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Golettin Pokémon Ghost Grey

groundghost

Pokédex Entry

Automaton Pokémon

It is believed that Golett was created by an ancient civilization, born from the sands of time itself.

Golett in Pokémon Ghost Grey

Golett is #622 in the Pokédex for Pokémon Ghost Grey. This page covers its ground/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
GroundGhost
Dex
#048 Regional Dex · #622 National
Abilities
Iron Fist(Primary)

Boosts punching moves.

No Guard(Secondary)

Ensures that all moves land.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
75
EV Yield
None
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2ghost ×2dark ×2
Resists
poison ×0.25bug ×0.5rock ×0.5
Immune To
normalelectricfighting

How to Obtain

Look for Golett in Desert Palace (rare). Wild ones range from level 22 to 28.

Wild Encounters (1)

Level Up Moves (15)

Mud-SlapLevel: 1ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
Defense CurlLevel: 4normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
RolloutLevel: 8rock
PWR40ACC95PP30
A 5-turn rolling attack that becomes stronger each time it hits.
Shadow PunchLevel: 12ghost
PWR60ACC0PP20
The user throws a punch from the shadows. It cannot be evaded.
CurseLevel: 16typeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
Rock PolishLevel: 20rock
PWR0ACC0PP20
The user polishes its body to sharply boost its Speed.
MagnitudeLevel: 24ground
PWR1ACC100PP30
A ground-shaking attack against all standing Pokémon. Its power varies.
Iron DefenseLevel: 28steel
PWR0ACC0PP15
The user hardens its body's surface to sharply raise its Defense stat.
PurifyLevel: 32dark
PWR10ACC100PP20
The user purges the foe's soul, making it lose its Ghost immunities.
Shadow BallLevel: 36ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Stone EdgeLevel: 44rock
PWR100ACC80PP5
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Ice HammerLevel: 48ice
PWR100ACC90PP10
The user swings its heavy fist. It also lowers the user's Speed.
EarthquakeLevel: 52ground
PWR100ACC100PP10
An earthquake that strikes all Pokémon in battle excluding the user.
DynamicpunchLevel: 56fighting
PWR100ACC50PP5
The foe is punched with the user's full power. It confuses the foe if it hits.

Egg Moves (10)

Baton Passnormal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Screechnormal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Giga Draingrass
PWR75ACC100PP10
A harsh attack that absorbs half the damage it inflicted to restore HP.
Signal Beambug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
Agilitypsychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Bug Bitebug
PWR60ACC100PP20
The user bites the foe, eating its berry if it is holding one.
Morning Sunnormal
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Poe's Flameghost
PWR90ACC100PP10
Haunts the foe with a malicious, ghostly flame from a spectral torch.
Skill Swappsychic
PWR0ACC100PP10
The user employs its psychic power to swap abilities with the foe.
Toxic Spikespoison
PWR0ACC0PP20
Poisoned spikes are laid around the foe's party to hurt foes switching in.

TM/HM Moves (24)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Tombstonerghost
PWR75ACC100PP15TM28
A devastating piledriver which may paralyze the foe.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (23)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Fire Punch(Pewter City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Ice Punch(Pewter City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frozen.
Thunderpunch(Pewter City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Close Combat(Pewter City)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercut(Pewter City)fighting
PWR85ACC90PP15Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punch(Pewter City)fighting
PWR75ACC100PP10Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

4
Weaknesses
3
Resistances
1
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Golett. Use these types to counter it effectively.

Resistances & Immunities

Types that Golett resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Golett differs across the games we cover →

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