Accent Image to accompany hero

Pikabooin Pokémon Ghost Grey

electricghost

Pokédex Entry

Scary Mouse Pokémon

Boo! Did it scare you?

Pikaboo in Pokémon Ghost Grey

Pikaboo is #24 in the Pokédex for Pokémon Ghost Grey. This page covers its electric/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
ElectricGhost
Dex
#024 Regional Dex
Abilities
Static(Primary)

Paralyzes on contact.

Lightningrod(Secondary)

Draws electrical moves.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
147
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Pikaboo to Lv. 26
Use Moon Stone on Pikaboo

How to Obtain

Pikaboo appears in Route 23 (rare), in Route 4 (rare), and in Viridian Forest (very rare). Wild ones range from level three to 34.

Wild Encounters (3)

Level Up Moves (13)

GrowlLevel: 1normal
010040
The user growls in a cute way, making the foe lower its Attack stat.
ThundershockLevel: 1electric
4010030
An electric shock attack that may also leave the foe paralyzed.
Tail WhipLevel: 5normal
010030
The user wags its tail cutely, making the foe lower its Defense stat.
Thunder WaveLevel: 10electric
010020
A weak electric shock that is sure to cause paralysis if it hits.
Speedy ScareLevel: 13ghost
1710030
An almost invisibly fast attack that is certain to scare first.
Double TeamLevel: 18normal
0015
The user creates illusory copies of itself to raise its evasiveness.
Shadow BashLevel: 21ghost
1007510
The foe is smashed with a long weapon, or appendage.
ThunderboltLevel: 26electric
9010015
A strong electrical attack that may also leave the foe paralyzed.
JumpscareLevel: 29ghost
3010010
An attack that hits first and causes flinching. Usable only on 1st turn.
AgilityLevel: 34psychic
0030
The user relaxes and lightens its body to sharply boost its Speed.
DischargeLevel: 37electric
8010015
Electricty is loosed to strike all Pokémon in battle. It may also cause paralysis.
Light ScreenLevel: 42psychic
0030
A wall of light cuts damage from Sp. Atk attacks for five turns.
ThunderLevel: 45electric
1107010
A brutal lightning attack that may also leave the foe paralyzed.

TM/HM Moves (29)

Play Roughfairy
909010TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
9010015TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
1107010TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
010020TM27
A weak electric shock that is sure to cause paralysis if it hits.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
9010015TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (19)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Offdark
2010025Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Thunderpunchelectric
7510015Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Volt Switchelectric
7010020Tutor
After attacking, the user switches places with a party Pokémon.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Sky Uppercutfighting
859015Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punchfighting
7510010Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fangfire
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Thunder Fangelectric
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.

Type Summary

2
Weaknesses
5
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Pikaboo. Use these types to counter it effectively.

Resistances & Immunities

Types that Pikaboo resists or is immune to. Avoid using these types against it.

Base Stats

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