Swabluin Pokémon Ghost Grey
Pokédex Entry
Cloud Pokémon
Each step, a crackle. It stands high above the heads of most, its glowing eyes seeking to strike.
Swablu in Pokémon Ghost Grey
Swablu is #333 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Draws electrical moves.
Ups Speed if suffering.
How to Obtain
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| PeckLevel: 1Peck | flying | 35 | 100 | 35 | ||
| The foe is jabbed with a sharply pointed beak or horn. | ||||||
| Charming CryLevel: 4Charming Cry | fairy | 60 | 0 | 20 | ||
| The user lets out a charming cry that cannot be evaded. | ||||||
| MistLevel: 8Mist | ice | 0 | 0 | 30 | ||
| The ally party is protected by a mist that prevents stat reductions. | ||||||
| Rapid StabLevel: 12Rapid Stab | ghost | 8 | 90 | 20 | ||
| The foe is impaled repeatedly with a horn or beak two to five times. | ||||||
| SpiteLevel: 16Spite | ghost | 0 | 100 | 10 | ||
| A move that cuts 2 to 5 PP from the move last used by the foe. | ||||||
| DragonbreathLevel: 20Dragonbreath | dragon | 60 | 100 | 20 | ||
| The foe is hit with an incredible blast of breath that may also paralyze. | ||||||
| SafeguardLevel: 24Safeguard | normal | 0 | 0 | 25 | ||
| It protects the user's party from all status problems for five turns. | ||||||
| SingLevel: 28Sing | normal | 0 | 55 | 15 | ||
| A soothing song in a calming voice lulls the foe into a deep slumber. | ||||||
| Cotton SporeLevel: 32Cotton Spore | grass | 0 | 85 | 40 | ||
| Cotton-like spores cling to the foe, sharply reducing its Speed stat. | ||||||
| Cotton GuardLevel: 32Cotton Guard | grass | 0 | 0 | 20 | ||
| The user protects itself with soft cotton. Sharply raising its Defense. | ||||||
| No RegardLevel: 36No Regard | ghost | 95 | 85 | 20 | ||
| A reckless, full- power attack that the user launches, pushing past the pain. | ||||||
| MoonblastLevel: 40Moonblast | fairy | 95 | 100 | 10 | ||
| The foe is attacked with the power of the moon, this may lower its Sp. Atk. | ||||||
| Perish SongLevel: 44Perish Song | normal | 0 | 0 | 5 | ||
| Any battler that hears this faints in three turns unless it switches. | ||||||
| GlareLevel: 48Glare | ghost | 0 | 100 | 30 | ||
| The user intimidates the foe with the design on its belly to cause paralysis. | ||||||
| ThunderLevel: 52Thunder | electric | 110 | 70 | 10 | ||
| A brutal lightning attack that may also leave the foe paralyzed. |
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| DazzleDazzle | fairy | 80 | 100 | 10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. |
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| RoostRoost | flying | 0 | 0 | 10 | TutorTutor | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TutorTutor | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | TutorTutor | |
| Any battler that hears this faints in three turns unless it switches. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. |
Type Summary
Weaknesses
Types that deal increased damage to Swablu. Use these types to counter it effectively.
Resistances & Immunities
Types that Swablu resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Swablu, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
swablu in 5 gamesnormalflyingdifferent typingAttack 40 +5Defense 60 -15Sp. Atk 40 +5Sp. Def 75 +10Speed 50 -5