Accent Image to accompany hero

Shieldonin Pokémon Heart & Soul

rocksteel
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Pokédex Entry

Shield Pokémon

This Pokémon lived in primeval jungles. Few enemies would have been willing to square off against its heavily armored face, so it's thought.

Shieldon in Pokémon Heart & Soul

Shieldon is #410 in the Pokédex for Pokémon Heart & Soul. This page covers its rock/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
RockSteel
Dex
#410
Abilities
Sturdy(Primary)

Negates 1-hit KO attacks.

Soundproof(Secondary)

Avoids sound-based moves.

Growth Rate
erratic
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
70
EV Yield
1 Defense
Wild Held Items
None
Weak To
water ×2fighting ×4ground ×4
Resists
normal ×0.25ice ×0.5flying ×0.25psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Shieldon has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (12)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ProtectLevel: 1normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
TauntLevel: 6dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Metal SoundLevel: 10steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Take DownLevel: 15normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Iron DefenseLevel: 19steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
SwaggerLevel: 24normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
Ancient PowerLevel: 28rock
PWR60ACC100PP5
Attack that may raise all stats.
EndureLevel: 33normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Metal BurstLevel: 37steel
PWR1ACC100PP10
Retaliates any hit with greater power.
Iron HeadLevel: 42steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Heavy SlamLevel: 46steel
PWR1ACC100PP10
Does more damage if the user outweighs the foe.

Egg Moves (13)

Headbuttnormal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Scary Facenormal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
Focus Energynormal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Double Edgenormal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Rock Blastrock
PWR25ACC0PP10
Hurls boulders at the foe 2 to 5 times in a row.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Fissureground
PWR1ACC30PP5
A one-hit KO move that drops the foe in a fissure.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Stealth Rockrock
PWR0ACC0PP20
Sets floating stones that hurt a foe switching in.
Wide Guardrock
PWR0ACC0PP10
Evades wide-ranging attacks for one turn.
Guard Splitpsychic
PWR0ACC0PP10
Averages changes to Defense and Sp. Def with the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ProtectLevel: 1normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
TauntLevel: 6dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
Metal SoundLevel: 10steel
PWR0ACC85PP40
Emits a horrible screech that sharply lowers Sp. Def.
Take DownLevel: 15normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Iron DefenseLevel: 19steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
SwaggerLevel: 24normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
Ancient PowerLevel: 28rock
PWR60ACC100PP5
Attack that may raise all stats.
EndureLevel: 33normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Metal BurstLevel: 37steel
PWR1ACC100PP10
Retaliates any hit with greater power.
Iron HeadLevel: 43steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.

TM/HM Moves (40)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

3
Weaknesses
8
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Shieldon. Use these types to counter it effectively.

Resistances & Immunities

Types that Shieldon resists or is immune to. Avoid using these types against it.

Immunities (0×)

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