Trapinchin Pokémon Ghost Grey
Pokédex Entry
Antlion Pokémon
It wanted to evolve, to fly! But, this was not meant to be. Only its maw grew, and its little wings flap for naught.
Trapinch in Pokémon Ghost Grey
Trapinch is #328 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/ground typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.
Prevents fleeing.
Trades added effects for power.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1Bite | dark | 40 | 100 | 10 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| Sand-AttackLevel: 4Sand-Attack | ground | 0 | 100 | 15 | ||
| A lot of sand is hurled in the foe's face, reducing its accuracy. | ||||||
| Feint AttackLevel: 7Feint Attack | dark | 60 | 0 | 20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Sand TombLevel: 10Sand Tomb | ground | 35 | 85 | 15 | ||
| The foe is trapped inside a painful sandstorm for two to five turns. | ||||||
| Bug BiteLevel: 13Bug Bite | bug | 60 | 100 | 20 | ||
| The user bites the foe, eating its berry if it is holding one. | ||||||
| BideLevel: 17Bide | ghost | 1 | 100 | 10 | ||
| The user endures attacks for two turns, then strikes back double. | ||||||
| BulldozeLevel: 21Bulldoze | ground | 60 | 100 | 20 | ||
| The user stomps, damaging all Pokémon in battle. It lowers hit Pokémon's Speed. | ||||||
| Rock SlideLevel: 25Rock Slide | rock | 75 | 90 | 10 | ||
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| DigLevel: 29Dig | ground | 80 | 100 | 10 | ||
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| CrunchLevel: 34Crunch | dark | 70 | 100 | 5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Earth PowerLevel: 39Earth Power | ground | 90 | 100 | 10 | ||
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. | ||||||
| SandstormLevel: 44Sandstorm | rock | 0 | 0 | 10 | ||
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Hyper BeamLevel: 49Hyper Beam | normal | 150 | 90 | 5 | ||
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| EarthquakeLevel: 55Earthquake | ground | 100 | 100 | 10 | ||
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Giga DrainLevel: 61Giga Drain | grass | 75 | 100 | 10 | ||
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| SuperpowerLevel: 67Superpower | fighting | 120 | 100 | 5 | ||
| A powerful attack, but it also lowers the user's Attack and Defense stats. | ||||||
| FissureLevel: 73Fissure | ground | 1 | 30 | 5 | ||
| The foe is dropped into a fissure. The foe faints if it hits. |
TM/HM Moves (29)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM20TM20 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 20 | TM22TM22 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| U-turnU-turn | bug | 70 | 100 | 20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. |
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| RoostRoost | flying | 0 | 0 | 10 | TutorTutor | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TutorTutor | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. | ||||||
| Draco MeteorDraco Meteor | dragon | 130 | 90 | 5 | TutorTutor | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. |
Type Summary
Weaknesses
Types that deal increased damage to Trapinch. Use these types to counter it effectively.
Resistances & Immunities
Types that Trapinch resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Trapinch, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
trapinch in 6 gamesgrounddifferent typingHP 45 -75Attack 100 -10Defense 45 -35Sp. Atk 45 -15Sp. Def 45 -10Speed 10 -10