'Min Pokémon Ghost Grey
fireflying
'M in Pokémon Ghost Grey
'M is #236 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.
Front
Normal
Shiny
Back
Normal
Shiny
Type
FireFlying
Dex
#236 Regional Dex
Abilities
Blaze(Primary)
Ups Fire moves in a pinch.
Solar Power(Secondary)
Trades HP for power in sunshine.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
undiscovered
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
75
Base Exp
255
EV Yield
None
Wild Held Items
None
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground
Evolution Chain
How to Obtain
Look for 'M common in Kindle Road while walking or surfing. Wild ones range from level 20 to 35.
Wild Encounters (2)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScrapeLevel: 1Scrape | ghost | PWR40 | ACC100 | PP35 | ||
| Eerie, sharpened edges swipe the foe. | ||||||
| Sand-AttackLevel: 1Sand-Attack | ground | PWR0 | ACC100 | PP15 | ||
| A lot of sand is hurled in the foe's face, reducing its accuracy. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| The user growls in a cute way, making the foe lower its Attack stat. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| Swords DanceLevel: 9Swords Dance | normal | PWR0 | ACC0 | PP20 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Shadow BashLevel: 11Shadow Bash | ghost | PWR100 | ACC75 | PP10 | ||
| The foe is smashed with a long weapon, or appendage. | ||||||
| TM50Level: 19TM50 | typeless | PWR56 | ACC28 | PP55 | ||
| Attacks two to five times in a row. | ||||||
| AbsorbLevel: 28Absorb | grass | PWR20 | ACC100 | PP20 | ||
| An attack that absorbs half the damage it inflicted to restore HP. | ||||||
| TM09Level: 30TM09 | typeless | PWR255 | ACC33 | PP16 | ||
| The user faints after using it. | ||||||
| Aurora BeamLevel: 32Aurora Beam | ice | PWR65 | ACC100 | PP20 | ||
| A rainbow-colored attack beam. It may lower the foe's Attack stat. | ||||||
| TM09Level: 36TM09 | typeless | PWR255 | ACC33 | PP16 | ||
| The user faints after using it. | ||||||
| Karate ChopLevel: 40Karate Chop | fighting | PWR50 | ACC100 | PP25 | ||
| The foe is attacked with a sharp chop. It has a high critical-hit ratio. | ||||||
| TM50Level: 48TM50 | typeless | PWR56 | ACC28 | PP55 | ||
| Attacks two to five times in a row. | ||||||
| Horn DrillLevel: 62Horn Drill | normal | PWR1 | ACC30 | PP5 | ||
| The horn is rotated like a drill to ram. The foe will faint if it hits. | ||||||
| TM09Level: 99TM09 | typeless | PWR255 | ACC33 | PP16 | ||
| The user faints after using it. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Sonic SpinSonic Spin | flying | PWR50 | ACC100 | PP40 | |
| An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes. | |||||
| Hi Jump KickHi Jump Kick | fighting | PWR130 | ACC90 | PP10 | |
| A strong jumping knee kick. If it misses, the user is hurt. | |||||
| Mach PunchMach Punch | fighting | PWR40 | ACC100 | PP30 | |
| A punch thrown at blinding speed. It is certain to strike first. | |||||
| Mind ReaderMind Reader | normal | PWR0 | ACC100 | PP5 | |
| The user predicts the foe's action to ensure its next attack hits. | |||||
| 7-Up Beam7-Up Beam | ice | PWR120 | ACC90 | PP21 | |
| A move that boosts the power of the ally's attack in a battle. | |||||
| Bullet PunchBullet Punch | steel | PWR40 | ACC100 | PP30 | |
| The user strikes with a tough punch that is certain to strike first. | |||||
| CounterCounter | ghost | PWR1 | ACC100 | PP20 | |
| A retaliation move that counters any physical hit with double the damage. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| The user endures any hit with 1 HP left. It may fail if used in succession. | |||||
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| An attack move that works especially well on a foe that is switching out. | |||||
| Mystic FireMystic Fire | fire | PWR70 | ACC100 | PP15 | |
| The user breathes an arcane flame at the foe. It may lower the foe's Sp.Atk stat. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| The user bulks up its body to boost both its Attack and Defense stats. | ||||||
| X-ScissorX-Scissor | bug | PWR80 | ACC100 | PP15 | TM10TM10 | |
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| Flame ChargeFlame Charge | fire | PWR50 | ACC100 | PP20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| DazzleDazzle | fairy | PWR80 | ACC100 | PP10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | PWR40 | ACC100 | PP10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (12)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Volt Switch(Pewter City)Volt Switch | electric | PWR70 | ACC100 | PP20 | TutorTutor | ||
| After attacking, the user switches places with a party Pokémon. | |||||||
| Mirror Coat(Pewter City)Mirror Coat | psychic | PWR1 | ACC100 | PP20 | TutorTutor | ||
| A retaliation move that pays back the foe's special attack double. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
Type Summary
3
Weaknesses
6
Resistances
1
Immunities
8
Neutral
Weaknesses
Types that deal increased damage to 'M. Use these types to counter it effectively.
Resistances & Immunities
Types that 'M resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against 'M, either offensively or defensively.
Rockruff
rockghost
4× STAB damage • Resists fire
4×Good
Lycanroc
rockghost
4× STAB damage • Resists fire
4×Good
Corsola
ghostrock
4× STAB damage • Resists fire
4×Good
Cursola
ghostrock
4× STAB damage • Resists fire
4×Good
Nosegast
rockghost
4× STAB damage • Resists fire
4×Good
Probogast
rockghost
4× STAB damage • Resists fire
4×Good
Archen
rockghost
4× STAB damage • Resists fire
4×Good
Archeops
rockghost
4× STAB damage • Resists fire
4×Good
Kabuto
rockghost
4× STAB damage • Resists fire
4×Good
Kabutops
rockghost
4× STAB damage • Resists fire
4×Good
Tyranitar
rockdark
4× STAB damage • Resists fire
4×Good
WahShock
rock
4× STAB damage • Resists fire
4×Good
Spiritle
waterghost
2× STAB damage • Resists fire
2×Good
Wickortle
waterghost
2× STAB damage • Resists fire
2×Good
Lichtoise
waterghost
2× STAB damage • Resists fire
2×Good
Mereanie
waterghost
2× STAB damage • Resists fire
2×Good
Pikaboo
electricghost
2× STAB damage • Resists flying
2×Good
Gorochu
electricghost
2× STAB damage • Resists flying
2×Good
Shinx
electricghost
2× STAB damage • Resists flying
2×Good
Hexio
electricghost
2× STAB damage • Resists flying
2×Good
Related Guides
Base Stats
Related tools