makes the user faint. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR60 | ACC100 | PP20 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Icy Wind(Battle Frontier Lounge 7)Icy Wind | ice | PWR55 | ACC95 | PP20 | TutorTutor | ||
| A chilling attack that lowers the foe's SPEED. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC90 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises ATTACK. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Shellder. Use these types to counter it effectively.
Resistances & Immunities
Types that Shellder resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Shellder, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Shellder differs across the games we cover →
shellder in 8 gameswaterHP 30 -5
shellder in Red++waterHP 30 -5Sp. Def 45 +20