Darkraiin Pokémon SoulGold
dark
Pokédex Entry
Pitch-Black Pokémon
It chases people and Pokémon from its territory by causing them to experience deep, nightmarish slumbers. However, it means no harm.
Darkrai in Pokémon SoulGold
Darkrai is #491 in the Pokédex for Pokémon SoulGold. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
2 Forms Available
Type
Dark
Dex
#491
Abilities
Damages sleeping Pokémon.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
Base Exp
300
EV Yield
1 Speed2 SpecialAttack
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic
Evolution Chain
How to Obtain
Darkrai isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| DisableLevel: 1Disable | normal | 0 | 55 | 20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| Quick AttackLevel: 11Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| HypnosisLevel: 20Hypnosis | psychic | 0 | 60 | 20 | ||
| A hypnotizing move that may induce sleep. | ||||||
| Sucker PunchLevel: 29Sucker Punch | dark | 0 | 100 | 5 | ||
| Strikes first if the foe is preparing an attack. | ||||||
| Night ShadeLevel: 38Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| Double TeamLevel: 47Double Team | normal | 0 | 0 | 15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| HazeLevel: 57Haze | ice | 0 | 0 | 30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Dark VoidLevel: 66Dark Void | dark | 0 | 0 | 10 | ||
| Drags the foes into total darkness, inducing Sleep. | ||||||
| Nasty PlotLevel: 75Nasty Plot | dark | 0 | 0 | 20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| Dream EaterLevel: 84Dream Eater | psychic | 100 | 100 | 15 | ||
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| Dark PulseLevel: 93Dark Pulse | dark | 80 | 100 | 15 | ||
| Attacks with a horrible aura. May cause flinching. |
TM/HM Moves (49)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM85TM85 | |
| An attack that absorbs half the damage inflicted. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| PsyshockPsyshock | psychic | 80 | 100 | 10 | TM03TM03 | |
| Attacks with a psychic wave that does physical damage. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | HM09HM09 | |
| A charging attack that may confuse the foe. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SnarlSnarl | dark | 55 | 95 | 15 | TM95TM95 | |
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| X ScissorX Scissor | bug | 80 | 100 | 15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. |
Type Summary
3
Weaknesses
2
Resistances
1
Immunities
12
Neutral
Weaknesses
Types that deal increased damage to Darkrai. Use these types to counter it effectively.
Resistances & Immunities
Types that Darkrai resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Darkrai, either offensively or defensively.
Scraggy
darkfighting
2× STAB damage • Resists dark
2×Good
Scrafty
darkfighting
2× STAB damage • Resists dark
2×Good
Impidimp
darkfairy
2× STAB damage • Resists dark
2×Good
Morgrem
darkfairy
2× STAB damage • Resists dark
2×Good
Grimmsnarl
darkfairy
2× STAB damage • Resists dark
2×Good
Urshifu
fightingdark
2× STAB damage • Resists dark
2×Good
Iron Valiant
fairyfighting
2× STAB damage • Resists dark
2×Good
Clefairy
fairy
2× STAB damage • Resists dark
2×Good
Clefable
fairy
2× STAB damage • Resists dark
2×Good
Jigglypuff
normalfairy
2× STAB damage • Resists dark
2×Good
Wigglytuff
normalfairy
2× STAB damage • Resists dark
2×Good
Mankey
fighting
2× STAB damage • Resists dark
2×Good
Primeape
fighting
2× STAB damage • Resists dark
2×Good
Poliwrath
waterfighting
2× STAB damage • Resists dark
2×Good
Machop
fighting
2× STAB damage • Resists dark
2×Good
Machoke
fighting
2× STAB damage • Resists dark
2×Good
Machamp
fighting
2× STAB damage • Resists dark
2×Good
Hitmonlee
fighting
2× STAB damage • Resists dark
2×Good
Hitmonchan
fighting
2× STAB damage • Resists dark
2×Good
Cleffa
fairy
2× STAB damage • Resists dark
2×Good
Related Guides
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
Related tools