Honchkrowin Pokémon Heart & Soul
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Pokédex Entry
Big Boss Pokémon
Becoming active at night, it is known to swarm with numerous Murkrow in tow. It is said that it never forgives the mistakes of its cronies.
Honchkrow in Pokémon Heart & Soul
Honchkrow is #430 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Prevents sleep.
Critical hits land often.
KOs raise Attack.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Night SlashLevel: 1Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| Sucker PunchLevel: 1Sucker Punch | dark | PWR0 | ACC100 | PP5 | ||
| Strikes first if the foe is preparing Attack. | ||||||
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| Attack that may shock the foe into flinching. | ||||||
| PursuitLevel: 1Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| HazeLevel: 1Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Wing AttackLevel: 1Wing Attack | flying | PWR0 | ACC100 | PP35 | ||
| Strikes the foe with wings spread wide. | ||||||
| SwaggerLevel: 25Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Nasty PlotLevel: 35Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| Foul PlayLevel: 45Foul Play | dark | PWR95 | ACC100 | PP15 | ||
| The higher the foe's Attack the more damage caused. | ||||||
| Night SlashLevel: 55Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| QuashLevel: 65Quash | dark | PWR0 | ACC100 | PP15 | ||
| Suppresses the foe, making it move last. | ||||||
| Dark PulseLevel: 75Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
Egg Moves (16)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| WhirlwindWhirlwind | normal | PWR0 | ACC85 | PP20 | |
| Blows away the foe, switches it out or ends wild battle. | |||||
| Drill PeckDrill Peck | flying | PWR80 | ACC100 | PP20 | |
| A corkscrewing attack with the beak acting as a drill. | |||||
| Mirror MoveMirror Move | flying | PWR0 | ACC0 | PP20 | |
| Counters the foe's attack with the same move. | |||||
| Wing AttackWing Attack | flying | PWR0 | ACC100 | PP35 | |
| Strikes the foe with wings spread wide. | |||||
| Sky AttackSky Attack | flying | PWR140 | ACC90 | PP5 | |
| 2-turn attack. High critical hit ratio, and may flinch. | |||||
| Confuse RayConfuse Ray | ghost | PWR0 | ACC100 | PP10 | |
| A sinister ray that confuses the foe. | |||||
| Feather DanceFeather Dance | flying | PWR0 | ACC100 | PP15 | |
| Envelops the foe with down to sharply reduce Attack. | |||||
| Perish SongPerish Song | normal | PWR0 | ACC0 | PP5 | |
| Any Pokémon hearing this song faints in 3 turns. | |||||
| Psycho ShiftPsycho Shift | psychic | PWR0 | ACC0 | PP10 | |
| Transfers status problems to the foe. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's Defense. | |||||
| Feint AttackFeint Attack | dark | PWR60 | ACC0 | PP20 | |
| Draws the foe close, then strikes without fail. | |||||
| Brave BirdBrave Bird | flying | PWR120 | ACC100 | PP15 | |
| A low altitude charge that also hurts the user. | |||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | |
| Restores the user's HP by half of its max HP. | |||||
| AssuranceAssurance | dark | PWR0 | ACC100 | PP10 | |
| Attack that gains power if the foe has been hurt. | |||||
| FlatterFlatter | dark | PWR0 | ACC100 | PP15 | |
| Confuses the foe, but raises its Sp. Atk. | |||||
| PunishmentPunishment | dark | PWR60 | ACC100 | PP5 | |
| Does more damage the more the foe has powered up. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (8)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| Attack that may shock the foe into flinching. | ||||||
| PursuitLevel: 1Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| HazeLevel: 1Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Wing AttackLevel: 1Wing Attack | flying | PWR0 | ACC100 | PP35 | ||
| Strikes the foe with wings spread wide. | ||||||
| SwaggerLevel: 25Swagger | normal | PWR0 | ACC0 | PP15 | ||
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Nasty PlotLevel: 35Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| Night SlashLevel: 45Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| Dark PulseLevel: 55Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| WhirlwindWhirlwind | normal | PWR0 | ACC85 | PP20 | |
| Blows away the foe, switches it out or ends wild battle. | |||||
| Drill PeckDrill Peck | flying | PWR80 | ACC100 | PP20 | |
| A corkscrewing attack with the beak acting as a drill. | |||||
| Mirror MoveMirror Move | flying | PWR0 | ACC0 | PP20 | |
| Counters the foe's attack with the same move. | |||||
| Wing AttackWing Attack | flying | PWR0 | ACC100 | PP35 | |
| Strikes the foe with wings spread wide. | |||||
| Sky AttackSky Attack | flying | PWR140 | ACC90 | PP5 | |
| 2-turn attack. High critical hit ratio, and may flinch. | |||||
| Confuse RayConfuse Ray | ghost | PWR0 | ACC100 | PP10 | |
| A sinister ray that confuses the foe. | |||||
| Feather DanceFeather Dance | flying | PWR0 | ACC100 | PP15 | |
| Envelops the foe with down to sharply reduce Attack. | |||||
| Perish SongPerish Song | normal | PWR0 | ACC0 | PP5 | |
| Any Pokémon hearing this song faints in 3 turns. | |||||
Pre-evolution-only Moves (4)
These moves must be learned before evolving; Honchkrow cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| PeckLevel: 1(Murkrow · Level 1)Peck | flying | PWR35 | ACC100 | PP35 | |||
| Attacks the foe with a jabbing beak, etc. | |||||||
| Night ShadeLevel: 21(Murkrow · Level 21)Night Shade | ghost | PWR1 | ACC100 | PP15 | |||
| Inflicts damage identical to the user's level. | |||||||
| Mean LookLevel: 41(Murkrow · Level 41)Mean Look | normal | PWR0 | ACC0 | PP5 | |||
| Fixes the foe with a mean look that prevents escape. | |||||||
| TailwindLevel: 50(Murkrow · Level 50)Tailwind | flying | PWR0 | ACC0 | PP0 | |||
| Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns. | |||||||
TM/HM Moves (40)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EmbargoEmbargo | dark | PWR0 | ACC100 | PP15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlyFly | flying | PWR0 | ACC95 | PP15 | HM02HM02 | |
| Flies up on the first turn, then strikes the next turn. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| PluckPluck | flying | PWR60 | ACC100 | PP20 | TM88TM88 | |
| Eats the foe's held Berry gaining its effect. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SnatchSnatch | dark | PWR0 | ACC0 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | TM47TM47 | |
| Strikes the foe with hard wings spread wide. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Honchkrow. Use these types to counter it effectively.
Resistances & Immunities
Types that Honchkrow resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Honchkrow, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.