Accent Image to accompany hero

Slowpokein Pokémon SoulGold

psychic

Pokédex Entry

Dopey Pokémon

It catches prey by dipping its tail in water at the side of a river. But it often forgets what it is doing and spends entire days just loafing at water's edge.

Slowpoke in Pokémon SoulGold

Galarian Slowpoke is #79 in the Pokédex for Pokémon SoulGold. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Psychic
Dex
#079
Abilities
Gluttony(Primary)

Eats Berries early.

Own Tempo(Secondary)

Prevents confusion.

Regenerator(Hidden)

Heals upon switching out.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
63
EV Yield
1 Hp
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

Evolution Chain

Base form
Level up Slowpoke to Lv. 37
• Level up Slowpoke holding Kings Rock
• Use Kings Rock on Slowpoke
Use Galaricacuff on Slowpoke
Use Galaricawreath on Slowpoke

How to Obtain

Slowpoke is obtained in an in-game trade in Azalea Town House 2: Rick trades Chum for a Slowpoke.

LocationLevelMethodFormHeld ItemPrerequisite
Azalea Town House 2-tradegalarian-Trade: Slowpoke to Rick (Chum)

Level Up Moves (18)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
CurseLevel: 1ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
GrowlLevel: 3normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
AcidLevel: 6poison
PWR40ACC100PP30
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
YawnLevel: 9normal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
ConfusionLevel: 12psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
DisableLevel: 15normal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Water PulseLevel: 18water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
HeadbuttLevel: 21normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Zen HeadbuttLevel: 24psychic
PWR80ACC90PP15
Hits with a strong head- butt. May cause flinching.
AmnesiaLevel: 27psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
SurfLevel: 30water
PWR0ACC100PP15
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Slack OffLevel: 33normal
PWR0ACC0PP0
Slacks off and restores half the maximum HP.
PsychicLevel: 36psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Psych UpLevel: 39normal
PWR0ACC0PP10
Copies foe's stat changes and gives to the user.
Rain DanceLevel: 42water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Heal PulseLevel: 45psychic
PWR0ACC0PP10
Recovers up to half the target's maximum HP.
Shed TailLevel: 52normal
PWR0ACC0PP10
Creates a Substitute for itself before switching out.

Egg Moves (4)

Belchpoison
PWR120ACC90PP10
Lets out a loud belch. Must eat a Berry to use it.
Belly Drumnormal
PWR0ACC0PP10
Maximizes Attack while sacrificing half of max HP.
Blocknormal
PWR0ACC0PP5
Blocks the foe's way and prevents escape.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.

TM/HM Moves (34)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
PWR60ACC100PP20TM78
Stomps down on the ground. Hits all and lowers Speed.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
PWR100ACC100PP10TM77
Digs underground the first turn and strikes next turn.
Divewater
PWR0ACC100PP10HM08
Dives underwater the first turn and strikes next turn.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other Pokémon.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
PWR80ACC100PP10TM03
Attacks with a psychic wave that does physical damage.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Scaldwater
PWR80ACC100PP15TM55
Shoots boiling water at the foe. May inflict a burn.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM10
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Slowpoke. Use these types to counter it effectively.

Resistances & Immunities

Types that Slowpoke resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Slowpoke differs across the games we cover →

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