Accent Image to accompany hero

Honchkrowin Pokémon SoulGold

darkflying

Pokédex Entry

Big Boss Pokémon

Becoming active at night, it is known to swarm with numerous Murkrow in tow. It is said that it never forgives the mistakes of its cronies.

Honchkrow in Pokémon SoulGold

Honchkrow is #430 in the Pokédex for Pokémon SoulGold. This page covers its dark/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
DarkFlying
Dex
#430
Abilities
Insomnia(Primary)

Prevents sleep.

Super Luck(Secondary)

Critical hits land often.

Moxie(Hidden)

KOs raise Attack.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
177
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2fairy ×2
Resists
grass ×0.5ghost ×0.5dark ×0.5
Immune To
groundpsychic

How to Obtain

You can catch Honchkrow in Nameless Cave (uncommon), in Nameless Cave (uncommon), and in Nameless Cave (uncommon). Wild ones range from level 58 to 68.

Wild Encounters (3)

Level Up Moves (18)

PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
GustLevel: 5flying
4010035
Strikes the foe with a gust of wind whipped up by wings.
HazeLevel: 11ice
0030
Creates a black haze that eliminates all stat changes.
Wing AttackLevel: 15flying
010035
Strikes the foe with wings spread wide.
Night ShadeLevel: 21ghost
110015
Inflicts damage identical to the user's level.
AssuranceLevel: 25dark
010010
An attack that gains power if the foe has been hurt.
TauntLevel: 31dark
010020
Taunts the foe into only using attack moves.
SwaggerLevel: 33normal
0015
Confuses the foe, but also sharply raises its Attack.
Mean LookLevel: 35normal
005
Fixes the foe with a mean look that prevents escape.
Foul PlayLevel: 40dark
9510015
The higher the foe's Attack the more damage caused.
Nasty PlotLevel: 44dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Night SlashLevel: 48dark
7010015
Hits as soon as possible. High critical-hit ratio.
Sucker PunchLevel: 52dark
01005
Strikes first if the foe is preparing an attack.
TormentLevel: 55dark
010015
Torments the foe and stops successive use of a move.
Dark PulseLevel: 55dark
8010015
Attacks with a horrible aura. May cause flinching.
QuashLevel: 60dark
010015
Suppresses the foe, making it move last.
ComeuppanceLevel: 65dark
110010
Retaliates strongly against who last hurt the user.

Egg Moves (16)

Whirlwindnormal
08520
Blows away the foe, switches it out or ends wild battle.
Drill Peckflying
8010020
A corkscrewing attack with the beak acting as a drill.
Mirror Moveflying
0020
Counters the foe's attack with the same move.
Wing Attackflying
010035
Strikes the foe with wings spread wide.
Sky Attackflying
140905
2-turn attack. High critical hit ratio, and may flinch.
Confuse Rayghost
010010
A sinister ray that confuses the foe.
Feather Danceflying
010015
Envelops the foe with down to sharply reduce Attack.
Perish Songnormal
005
Any Pokémon hearing this song faints in 3 turns.
Psycho Shiftpsychic
0010
Transfers status problems to the foe.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Feint Attackdark
60020
Draws the foe close, then strikes without fail.
Brave Birdflying
12010015
A low altitude charge that also hurts the user.
Roostflying
000
Restores the user's HP by half of its max HP.
Assurancedark
010010
An attack that gains power if the foe has been hurt.
Flatterdark
010015
Confuses the foe, but raises its Sp. Atk.
Punishmentdark
601005
Does more damage the more the foe has powered up.

TM/HM Moves (32)

Acrobaticsflying
5510015TM62
Does double damage if the user has no item.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roostflying
000TM19
Restores the user's HP by half of its max HP.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Snarldark
559515TM95
Yells and rants at the foe lowering its Sp. Atk.
Steel Wingsteel
709025TM51
Strikes the foe with hard wings spread wide.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.

Type Summary

4
Weaknesses
3
Resistances
2
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Honchkrow. Use these types to counter it effectively.

Resistances & Immunities

Types that Honchkrow resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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