Accent Image to accompany hero

Haunterin Pokémon Modern Emerald

ghostpoison

Pokédex Entry

Gas Pokémon

If a Haunter beckons you while it is floating in darkness, don't approach it. This Pokémon will try to lick you with its tongue and steal your life away.

Haunter in Pokémon Modern Emerald

Haunter is #93 in the Pokédex for Pokémon Modern Emerald. This page covers its ghost/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
GhostPoison
Dex
#093
Abilities

Not hit by Ground attacks.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
126
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

How to Obtain

Haunter appears in Navel Rock Fork (rare), in Navel Rock Fork Open (rare), and in Navel Rock B1F (very rare), among three other areas. Wild ones range from level 27 to 60.

Wild Encounters (6)

Level Up Moves (14)

HypnosisLevel: 1psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
LickLevel: 1ghost
PWR30ACC100PP30
Licks with a long tongue to injure. May also paralyze.
SmogLevel: 1poison
PWR30ACC70PP20
An exhaust-gas attack that may also poison.
SpiteLevel: 1ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move.
SpiteLevel: 8ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move.
Mean LookLevel: 13normal
PWR0ACC100PP5
Fixes the foe with a mean look that prevents escape.
CurseLevel: 16normal
PWR0ACC0PP10
A move that functions differently for Ghosts.
Night ShadeLevel: 21ghost
PWR50ACC100PP15
Inflicts damage to the opponent using shades.
Shadow PunchLevel: 25ghost
PWR60ACC0PP20
An unavoidable punch that is thrown from shadows.
Confuse RayLevel: 31ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Dream EaterLevel: 39psychic
PWR100ACC100PP15
Takes one half the damage inflicted on a sleeping foe.
Shadow BallLevel: 41ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's Sp. Def.
Dark PulseLevel: 44dark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
Destiny BondLevel: 48ghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Haunter cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

RolloutLevel: 34(Gastly · Level 34)rock
PWR30ACC90PP20
An attack lasting 5 turns with rising intensity.

Egg Moves (11)

Psywavepsychic
PWR1ACC100PP15
Attacks with a psychic wave of varying intensity.
Perish Songnormal
PWR0ACC0PP5
Any Pokémon hearing this song faints in 3 turns.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Astonishghost
PWR30ACC100PP15
An attack that may shock the foe into flinching.
Disablenormal
PWR0ACC100PP20
Psychically disables one of the foe's moves.
Fire Punchfire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Thunder Punchelectric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
Ice Punchice
PWR75ACC100PP15
An icy punch that may freeze the foe.
Will O Wispfire
PWR0ACC85PP15
Inflicts a burn on the foe with intense fire.
Grudgeghost
PWR0ACC100PP5
If the user faints, deletes all PP of foe's last move.
Explosionnormal
PWR250ACC100PP5
Inflicts severe damage but makes the user faint.

TM/HM Moves (22)

Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
An attack that steals half the damage inflicted.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR50ACC100PP25TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
PWR0ACC100PP10TM48
The user swaps special abilities with the target.
Snatchdark
PWR0ACC100PP10TM49
Steals the effects of the move the target uses next.

Move Tutor Moves (13)

Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.
Ice Punch(Battle Frontier Lounge 7)ice
PWR75ACC100PP15Tutor
An icy punch that may freeze the foe.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.

Type Summary

4
Weaknesses
4
Resistances
2
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Haunter. Use these types to counter it effectively.

Resistances & Immunities

Types that Haunter resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Haunter differs across the games we cover →

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