Aggronin Pokémon Heart & Soul
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Pokédex Entry
Iron Armor Pokémon
Its iron horns grow longer a little at a time. They are used to determine the Aggron's age. The gouges in its armor are worn with pride as mementos from battles.
Aggron in Pokémon Heart & Soul
Aggron is #306 in the Pokédex for Pokémon Heart & Soul. This page covers its steel/rock typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Negates 1-hit KO attacks.
Prevents recoil damage.
Doubles weight.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud SlapLevel: 1Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| HeadbuttLevel: 1Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Mud SlapLevel: 4Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| HeadbuttLevel: 7Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Metal ClawLevel: 10Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| Rock TombLevel: 13Rock Tomb | rock | PWR0 | ACC0 | PP0 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| ProtectLevel: 16Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| RoarLevel: 19Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| Iron HeadLevel: 22Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| Slams the foe with a hard head. May cause flinching. | ||||||
| Rock SlideLevel: 25Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Take DownLevel: 28Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Metal SoundLevel: 31Metal Sound | steel | PWR0 | ACC85 | PP40 | ||
| Emits a horrible screech that sharply lowers Sp. Def. | ||||||
| Iron TailLevel: 35Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Iron DefenseLevel: 39Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Double EdgeLevel: 45Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| AutotomizeLevel: 51Autotomize | steel | PWR0 | ACC0 | PP15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| Heavy SlamLevel: 57Heavy Slam | steel | PWR1 | ACC100 | PP10 | ||
| Does more damage if the user outweighs the foe. | ||||||
| Metal BurstLevel: 63Metal Burst | steel | PWR1 | ACC100 | PP10 | ||
| Retaliates any hit with greater power. | ||||||
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| EndeavorEndeavor | normal | PWR1 | ACC100 | PP5 | |
| Cuts foe's HP to equal user's HP. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| StompStomp | normal | PWR65 | ACC100 | PP20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| Smelling SaltsSmelling Salts | normal | PWR0 | ACC100 | PP10 | |
| Powerful against paralyzed foes, but also heals them. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| Emits a screech to sharply reduce the foe's Defense. | |||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | |
| Slams the foe with a hard head. May cause flinching. | |||||
| Dragon RushDragon Rush | dragon | PWR100 | ACC75 | PP10 | |
| Tackles the foe with menace. May cause flinching. | |||||
| Head SmashHead Smash | rock | PWR150 | ACC80 | PP5 | |
| A life-risking headbutt that seriously hurts the user. | |||||
| SuperpowerSuperpower | fighting | PWR120 | ACC100 | PP5 | |
| Boosts strength sharply, but lowers abilities. | |||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | |
| Sets floating stones that hurt a foe switching in. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud SlapLevel: 1Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| HeadbuttLevel: 1Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| HardenLevel: 4Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud SlapLevel: 7Mud Slap | ground | PWR20 | ACC100 | PP10 | ||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| HeadbuttLevel: 10Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| Metal ClawLevel: 13Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| Iron DefenseLevel: 17Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| RoarLevel: 21Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| Take DownLevel: 25Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Iron TailLevel: 29Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ProtectLevel: 37Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Metal SoundLevel: 50Metal Sound | steel | PWR0 | ACC85 | PP40 | ||
| Emits a horrible screech that sharply lowers Sp. Def. | ||||||
| Double EdgeLevel: 63Double Edge | normal | PWR0 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| EndeavorEndeavor | normal | PWR1 | ACC100 | PP5 | |
| Cuts foe's HP to equal user's HP. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| StompStomp | normal | PWR65 | ACC100 | PP20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| Smelling SaltsSmelling Salts | normal | PWR0 | ACC100 | PP10 | |
| Powerful against paralyzed foes, but also heals them. | |||||
TM/HM Moves (59)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM72TM72 | |
| Attack that moves last and gains power if hit. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon ClawDragon Claw | dragon | PWR80 | ACC100 | PP15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| Powerful attack, moves last. The user flinches if hit. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Rock ClimbRock Climb | normal | PWR90 | ACC85 | PP20 | TM70TM70 | |
| A charging attack that may confuse the foe. | ||||||
| Rock PolishRock Polish | rock | PWR0 | ACC0 | PP20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Aggron. Use these types to counter it effectively.
Resistances & Immunities
Types that Aggron resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Aggron, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.