Accent Image to accompany hero

Impidimpin Pokémon Heart & Soul

darkfairy
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Pokédex Entry

Wily Pokémon

Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.

Impidimp in Pokémon Heart & Soul

Impidimp is #859 in the Pokédex for Pokémon Heart & Soul. This page covers its dark/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DarkFairy
Dex
#859
Abilities
Prankster(Primary)

Status moves go first.

Frisk(Secondary)

Checks a foe's item.

Pickpocket(Hidden)

Steals the foe's held item.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
fairy, humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
53
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
poison ×2steel ×2fairy ×2
Resists
ghost ×0.5dark ×0.25
Immune To
psychicdragon

How to Obtain

Impidimp has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (13)

Fake OutLevel: 1normal
PWR40ACC100PP10
Moves 1st and flinches. Only works on user's 1st turn.
ConfideLevel: 1normal
PWR0ACC0PP20
Shares a secret with the foe, lowering Sp. Atk.
BiteLevel: 4dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
FlatterLevel: 8dark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Fake TearsLevel: 12dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
AssuranceLevel: 16dark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
SwaggerLevel: 20normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
Sucker PunchLevel: 24dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
TormentLevel: 28dark
PWR0ACC100PP15
Torments the foe and stops successive use of a move.
Dark PulseLevel: 33dark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
Nasty PlotLevel: 36dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Play RoughLevel: 40fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.
Foul PlayLevel: 44dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

Fake OutLevel: 1normal
PWR40ACC100PP10
Moves 1st and flinches. Only works on user's 1st turn.
ConfideLevel: 1normal
PWR0ACC0PP20
Shares a secret with the foe, lowering Sp. Atk.
BiteLevel: 4dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
FlatterLevel: 8dark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Fake TearsLevel: 12dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
AssuranceLevel: 16dark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
SwaggerLevel: 20normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
Sucker PunchLevel: 24dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
TormentLevel: 28dark
PWR0ACC100PP15
Torments the foe and stops successive use of a move.
Dark PulseLevel: 33dark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
Nasty PlotLevel: 36dark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Play RoughLevel: 40fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.
Foul PlayLevel: 44dark
PWR95ACC100PP15
The higher the foe's Attack the more damage caused.

TM/HM Moves (22)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
2
Resistances
2
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Impidimp. Use these types to counter it effectively.

Resistances & Immunities

Types that Impidimp resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Impidimp differs across the games we cover →

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