Altariain Pokémon Ghost Grey
Pokédex Entry
Storm Pokémon
Each flap of its wings, a storm will follow. Its cheeky laugh is heard as claps of thunder.
Altaria in Pokémon Ghost Grey
Altaria is #334 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Draws electrical moves.
Ups Speed if suffering.
Evolution Chain
How to Obtain
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| PeckLevel: 1Peck | flying | PWR35 | ACC100 | PP35 | ||
| The foe is jabbed with a sharply pointed beak or horn. | ||||||
| HazeLevel: 1Haze | ice | PWR0 | ACC0 | PP30 | ||
| Eliminates all stat changes among all Pokémon engaged in battle. | ||||||
| TailwindLevel: 1Tailwind | flying | PWR0 | ACC0 | PP15 | ||
| Whips up a tailwind that ups the Speed of all party Pokémon for four turns. | ||||||
| Charming CryLevel: 4Charming Cry | fairy | PWR60 | ACC0 | PP20 | ||
| The user lets out a charming cry that cannot be evaded. | ||||||
| MistLevel: 8Mist | ice | PWR0 | ACC0 | PP30 | ||
| The ally party is protected by a mist that prevents stat reductions. | ||||||
| Rapid StabLevel: 12Rapid Stab | ghost | PWR8 | ACC90 | PP20 | ||
| The foe is impaled repeatedly with a horn or beak two to five times. | ||||||
| SpiteLevel: 16Spite | ghost | PWR0 | ACC100 | PP10 | ||
| A move that cuts 2 to 5 PP from the move last used by the foe. | ||||||
| DragonbreathLevel: 20Dragonbreath | dragon | PWR60 | ACC100 | PP20 | ||
| The foe is hit with an incredible blast of breath that may also paralyze. | ||||||
| SafeguardLevel: 24Safeguard | normal | PWR0 | ACC0 | PP25 | ||
| It protects the user's party from all status problems for five turns. | ||||||
| SingLevel: 28Sing | normal | PWR0 | ACC55 | PP15 | ||
| A soothing song in a calming voice lulls the foe into a deep slumber. | ||||||
| Cotton SporeLevel: 32Cotton Spore | grass | PWR0 | ACC85 | PP40 | ||
| Cotton-like spores cling to the foe, sharply reducing its Speed stat. | ||||||
| Cotton GuardLevel: 32Cotton Guard | grass | PWR0 | ACC0 | PP20 | ||
| The user protects itself with soft cotton. Sharply raising its Defense. | ||||||
| No RegardLevel: 36No Regard | ghost | PWR95 | ACC85 | PP20 | ||
| A reckless, full- power attack that the user launches, pushing past the pain. | ||||||
| Dragon PulseLevel: 36Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | ||||||
| MoonblastLevel: 44Moonblast | fairy | PWR95 | ACC100 | PP10 | ||
| The foe is attacked with the power of the moon, this may lower its Sp. Atk. | ||||||
| Perish SongLevel: 50Perish Song | normal | PWR0 | ACC0 | PP5 | ||
| Any battler that hears this faints in three turns unless it switches. | ||||||
| GlareLevel: 56Glare | ghost | PWR0 | ACC100 | PP30 | ||
| The user intimidates the foe with the design on its belly to cause paralysis. | ||||||
| Sky AttackLevel: 58Sky Attack | flying | PWR140 | ACC90 | PP5 | ||
| A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch. | ||||||
| ThunderLevel: 62Thunder | electric | PWR110 | ACC70 | PP10 | ||
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| 7-Up Beam7-Up Beam | ice | PWR120 | ACC90 | PP21 | |
| A move that boosts the power of the ally's attack in a battle. | |||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||
| Siren's CallSiren's Call | ghost | PWR90 | ACC100 | PP10 | |
| The user attacks in an uproar that prevents sleep for two to five turns. | |||||
| Fake TearsFake Tears | dark | PWR0 | ACC100 | PP20 | |
| The user feigns crying to sharply lower the foe's Sp. Def stat. | |||||
| WishWish | normal | PWR0 | ACC100 | PP10 | |
| A self-healing move that restores half the full HP on the next turn. | |||||
| Baton PassBaton Pass | normal | PWR0 | ACC0 | PP40 | |
| The user switches out, passing along any stat changes to the new battler. | |||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | |
| The user creates a decoy using one- quarter of its full HP. | |||||
| TickleTickle | normal | PWR0 | ACC100 | PP20 | |
| The foe is made to laugh, reducing its Attack and Defense stats. | |||||
| Cosmic PowerCosmic Power | psychic | PWR0 | ACC0 | PP20 | |
| The user absorbs a mystic power to raise its Defense and Sp. Def. | |||||
| JumpscareJumpscare | ghost | PWR30 | ACC100 | PP10 | |
| An attack that hits first and causes flinching. Usable only on 1st turn. | |||||
| Mud BombMud Bomb | ground | PWR65 | ACC85 | PP10 | |
| The foe is struck with a mud ball, that may also lower its Accuracy. | |||||
| Sucker PunchSucker Punch | dark | PWR60 | ACC100 | PP5 | |
| This move allows the user to strike first, if the foe is readying an attack. | |||||
| Zen HeadbuttZen Headbutt | psychic | PWR80 | ACC100 | PP15 | |
| The user focuses and rams the foe. It may also make the foe flinch. | |||||
TM/HM Moves (37)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| Flame ChargeFlame Charge | fire | PWR50 | ACC100 | PP20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| DazzleDazzle | fairy | PWR80 | ACC100 | PP10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC100 | PP20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| U-turnU-turn | bug | PWR70 | ACC100 | PP20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Wild ChargeWild Charge | electric | PWR90 | ACC100 | PP15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | PWR0 | ACC0 | PP30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | PWR100 | ACC100 | PP15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | PWR80 | ACC100 | PP15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
Move Tutor Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Knock Off(Pewter City)Knock Off | dark | PWR20 | ACC100 | PP25 | TutorTutor | ||
| Knocks down the foe's held item to prevent its use during the battle. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Solarbeam(Pewter City)Solarbeam | grass | PWR120 | ACC100 | PP10 | TutorTutor | ||
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | |||||||
| Heal Bell(Pewter City)Heal Bell | normal | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A soothing bell chimes to heal the status problems of all allies. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Roost(Pewter City)Roost | flying | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | |||||||
| Sandstorm(Pewter City)Sandstorm | rock | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Perish Song(Pewter City)Perish Song | normal | PWR0 | ACC0 | PP5 | TutorTutor | ||
| Any battler that hears this faints in three turns unless it switches. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
| Fire Fang(Pewter City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Ice Fang(Pewter City)Ice Fang | ice | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||||
| Thunder Fang(Pewter City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | |||||||
| Nasty Plot(Pewter City)Nasty Plot | dark | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||||
| Draco Meteor(Pewter City)Draco Meteor | dragon | PWR130 | ACC90 | PP5 | TutorTutor | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Altaria. Use these types to counter it effectively.
Resistances & Immunities
Types that Altaria resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Altaria, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Altaria differs across the games we cover →
altaria in 5 gamesdragonflyingdifferent typingDefense 90 -25Sp. Def 105 +5Speed 80 +20
altaria in Johto Legendsdragonfairydifferent typingAttack 75 +5Defense 90 -25Sp. Atk 75 +5Sp. Def 105 +5Speed 80 +20