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Accent Image to accompany hero

Killtorbin Pokémon Ghost Grey

electricghost

Pokédex Entry

Bomb Pokémon

A man-made Pokémon modeled after Voltorb. In the war, it was used as a mine and a projectile weapon. Many still remain.

Killtorb in Pokémon Ghost Grey

Killtorb is #116 in the Pokédex for Pokémon Ghost Grey. This page covers its electric/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 9 encounter locations.

Type
ElectricGhost
Dex
#116 Regional Dex
Abilities
Static(Primary)

Paralyzes on contact.

Aftermath(Secondary)

Fainting damages the foe.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
83
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

How to Obtain

Killtorb can be found very common in Route 26 while fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, very common in Castle Of Greed while fishing with Good Rod or fishing with Super Rod, and very common in Memorie Valley while fishing with Good Rod or fishing with Super Rod, among six other areas. Wild ones range from level five to 35. There's a one-time encounter in Vermilion City at level 15.

LocationLevelMethodFormHeld ItemPrerequisite
Vermilion CityLv. 15static-Devil's Deal-
Vermilion CityLv. 18static-Devil's Deal-
Vermilion CityLv. 19static-Devil's Deal-

Wild Encounters (22)

Level Up Moves (15)

ChargeLevel: 1electric
PWR0ACC100PP20
The user charges power to boost the Electric move it uses next.
StartleLevel: 5ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
SonicboomLevel: 8typeless
PWR1ACC90PP20
The foe is hit with a shock wave that always inflicts 20- HP damage.
SparkLevel: 12electric
PWR65ACC100PP20
An electrically charged tackle that may also paralyze the foe.
RolloutLevel: 15rock
PWR40ACC95PP30
A 5-turn rolling attack that becomes stronger each time it hits.
ScreechLevel: 19normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Charge BeamLevel: 22electric
PWR50ACC90PP10
The user fires a bundle of electricity that may raise the user's Sp. Atk.
Light ScreenLevel: 26psychic
PWR0ACC0PP30
A wall of light cuts damage from Sp. Atk attacks for five turns.
Sonic SpinLevel: 29flying
PWR50ACC100PP40
An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.
Farewell…Level: 33ghost
PWR200ACC100PP5
The user blows up to inflict severe damage, even sacrificing its soul.
SpectralStarLevel: 36ghost
PWR60ACC0PP20
Star-shaped rays that never miss are fired at all foes in battle.
Thunder WaveLevel: 40electric
PWR0ACC100PP20
A weak electric shock that is sure to cause paralysis if it hits.
Signal BeamLevel: 43bug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
ExplosionLevel: 47normal
PWR250ACC100PP5
The user explodes to inflict terrible damage even while fainting itself.
Mirror CoatLevel: 50psychic
PWR1ACC100PP20
A retaliation move that pays back the foe's special attack double.

Egg Moves (11)

Panicghost
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
Aurora Beamice
PWR65ACC100PP20
A rainbow-colored attack beam. It may lower the foe's Attack stat.
Octazookawater
PWR65ACC85PP10
Ink is blasted in the foe's face or eyes to damage and lower accuracy.
Disablenormal
PWR0ACC100PP20
For a few turns, it prevents the foe from using the move it last used.
Celebratenormal
PWR0ACC0PP40
The user just flops and splashes around without having any effect.
Dragon Ragedragon
PWR1ACC100PP10
The foe is hit with a shock wave that always inflicts 40- HP damage.
Dragonbreathdragon
PWR60ACC100PP20
The foe is hit with an incredible blast of breath that may also paralyze.
TM09typeless
PWR255ACC33PP16
The user faints after using it.
Signal Beambug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
Outragedragon
PWR100ACC100PP10
The user thrashes about for two to three turns, then becomes confused.
Clear Smogpoison
PWR50ACC0PP15
Eliminates all stat changes among all Pokémon engaged in battle.

TM/HM Moves (28)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
PWR110ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
PWR90ACC100PP15TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (18)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Volt Switch(Pewter City)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Thunder Fang(Pewter City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

2
Weaknesses
5
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Killtorb. Use these types to counter it effectively.

Resistances & Immunities

Types that Killtorb resists or is immune to. Avoid using these types against it.

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