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Haunterin Pokémon Ghost Grey

ghostpoison

Pokédex Entry

Gas Pokémon

In total darkness, where nothing is visible, Haunter lurks, silently stalking its next victim.

Haunter in Pokémon Ghost Grey

Haunter is #93 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
GhostPoison
Dex
#093 Regional Dex
Abilities

Not hit by Ground attacks.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
126
EV Yield
None
Wild Held Items
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

How to Obtain

Haunter appears in Safari Zone (uncommon), in Forest Temple (rare), and in Seafoam Islands (rare), among one other area. Wild ones range from level 24 to 52.

Wild Encounters (4)

Level Up Moves (17)

HypnosisLevel: 1psychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
LickLevel: 1ghost
PWR30ACC100PP30
The foe is licked and hit with a long tongue. It may also paralyze.
SpiteLevel: 1ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
SpiteLevel: 5ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
Mean LookLevel: 8normal
PWR0ACC100PP5
The foe is fixed with a mean look that prevents it from escaping.
CurseLevel: 12typeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
Night ShadeLevel: 15ghost
PWR1ACC100PP15
An attack with a mirage that inflicts damage matching the user's level.
Confuse RayLevel: 19ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Shadow SneakLevel: 22ghost
PWR40ACC100PP30
The user extends its shadow to attack. It is certain to strike first.
Shadow PunchLevel: 25ghost
PWR60ACC0PP20
The user throws a punch from the shadows. It cannot be evaded.
PaybackLevel: 28dark
PWR45ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Shadow BallLevel: 33ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Dream EaterLevel: 39psychic
PWR100ACC100PP15
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Dark PulseLevel: 44dark
PWR70ACC100PP5
The user releases a horrible aura that damages the foe.
Destiny BondLevel: 50ghost
PWR0ACC0PP5
If the user faints, the foe delivering the final hit also faints.
HexLevel: 55ghost
PWR50ACC100PP10
This attack does double damage to a target affected by a status problem.
NightmareLevel: 61ghost
PWR0ACC100PP15
A sleeping foe is shown a nightmare that inflicts some damage every turn.

TM/HM Moves (26)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
PWR110ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
PWR90ACC100PP15TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (19)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Fire Punch(Pewter City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Ice Punch(Pewter City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frozen.
Thunderpunch(Pewter City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeam(Pewter City)grass
PWR120ACC100PP10Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Sky Uppercut(Pewter City)fighting
PWR85ACC90PP15Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punch(Pewter City)fighting
PWR75ACC100PP10Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

3
Weaknesses
5
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Haunter. Use these types to counter it effectively.

Resistances & Immunities

Types that Haunter resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Haunter differs across the games we cover →

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