Shedacondain Pokémon Ghost Grey
groundghost
Pokédex Entry
Curse Pokémon
A wicked storm of wind and sand emerges whenever it is near. Every grain of the storm can see and feel its rage.
Shedaconda in Pokémon Ghost Grey
Shedaconda is #112 in the Pokédex for Pokémon Ghost Grey. This page covers its ground/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GroundGhost
Dex
#112 Regional Dex
Abilities
Sand Stream(Primary)
Summons a sandstorm.
Mummy(Secondary)
Spreads with contact.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
Base Exp
204
EV Yield
None
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2ghost ×2dark ×2
Resists
poison ×0.25bug ×0.5rock ×0.5
Immune To
normalelectricfighting
Evolution Chain
Base form
Level up Shedicobra to Lv. 36
How to Obtain
Shedaconda isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Sand-AttackLevel: 1Sand-Attack | ground | 0 | 100 | 15 | ||
| A lot of sand is hurled in the foe's face, reducing its accuracy. | ||||||
| SuffocateLevel: 1Suffocate | ghost | 10 | 90 | 20 | ||
| The user attacks with eerie forces to trap the foe two to five turns. | ||||||
| OutrageLevel: 1Outrage | dragon | 100 | 100 | 10 | ||
| The user thrashes about for two to three turns, then becomes confused. | ||||||
| HurricaneLevel: 1Hurricane | flying | 110 | 70 | 10 | ||
| The foe is caught in a fierce wind. It may also confuse the foe. | ||||||
| MinimizeLevel: 5Minimize | normal | 0 | 0 | 10 | ||
| The user compresses all the cells in its body to raise its evasiveness. | ||||||
| Sonic SpinLevel: 10Sonic Spin | flying | 50 | 100 | 40 | ||
| An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes. | ||||||
| Mud ShotLevel: 15Mud Shot | ground | 55 | 95 | 15 | ||
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| Cursed RamLevel: 20Cursed Ram | ghost | 60 | 100 | 10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseLevel: 22Curse | typeless | 0 | 0 | 10 | ||
| A move that works differently for the Ghost-type and all the other types. | ||||||
| GlareLevel: 25Glare | ghost | 0 | 100 | 30 | ||
| The user intimidates the foe with the design on its belly to cause paralysis. | ||||||
| BulldozeLevel: 30Bulldoze | ground | 60 | 100 | 20 | ||
| The user stomps, damaging all Pokémon in battle. It lowers hit Pokémon's Speed. | ||||||
| Earth PowerLevel: 35Earth Power | ground | 90 | 100 | 10 | ||
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. | ||||||
| Shadow BashLevel: 42Shadow Bash | ghost | 100 | 75 | 10 | ||
| The foe is smashed with a long weapon, or appendage. | ||||||
| CoilLevel: 49Coil | poison | 0 | 0 | 20 | ||
| The user coils up to raise its Attack Defense and Accuracy. | ||||||
| ImprisonLevel: 55Imprison | psychic | 0 | 100 | 10 | ||
| Prevents foes from using any move that is also known by the user. | ||||||
| FissureLevel: 62Fissure | ground | 1 | 30 | 5 | ||
| The foe is dropped into a fissure. The foe faints if it hits. |
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM20TM20 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. |
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TutorTutor | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. |
Type Summary
4
Weaknesses
3
Resistances
1
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Shedaconda. Use these types to counter it effectively.
Resistances & Immunities
Types that Shedaconda resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Shedaconda, either offensively or defensively.
Murkrow
darkflying
2× STAB damage • Immune to ground
2×Good
Murkrow
darkflying
2× STAB damage • Immune to ground
2×Good
Chatot
normalflying
Immune to ground • Immune to ghost
Good
Gyarados
waterflying
2× STAB damage • Immune to ground
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists ground
2×Good
Rowlet
grassghost
2× STAB damage • Resists ground
2×Good
Dartrix
grassghost
2× STAB damage • Resists ground
2×Good
Decidueye
grassghost
2× STAB damage • Resists ground
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Oddish
grassghost
2× STAB damage • Resists ground
2×Good
Gloom
grassghost
2× STAB damage • Resists ground
2×Good
Viralplume
grassghost
2× STAB damage • Resists ground
2×Good
Phantump
grassghost
2× STAB damage • Resists ground
2×Good
Trevenant
grassghost
2× STAB damage • Resists ground
2×Good
Pumpkaboo
grassghost
2× STAB damage • Resists ground
2×Good
Gourgeist
grassghost
2× STAB damage • Resists ground
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Brambela
grassghost
2× STAB damage • Resists ground
2×Good
Base Stats
Related tools