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Seakingin Pokémon Polished Crystal

water

Pokédex Entry

Goldfish Pokémon

When autumn comes, the males patrol the area around their nests in order to protect their offspring.

Seaking in Pokémon Polished Crystal

Seaking is #119 in the Pokédex for Pokémon Polished Crystal. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 30 encounter locations.

Type
Water
Dex
#084 Johto Dex · #119 National
Abilities
Swift Swim(Primary)

Boosts its Speed in rain.

Water Veil(Secondary)

Prevents it from getting a burn.

Electric moves boost Sp.Atk. Nullifies Electric-type damage.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
180
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Goldeen to Lv. 33

How to Obtain

Seaking appears common in Route 16 West while surfing, common in Route 4 while surfing, and common in Rugged Road South while surfing, among 27 other areas. Wild ones range from level 20 to 64, unless in a badge-dependent area.

Wild Encounters (37)

Level Up Moves (15)

Poison JabLevel: 1poison
PWR80ACC100PP20
An attack that may poison the foe.
PeckLevel: 1flying
PWR35ACC100PP35
Jabs the foe with a beak, etc.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack.
SupersonicLevel: 5normal
PWR0ACC65PP20
A move that may confuse the foe.
Horn AttackLevel: 8normal
PWR65ACC100PP25
An attack using a horn to jab.
ReversalLevel: 13fighting
PWR1ACC100PP15
Stronger if the user's HP is low.
Water PulseLevel: 16water
PWR60ACC100PP20
An attack that may confuse the foe.
HazeLevel: 21ice
PWR0ACC100PP30
Eliminates all stat changes.
Fury StrikesLevel: 24normal
PWR20ACC85PP15
Scratches or jabs 2-5 times.
AgilityLevel: 29psychic
PWR0ACC100PP30
Sharply raises the user's Speed.
WaterfallLevel: 32water
PWR80ACC100PP15
An attack that may cause flinching.
Body SlamLevel: 40normal
PWR85ACC100PP15
An attack that may cause paralysis.
Knock OffLevel: 46dark
PWR65ACC100PP20
Slaps down the foe's held item.
MegahornLevel: 54bug
PWR120ACC85PP10
A powerful charge attack.

Egg Moves (4)

Aqua Tailwater
PWR90ACC90PP10
Swings tail like a wave in a storm.
Hydro Pumpwater
PWR110ACC80PP5
A powerful Watertype attack.
Psybeampsychic
PWR65ACC100PP20
An attack that may confuse the foe.
Quick Attacknormal
PWR40ACC100PP30
Lets the user get in the first hit.

TM/HM Moves (24)

Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Inflicts damage every turn.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Scaldwater
PWR70ACC100PP15TM55
An attack that may inflict a burn.
Water Pulsewater
PWR60ACC100PP20TM63
An attack that may confuse the foe.
Poison Jabpoison
PWR80ACC100PP20TM66
An attack that may poison the foe.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Swords Dancenormal
PWR0ACC100PP20TM75
Sharply raises the user's Attack.
Surfwater
PWR90ACC100PP15HM03
A strong Watertype attack.
Whirlpoolwater
PWR40ACC90PP15HM05
Traps the foe for 2-5 turns.
Waterfallwater
PWR80ACC100PP15HM06
An attack that may cause flinching.

Move Tutor Moves (10)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Aqua Tail(Route 4)water
PWR90ACC90PP10Tutor
Swings tail like a wave in a storm.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Icy Wind(Snowtop Mountain Inside)ice
PWR55ACC95PP15Tutor
An icy attack that lowers Speed.
Knock Off(Route 40)dark
PWR65ACC100PP20Tutor
Slaps down the foe's held item.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Seaking. Use these types to counter it effectively.

Resistances & Immunities

Types that Seaking resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Seaking differs across the games we cover →

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