Houndoomin Pokémon SoulGold
Pokédex Entry
Dark Pokémon
In a Houndoom pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
Houndoom in Pokémon SoulGold
Houndoom is #229 in the Pokédex for Pokémon SoulGold. This page covers its dark/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Awakens quickly from sleep.
Powers up if hit by fire.
Foes can't eat Berries.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| SmogLevel: 1Smog | poison | 0 | 70 | 20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| Thunder FangLevel: 1Thunder Fang | electric | 65 | 95 | 15 | ||
| May cause flinching or leave the foe paralyzed. | ||||||
| HowlLevel: 1Howl | normal | 0 | 0 | 40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| Nasty PlotLevel: 1Nasty Plot | dark | 0 | 0 | 20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| RoarLevel: 13Roar | normal | 0 | 0 | 20 | ||
| Switches the foe out or ends wild battle. | ||||||
| BiteLevel: 16Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| IncinerateLevel: 20Incinerate | fire | 0 | 100 | 15 | ||
| Burns up Berries and Gems preventing their use. | ||||||
| Beat UpLevel: 26Beat Up | dark | 0 | 100 | 10 | ||
| Summons party Pokémon to join in the attack. | ||||||
| Fire FangLevel: 30Fire Fang | fire | 65 | 95 | 15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| TormentLevel: 35Torment | dark | 0 | 100 | 15 | ||
| Torments the foe and stops successive use of a move. | ||||||
| ComeuppanceLevel: 41Comeuppance | dark | 1 | 100 | 10 | ||
| Retaliates strongly against who last hurt the user. | ||||||
| Foul PlayLevel: 45Foul Play | dark | 95 | 100 | 15 | ||
| The higher the foe's Attack the more damage caused. | ||||||
| FlamethrowerLevel: 50Flamethrower | fire | 0 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| CrunchLevel: 56Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| InfernoLevel: 62Inferno | fire | 100 | 50 | 5 | ||
| Powerful and sure to inflict a burn, but inaccurate. |
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fire SpinFire Spin | fire | 0 | 0 | 15 | |
| Traps the foe in a ring of fire for turns. | |||||
| RageRage | normal | 20 | 100 | 20 | |
| Raises the user's Attack every time it is hit. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| SpiteSpite | ghost | 0 | 100 | 10 | |
| Spitefully cuts the PP of the foe's last move by 4.of foe's last move by 2-5. | |||||
| ReversalReversal | fighting | 1 | 100 | 15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Beat UpBeat Up | dark | 0 | 100 | 10 | |
| Summons party Pokémon to join in the attack. | |||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | |
| May cause flinching or leave the foe with a burn. | |||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | |
| May cause flinching or leave the foe paralyzed. | |||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | |
| Thinks bad thoughts to sharply boost Sp. Atk. | |||||
| PunishmentPunishment | dark | 60 | 100 | 5 | |
| Does more damage the more the foe has powered up. | |||||
| FeintFeint | normal | 0 | 100 | 10 | |
| An attack that hits foes using moves like Protect. | |||||
| Sucker PunchSucker Punch | dark | 0 | 100 | 5 | |
| Strikes first if the foe is preparing an attack. | |||||
| Destiny BondDestiny Bond | ghost | 0 | 0 | 5 | |
| If the user faints, the foe is also made to faint. |
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM43TM43 | |
| Attacks in a cloak of flames. Raises Speed. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SnarlSnarl | dark | 55 | 95 | 15 | TM95TM95 | |
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. |
Type Summary
Weaknesses
Types that deal increased damage to Houndoom. Use these types to counter it effectively.
Resistances & Immunities
Types that Houndoom resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Houndoom, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.