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Accent Image to accompany hero

Kareenain Pokémon Ghost Grey

ghostnormal

Kareena in Pokémon Ghost Grey

Kareena is #335 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostNormal
Dex
#335 Regional Dex
Abilities

Avoids ball and bomb moves.

Growth Rate
fluctuating
Gender Ratio
100% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
0
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
0
EV Yield
None
Wild Held Items
None
Weak To
dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfightingghost

How to Obtain

Kareena has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (17)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
Focus EnergyLevel: 1normal
PWR0ACC0PP30
The user takes a deep breath and focuses to raise its critical-hit ratio.
Sand-AttackLevel: 4ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
Arm ThrustLevel: 7fighting
PWR15ACC100PP20
A quick flurry of straight-arm punches that hit two to five times.
Vital ThrowLevel: 10fighting
PWR70ACC100PP10
Makes the user attack after the foe. In return, it will not miss.
JumpscareLevel: 13ghost
PWR30ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
WhirlwindLevel: 16normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
Knock OffLevel: 19dark
PWR20ACC100PP25
Knocks down the foe's held item to prevent its use during the battle.
SmellingsaltLevel: 22normal
PWR70ACC100PP10
Doubly effective on a paralyzed foe, but it also cures the foe's paralysis.
Belly DrumLevel: 25normal
PWR0ACC0PP10
The user maximizes its Attack stat at the cost of half its full HP.
Force PalmLevel: 28fighting
PWR60ACC100PP10
The foe is attacked with a shock wave that may also leave it paralyzed.
Seismic TossLevel: 31fighting
PWR1ACC100PP20
A gravity-fed throw that causes damage matching the user's level.
Wake-Up SlapLevel: 34fighting
PWR70ACC100PP10
Does double damage to a sleeping foe. It also wakes the foe up, however.
EndureLevel: 37normal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Close CombatLevel: 40fighting
PWR120ACC100PP5
The foe is fought up close. It also cuts the user's Defensive stats.
ReversalLevel: 43fighting
PWR1ACC100PP15
An all-out attack that becomes more powerful the less HP the user has.
Circle ThrowLevel: 46fighting
PWR60ACC90PP10
The foe is made to switch out with an ally. In the wild, the battle ends.

Egg Moves (11)

Feint Attackdark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Detectfighting
PWR0ACC0PP5
Enables the user to evade all attacks. It may fail if used in succession.
Foresightnormal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
7-Up Beamice
PWR120ACC90PP21
A move that boosts the power of the ally's attack in a battle.
Cross Chopfighting
PWR100ACC80PP5
The foe is hit with double chops. It has a high critical-hit ratio.
Revengefighting
PWR60ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Dynamicpunchfighting
PWR100ACC50PP5
The foe is punched with the user's full power. It confuses the foe if it hits.
Counterghost
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Bullet Punchsteel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
Wake-Up Slapfighting
PWR70ACC100PP10
Does double damage to a sleeping foe. It also wakes the foe up, however.
Focus Punchfighting
PWR150ACC100PP20
An attack that is executed last. The user flinches if hit beforehand.

TM/HM Moves (24)

Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bulk Upfighting
PWR0ACC0PP20TM08
The user bulks up its body to boost both its Attack and Defense stats.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
PWR75ACC100PP15TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (2)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.

Type Summary

2
Weaknesses
2
Resistances
1
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Kareena. Use these types to counter it effectively.

Resistances & Immunities

Types that Kareena resists or is immune to. Avoid using these types against it.

Immunities (0×)

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