Accent Image to accompany hero

Haunterin Pokémon Johto Legends

ghostpoison

Pokédex Entry

Gas Pokémon

It hides in the dark, planning to take the life of the next living thing that wanders close by.

Haunter in Pokémon Johto Legends

Haunter is #93 in the Pokédex for Pokémon Johto Legends. This page covers its ghost/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
GhostPoison
Dex
#294 Regional Dex · #093 National
Abilities

Cannot be hit by Ground type moves.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
indeterminate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
126
EV Yield
None
Wild Held Items
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

How to Obtain

Haunter appears in Route 8 (rare) in the night, and in Burned Tower 2F (very rare) in the night. Wild ones range from level 21 to 69.

Wild Encounters (2)

Level Up Moves (16)

Shadow PunchLevel: 1ghost
PWR60ACC100PP20
Punch from the shadows, never miss.
HypnosisLevel: 1psychic
PWR0ACC70PP20
May put the foe to sleep.
LickLevel: 1ghost
PWR30ACC100PP30
An attack that may cause paralysis.
SpiteLevel: 5ghost
PWR0ACC100PP10
Cuts the PP of the foe's last move.
Mean LookLevel: 8normal
PWR0ACC100PP5
Prevents fleeing or switching.
CurseLevel: 12normal
PWR0ACC100PP10
Works differently for ghost-types.
Night ShadeLevel: 15ghost
PWR1ACC100PP15
The user's level equals damage HP.
Confuse RayLevel: 19ghost
PWR0ACC100PP10
A move that causes confusion.
Sucker PunchLevel: 22dark
PWR70ACC100PP5
Won't work if foe doesn't attack.
PaybackLevel: 28dark
PWR50ACC100PP10
Power is doubled after damaged.
Shadow BallLevel: 33ghost
PWR80ACC100PP15
An attack that may lower Spcl.Def.
Dream EaterLevel: 39psychic
PWR100ACC100PP15
Steals HP from a sleeping victim.
Dark PulseLevel: 44dark
PWR80ACC100PP15
Unleash dark energy, causes flinch.
Destiny BondLevel: 50ghost
PWR0ACC100PP5
The foe faints if the user does.
HexLevel: 55ghost
PWR65ACC100PP10
2x damage on foe with status.
Sludge BombLevel: 61poison
PWR90ACC100PP10
An attack that may poison the target.

Egg Moves (7)

Psywavepsychic
PWR1ACC100PP15
An attack with variable power.
Perish Songnormal
PWR0ACC100PP5
Both user and foe faint in 3 turns.
Hazeice
PWR0ACC100PP30
Eliminates all stat changes.
Astonishghost
PWR30ACC100PP15
May shock foe into flinching.
Disablenormal
PWR0ACC100PP20
Disables the foe's most recent move.
Smogpoison
PWR30ACC70PP20
An attack that may poison the target.
Clear Smogpoison
PWR50ACC100PP15
Resets target's stats.

TM/HM Moves (27)

Shadow Clawghost
PWR70ACC100PP15TM03
Has a high critical hit ratio.
Hexghost
PWR65ACC100PP10TM04
2x damage on foe with status.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Sludge Bombpoison
PWR90ACC100PP10TM36
An attack that may poison the target.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Dream Eaterpsychic
PWR100ACC100PP15TM56
Steals HP from a sleeping victim.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Icy Windice
PWR55ACC95PP15TM61
An icy attack that lowers Speed.
Dark Pulsedark
PWR80ACC100PP15TM63
Unleash dark energy, causes flinch.
Will O Wispfire
PWR0ACC85PP15TM67
Burns foe with ghostly fire.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.
Venoshockpoison
PWR65ACC100PP10TM69
Deals 2x damage on poisoned foe.

Move Tutor Moves (6)

Fire Punchfire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Pixie Punchfairy
PWR75ACC100PP15Tutor
Enchanted punch, can make sleep.
Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.
Hypnosispsychic
PWR0ACC70PP20Tutor
May put the foe to sleep.

Type Summary

4
Weaknesses
4
Resistances
2
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Haunter. Use these types to counter it effectively.

Resistances & Immunities

Types that Haunter resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Haunter differs across the games we cover →

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