Accent Image to accompany hero

Mawilein Pokémon Heart & Soul

steelfairy
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Pokédex Entry

Deceiver Pokémon

Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.

Mawile in Pokémon Heart & Soul

Mawile is #303 in the Pokédex for Pokémon Heart & Soul. This page covers its steel/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations.

Type
SteelFairy

Without the Fairy type: Steel

Dex
#303
Abilities
Hyper Cutter(Primary)

Prevents Attack reduction.

Intimidate(Secondary)

Lowers the foe's Attack.

Sheer Force(Hidden)

Trades effects for power.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
133
EV Yield
1 Attack1 Defense
Wild Held Items
Weak To
fire ×2ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.5bug ×0.25rock ×0.5dark ×0.5fairy ×0.5
Immune To
poisondragon

How to Obtain

Look for Mawile in Rock Tunnel 1F (rare), in Poni Cave (rare), and in Victory Road B1F (very rare), among one other area. Wild ones range from level 38 to 46.

Wild Encounters (4)

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

Play RoughLevel: 1fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.
Iron HeadLevel: 1steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
TauntLevel: 1dark
PWR0ACC100PP20
Taunts the foe into only using attack moves.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Fairy WindLevel: 1fairy
PWR40ACC100PP30
Stirs up a fairy wind to strike the foe.
AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Fake TearsLevel: 5dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
BiteLevel: 9dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Sweet ScentLevel: 13normal
PWR0ACC100PP20
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
Vise GripLevel: 17normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
Feint AttackLevel: 21dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Baton PassLevel: 25normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
CrunchLevel: 29dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Iron DefenseLevel: 33steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Sucker PunchLevel: 37dark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
StockpileLevel: 41normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
SwallowLevel: 41normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Spit UpLevel: 41normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).
Iron HeadLevel: 45steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Play RoughLevel: 49fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.

Egg Moves (15)

Poison Fangpoison
PWR50ACC100PP15
A sharp-fanged attack. May badly poison the foe.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Sucker Punchdark
PWR0ACC100PP5
Strikes first if the foe is preparing Attack.
Ice Fangice
PWR65ACC95PP15
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Fire Fangfire
PWR65ACC95PP15
May cause flinching or leave the foe with a burn.
Thunder Fangelectric
PWR65ACC95PP15
May cause flinching or leave the foe paralyzed.
Punishmentdark
PWR60ACC100PP5
Does more damage the more the foe has powered up.
Guard Swappsychic
PWR0ACC0PP10
Swaps changes to Defense and Sp. Def with the foe.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
Slamnormal
PWR80ACC75PP20
Slams the foe with a long tail, vine, etc.
Metal Burststeel
PWR1ACC100PP10
Retaliates any hit with greater power.
Misty Terrainfairy
PWR0ACC0PP10
Covers the ground with mist for 5 turns. Blocks status.
Seismic Tossfighting
PWR1ACC100PP20
Inflicts damage identical to the user's level.
Power Up Punchfighting
PWR40ACC100PP20
A hard punch that raises the user's Attack.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (12)

AstonishLevel: 1ghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Fake TearsLevel: 6dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
BiteLevel: 11dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Sweet ScentLevel: 16normal
PWR0ACC100PP20
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
Vise GripLevel: 21normal
PWR55ACC100PP30
Grips the foe with large and powerful pincers.
Feint AttackLevel: 26dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Baton PassLevel: 31normal
PWR0ACC0PP40
Switches out the user while keeping effects in play.
CrunchLevel: 36dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Iron DefenseLevel: 41steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
StockpileLevel: 46normal
PWR0ACC0PP0
Charges up power for up to 3 turns.
SwallowLevel: 46normal
PWR0ACC0PP10
Absorbs stockpiled power and restores HP.
Spit UpLevel: 46normal
PWR1ACC100PP10
Releases stockpiled power (the more the better).

Egg Moves (6)

Swords Dancenormal
PWR0ACC0PP0
A fighting dance that sharply raises Attack.
False Swipenormal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
Poison Fangpoison
PWR50ACC100PP15
A sharp-fanged attack. May badly poison the foe.
Psych Upnormal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Ancient Powerrock
PWR60ACC100PP5
Attack that may raise all stats.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.

TM/HM Moves (49)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

2
Weaknesses
9
Resistances
2
Immunities
5
Neutral

Weaknesses

Types that deal increased damage to Mawile. Use these types to counter it effectively.

Resistances & Immunities

Types that Mawile resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mawile differs across the games we cover →

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