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Charizardin Pokémon Ghost Grey

fireflying

Charizard in Pokémon Ghost Grey

Charizard is #6 in the Pokédex for Pokémon Ghost Grey. This page covers its fire/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
FireFlying
Dex
#284 Regional Dex · #006 National
Abilities

Ups Fire moves in a pinch.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
143
EV Yield
None
Wild Held Items
None
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

How to Obtain

Charizard has no wild encounters recorded in this game. Evolve Cool Spot to get one.

Level Up Moves (15)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
Water GunLevel: 1water
PWR40ACC100PP25
The foe is struck with a lot of water expelled forcibly from the mouth.
Mud-SlapLevel: 1ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Mud-SlapLevel: 6ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Water GunLevel: 10water
PWR40ACC100PP25
The foe is struck with a lot of water expelled forcibly from the mouth.
BideLevel: 15ghost
PWR1ACC100PP10
The user endures attacks for two turns, then strikes back double.
Mud ShotLevel: 16ground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
ForesightLevel: 20normal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
Mud BombLevel: 25ground
PWR65ACC85PP10
The foe is struck with a mud ball, that may also lower its Accuracy.
No RegardLevel: 31ghost
PWR95ACC85PP20
A reckless, full- power attack that the user launches, pushing past the pain.
TM09Level: 37typeless
PWR255ACC33PP16
The user faints after using it.
ProtectLevel: 42normal
PWR0ACC0PP10
Enables the user to evade all attacks. It may fail if used in succession.
EarthquakeLevel: 46ground
PWR100ACC100PP10
An earthquake that strikes all Pokémon in battle excluding the user.
Eye for EyeLevel: 53ghost
PWR1ACC100PP5
Gains power the fewer HP the user has compared with the foe.

Pre-evolution-only Moves (3)

These moves must be learned before evolving; Charizard cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Mud SportLevel: 24(Cool Spot · Level 24)ground
PWR0ACC100PP15
Weakens Electric- type attacks while the user is in the battle.
WhirlpoolLevel: 33(Cool Spot · Level 33)water
PWR35ACC85PP15
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Hydro PumpLevel: 42(Cool Spot · Level 42)water
PWR110ACC80PP5
A high volume of water is blasted at the foe under great pressure.

TM/HM Moves (23)

Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Ice Beamice
PWR90ACC100PP10TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
PWR110ACC70PP5TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
PWR75ACC100PP15TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (2)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.

Type Summary

3
Weaknesses
6
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Charizard. Use these types to counter it effectively.

Resistances & Immunities

Types that Charizard resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Charizard differs across the games we cover →

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