Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.
Probopassin Pokémon Heart & Soul
rocksteel
Pokédex Entry
Compass Pokémon
It freely controls three units called Mini-Noses using magnetic force. With them, it can attack its foes from three directions.
Probopass in Pokémon Heart & Soul
Probopass is #476 in the Pokédex for Pokémon probopass. This page covers its rock/steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
RockSteel
Dex
#476
Abilities
STURDY(Primary)
Negates 1-hit KO attacks.
MAGNET PULL(Secondary)
Traps Steel-type Pokémon.
SAND FORCE(Hidden)
Powers up in a sandstorm.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
Base Exp
EV Yield
1 Defense2 SpecialDefense
Wild Held Items
Weak To
water ×2fighting ×4ground ×4
Resists
normal ×0.25ice ×0.5psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5fairy ×0.5
Immune To
poison
Evolution Chain
This Pokémon does not evolve.
How to Obtain
You can catch Probopass in Akala Isle Hns (very rare). Wild ones range from level 43 to 45.
Wild Encounters (1)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GravityLevel: 1Gravity | psychic | 0 | 0 | 5 | ||
| Gravity is intensified negating levitation. | ||||||
| Magnet RiseLevel: 1Magnet Rise | electric | 0 | 0 | 10 | ||
| The user levitates with electromagnetism. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Iron DefenseLevel: 1Iron Defense | steel | 0 | 0 | 15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Magnet BombLevel: 1Magnet Bomb | steel | 60 | 0 | 20 | ||
| Launches a magnet that strikes without fail. | ||||||
| BlockLevel: 1Block | normal | 0 | 0 | 5 | ||
| Blocks the foe's way and prevents escape. | ||||||
| Iron DefenseLevel: 7Iron Defense | steel | 0 | 0 | 15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Magnet BombLevel: 13Magnet Bomb | steel | 60 | 0 | 20 | ||
| Launches a magnet that strikes without fail. | ||||||
| BlockLevel: 19Block | normal | 0 | 0 | 5 | ||
| Blocks the foe's way and prevents escape. | ||||||
| Thunder WaveLevel: 25Thunder Wave | electric | 0 | 0 | 20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Rock SlideLevel: 31Rock Slide | rock | 75 | 90 | 10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| SandstormLevel: 37Sandstorm | rock | 0 | 0 | 10 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| RestLevel: 43Rest | psychic | 0 | 0 | 0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Power GemLevel: 49Power Gem | rock | 0 | 100 | 20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| DischargeLevel: 55Discharge | electric | 80 | 100 | 15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| Stone EdgeLevel: 61Stone Edge | rock | 100 | 80 | 5 | ||
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| Zap CannonLevel: 67Zap Cannon | electric | 0 | 50 | 5 | ||
| Powerful and sure to cause paralysis, but inaccurate. | ||||||
| Lock OnLevel: 73Lock On | normal | 0 | 0 | 5 | ||
| Locks on to the foe to ensure the next move hits. | ||||||
| Earth PowerLevel: 79Earth Power | ground | 90 | 100 | 10 | ||
| Makes the ground erupt with power. May lower Sp. Def. |
Related Guides
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| ExplosionExplosion | normal | 0 | 100 | 5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock PolishRock Polish | rock | 0 | 0 | 20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | 0 | 0 | 15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. |
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
Related tools