Piloswinein Pokémon Ghost Grey
iceground
Piloswine in Pokémon Ghost Grey
Piloswine is #221 in the Pokédex for Pokémon Ghost Grey. This page covers its ice/ground typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
IceGround
Dex
#355 Regional Dex · #221 National
Abilities
Heat-and-cold protection.
Growth Rate
fast
Gender Ratio
100% Male
Egg Groups
field, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
98
EV Yield
None
Wild Held Items
None
Weak To
fire ×2water ×2grass ×2fighting ×2steel ×2
Resists
poison ×0.5
Immune To
electric
Evolution Chain
How to Obtain
Piloswine has no wild encounters recorded in this game, and no other in-game source is recorded yet.
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| TauntLevel: 1Taunt | dark | PWR0 | ACC100 | PP20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| Fairy WindLevel: 1Fairy Wind | fairy | PWR40 | ACC100 | PP15 | ||
| The user stirs up a fairy wind and strikes the foe with it. | ||||||
| Play RoughLevel: 1Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Fake TearsLevel: 6Fake Tears | dark | PWR0 | ACC100 | PP20 | ||
| The user feigns crying to sharply lower the foe's Sp. Def stat. | ||||||
| BiteLevel: 11Bite | dark | PWR40 | ACC100 | PP10 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| OOF FlameLevel: 16OOF Flame | ghost | PWR90 | ACC100 | PP20 | ||
| Haunts the foe with a malicious, ghostly flame from a spectral torch. | ||||||
| VilegripLevel: 21Vilegrip | ghost | PWR55 | ACC100 | PP30 | ||
| Huge, impressive pincers grip and squeeze the foe. | ||||||
| Feint AttackLevel: 26Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Baton PassLevel: 31Baton Pass | normal | PWR0 | ACC0 | PP40 | ||
| The user switches out, passing along any stat changes to the new battler. | ||||||
| CrunchLevel: 36Crunch | dark | PWR70 | ACC100 | PP5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Iron DefenseLevel: 41Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| The user hardens its body's surface to sharply raise its Defense stat. | ||||||
| Sucker PunchLevel: 46Sucker Punch | dark | PWR60 | ACC100 | PP5 | ||
| This move allows the user to strike first, if the foe is readying an attack. | ||||||
| StockpileLevel: 50Stockpile | normal | PWR0 | ACC0 | PP10 | ||
| The user charges up power for use later. It can be used three times. | ||||||
| VomitLevel: 50Vomit | poison | PWR150 | ACC100 | PP10 | ||
| The power built using Stockpile is released at once for attack. | ||||||
| SWALLOW IT!!Level: 50SWALLOW IT!! | normal | PWR0 | ACC0 | PP10 | ||
| The energy it built using Stockpile is absorbed to restore HP. | ||||||
| Iron HeadLevel: 56Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Play RoughLevel: 60Play Rough | fairy | PWR90 | ACC90 | PP10 | ||
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP20 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||
| MercyMercy | ghost | PWR40 | ACC100 | PP40 | |
| A restrained attack that always leaves the foe with at least 1 HP. | |||||
| Poison FangPoison Fang | poison | PWR50 | ACC100 | PP15 | |
| The foe is bitten with toxic fangs. It may also badly poison the foe. | |||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||
| AncientpowerAncientpower | rock | PWR60 | ACC100 | PP5 | |
| An ancient power is used to attack. It may also raise all the user's stats. | |||||
| TickleTickle | normal | PWR0 | ACC100 | PP20 | |
| The foe is made to laugh, reducing its Attack and Defense stats. | |||||
| PunishmentPunishment | dark | PWR60 | ACC100 | PP5 | |
| The more the foe has raised its stats, the greater the move's power. | |||||
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||
| Ice FangIce Fang | ice | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | |||||
| Seismic TossSeismic Toss | fighting | PWR1 | ACC100 | PP20 | |
| A gravity-fed throw that causes damage matching the user's level. | |||||
| Shadow BashShadow Bash | ghost | PWR100 | ACC75 | PP10 | |
| The foe is smashed with a long weapon, or appendage. | |||||
| Sucker PunchSucker Punch | dark | PWR60 | ACC100 | PP5 | |
| This move allows the user to strike first, if the foe is readying an attack. | |||||
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| X-ScissorX-Scissor | bug | PWR80 | ACC100 | PP15 | TM10TM10 | |
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| Flame ChargeFlame Charge | fire | PWR50 | ACC100 | PP20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| DazzleDazzle | fairy | PWR80 | ACC100 | PP10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP20 | TM22TM22 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| U-turnU-turn | bug | PWR70 | ACC100 | PP20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| OverheatOverheat | fire | PWR130 | ACC90 | PP5 | TM50TM50 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
Type Summary
5
Weaknesses
1
Resistances
1
Immunities
11
Neutral
Weaknesses
Types that deal increased damage to Piloswine. Use these types to counter it effectively.
Resistances & Immunities
Types that Piloswine resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Piloswine, either offensively or defensively.
'M
fireflying
2× STAB damage • Immune to ground
2×Good
Charizard
fireflying
2× STAB damage • Immune to ground
2×Good
Gyarados
waterflying
2× STAB damage • Immune to ground
2×Good
Spiritle
waterghost
2× STAB damage • Resists ice
2×Good
Wickortle
waterghost
2× STAB damage • Resists ice
2×Good
Lichtoise
waterghost
2× STAB damage • Resists ice
2×Good
Mereanie
waterghost
2× STAB damage • Resists ice
2×Good
Wailmer
waterghost
2× STAB damage • Resists ice
2×Good
Wailord
waterghost
2× STAB damage • Resists ice
2×Good
Basculin
waterghost
2× STAB damage • Resists ice
2×Good
Basclegion
waterghost
2× STAB damage • Resists ice
2×Good
Frillish
waterghost
2× STAB damage • Resists ice
2×Good
Jellicent
waterghost
2× STAB damage • Resists ice
2×Good
Remoraid
waterghost
2× STAB damage • Resists ice
2×Good
Octillery
waterghost
2× STAB damage • Resists ice
2×Good
Carvanha
waterghost
2× STAB damage • Resists ice
2×Good
Sharpedo
waterghost
2× STAB damage • Resists ice
2×Good
Staryu
waterghost
2× STAB damage • Resists ice
2×Good
Starmie
waterghost
2× STAB damage • Resists ice
2×Good
Celestar
waterghost
2× STAB damage • Resists ice
2×Good
Related Guides
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Piloswine differs across the games we cover →
piloswine in 8 gamesPolished CrystalSoulGoldHeart & SoulModern EmeraldSour CrystalJohto LegendsAmbrosiaCrystal Advance ReduxicegroundHP 100 -40Attack 100 -10Defense 80 -45Sp. Def 60 -20Speed 50 +10
piloswine in Emerald LegacyicegroundHP 100 -40Attack 100 -10Defense 80 -45Sp. Atk 80 +20Sp. Def 70 -10Speed 50 +10
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