Sharpedoin Pokémon Ghost Grey
Pokédex Entry
Finalanchor Pokémon
The speed at which it swims allows it to carry its tremendous burden. With fury at its own existence, it swims.
Sharpedo in Pokémon Ghost Grey
Sharpedo is #319 in the Pokédex for Pokémon Ghost Grey. This page covers its water/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.
Hurts to touch.
Negates 1-hit KO attacks.
Wild Encounters (6)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | 40 | 95 | 35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| BiteLevel: 1Bite | dark | 40 | 100 | 10 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| Hydro PumpLevel: 1Hydro Pump | water | 110 | 80 | 5 | ||
| A high volume of water is blasted at the foe under great pressure. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| LastRespectsLevel: 6LastRespects | normal | 50 | 100 | 20 | ||
| An attack that becomes stronger each time the user is hit in battle. | ||||||
| Focus EnergyLevel: 8Focus Energy | normal | 0 | 0 | 30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| Scary FaceLevel: 11Scary Face | normal | 0 | 90 | 10 | ||
| Frightens the foe with a scary face to sharply reduce its Speed. | ||||||
| Ice FangLevel: 16Ice Fang | ice | 65 | 95 | 15 | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | ||||||
| ScreechLevel: 18Screech | normal | 0 | 85 | 40 | ||
| An ear-splitting screech is emitted to sharply reduce the foe's Defense. | ||||||
| SwaggerLevel: 21Swagger | normal | 0 | 90 | 15 | ||
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| AssuranceLevel: 26Assurance | dark | 30 | 100 | 10 | ||
| Does double damage if the foe has already taken damage this turn. | ||||||
| CrunchLevel: 28Crunch | dark | 70 | 100 | 5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| SlashLevel: 30Slash | normal | 70 | 100 | 20 | ||
| The foe is slashed with claws, etc. It has a high critical-hit ratio. | ||||||
| Aqua JetLevel: 34Aqua Jet | water | 40 | 100 | 30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| TauntLevel: 40Taunt | dark | 0 | 100 | 20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| AgilityLevel: 45Agility | psychic | 0 | 0 | 30 | ||
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| Skull BashLevel: 50Skull Bash | ghost | 130 | 90 | 10 | ||
| The user raises its Defense in the 1st turn, then attacks on the 2nd turn. | ||||||
| Night SlashLevel: 56Night Slash | dark | 70 | 100 | 20 | ||
| The user slashes the foe when it can. It has a high critical-hit ratio. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| U-turnU-turn | bug | 70 | 100 | 20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
| DiveDive | water | 60 | 100 | 10 | HM08HM08 | |
| The user dives underwater on the first turn and strikes next turn. |
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Aqua JetAqua Jet | water | 40 | 100 | 30 | TutorTutor | |
| An almost invisibly fast attack that is certain to scare first. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Ice FangIce Fang | ice | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. |
Type Summary
Weaknesses
Types that deal increased damage to Sharpedo. Use these types to counter it effectively.
Resistances & Immunities
Types that Sharpedo resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Sharpedo, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
sharpedo in 4 gameswaterdarkdifferent typingHP 70 -15Defense 40 -15Sp. Atk 95 +5Sp. Def 40 +10
sharpedo in Emerald Legacywaterdarkdifferent typingHP 80 -5Defense 40 -15Sp. Atk 95 +5Sp. Def 40 +10Speed 105 +10
sharpedo in Johto Legendswaterdarkdifferent typingHP 70 -15Defense 40 -15Sp. Atk 95 +5Sp. Def 40 +10Speed 105 +10