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Glameowin Pokémon Heart & Soul

normal

Pokédex Entry

Catty Pokémon

It is a very fickle Pokémon, which is very popular among some. It claws its Trainer's nose if it isn't fed and purrs when affectionate.

Glameow in Pokémon Heart & Soul

Glameow is #431 in the Pokédex for Pokémon glameow. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#431
Abilities
LIMBER(Primary)

Prevents paralysis.

OWN TEMPO(Secondary)

Prevents confusion.

KEEN EYE(Hidden)

Prevents loss of accuracy.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
EV Yield
1 Speed
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Glameow isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

Fake OutLevel: 1normal
4010010
Moves 1st and flinches. Only works on user's 1st turn.
ScratchLevel: 5normal
4010035
Scratches the foe with sharp claws.
GrowlLevel: 8normal
010040
Growls cutely to reduce the foe's Attack.
HypnosisLevel: 13psychic
06020
A hypnotizing move that may induce sleep.
Feint AttackLevel: 17dark
60020
Draws the foe close, then strikes without fail.
Fury SwipesLevel: 20normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
CharmLevel: 25normal
010020
Charms the foe and sharply reduces its Attack.
AssistLevel: 29normal
0020
Attacks randomly with one of the partner's moves.
CaptivateLevel: 32normal
010020
Makes the opposite gender sharply reduce its Sp. Atk.
SlashLevel: 37normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Sucker PunchLevel: 41dark
01005
Strikes first if the foe is preparing Attack.
AttractLevel: 45normal
010015
Makes the opposite gender less likely to attack.

TM/HM Moves (37)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
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