Accent Image to accompany hero

Shellderin Pokémon Modern Emerald

water

Pokédex Entry

Bivalve Pokémon

At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.

Shellder in Pokémon Modern Emerald

Shellder is #90 in the Pokédex for Pokémon Modern Emerald. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Water
Dex
#090
Abilities

Blocks critical hits.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
97
EV Yield
1 Defense
Wild Held Items
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Shellder can be found common in Underwater Route 124 while surfing, in Shoal Cave Low Tide Ice Room Suicune while fishing with Good Rod (uncommon), and in Underwater Route 126 while surfing (rare). Wild ones range from level 20 to 35.

Wild Encounters (3)

Level Up Moves (13)

TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
WithdrawLevel: 1water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
Icicle SpearLevel: 8ice
PWR20ACC100PP30
Attacks the foe by firing 2 to 5 icicles in a row.
SupersonicLevel: 9normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Aurora BeamLevel: 17ice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
ProtectLevel: 25normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
LeerLevel: 33normal
PWR0ACC100PP30
Frightens the foe with a leer to lower Defense.
WhirlpoolLevel: 37water
PWR35ACC95PP15
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Iron DefenseLevel: 40steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
ClampLevel: 41water
PWR35ACC85PP15
Traps and squeezes the foe for 2 to 5 turns.
Ice BeamLevel: 49ice
PWR90ACC100PP10
Blasts the foe with an icy beam that may freeze it.
Hydro PumpLevel: 50water
PWR120ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (8)

Bubble Beamwater
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Take Downnormal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Mud Shotground
PWR55ACC95PP15
Hurls mud at the foe and reduces Speed.
Barrierpsychic
PWR0ACC0PP20
Creates a barrier that sharply raises Defense.
Rapid Spinnormal
PWR50ACC100PP40
Spins the body at high speed to strike the foe.
Rock Blastrock
PWR25ACC90PP10
Hurls boulders at the foe 2 to 5 times in a row.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Icicle Spearice
PWR20ACC100PP30
Attacks the foe by firing 2 to 5 icicles in a row.

TM/HM Moves (17)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Surfwater
PWR90ACC100PP15HM03
Creates a huge wave, then crashes it down on the foe.
Divewater
PWR90ACC100PP10HM08
Dives underwater the first turn and strikes next turn.

Move Tutor Moves (10)

Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Shellder. Use these types to counter it effectively.

Resistances & Immunities

Types that Shellder resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Shellder differs across the games we cover →

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