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Gengarin Pokémon Polished Crystal

ghostpoison

Pokédex Entry

Shadow Pokémon

Hiding in people's shadows at night, it absorbs their heat. The chill it causes makes the victims shake. Fast special attacker with Shadow Ball and Sludge Bomb as main options. It's has lower defense, so you need to predict how the opponent is going to play, but it is pretty damn strong! Needs a Linking Cord to evolve.

Gengar in Pokémon Polished Crystal

Gengar is #94 in the Pokédex for Pokémon Polished Crystal. This page covers its ghost/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
GhostPoison
Dex
#063 Johto Dex · #094 National
Abilities
Cursed Body(Primary)

May disable a move used on it.

Levitate(Secondary)

Gives immunity to Ground-type moves.

Shadow Tag(Hidden)

Prevents the foe from escaping.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
indeterminate
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
190
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Gastly to Lv. 25
Use Linkingcord on Haunter

How to Obtain

Look for Gengar in Cerulean Cave 2F (rare) in the night, in Cerulean Cave B1F (rare) in the night, and in Cinnabar Volcano B2F (very rare) in the night. Wild ones range from level 65 to 72.

Wild Encounters (3)

Evolution Moves (1)

Moves learned upon evolving into Gengar.

Shadow Clawghost
PWR70ACC100PP15
Has a high critical hit ratio.

Level Up Moves (15)

HypnosisLevel: 1psychic
PWR0ACC60PP20
May cause the foe to fall asleep.
LickLevel: 1ghost
PWR30ACC100PP30
An attack that may cause paralysis.
DisableLevel: 5normal
PWR0ACC100PP20
Disables the foe's most recent move.
Mean LookLevel: 8normal
PWR0ACC100PP5
Prevents fleeing or switching.
CurseLevel: 12ghost
PWR0ACC100PP10
Works differently for Ghost-types.
Night ShadeLevel: 15ghost
PWR1ACC100PP15
Damage equals the user's level.
Confuse RayLevel: 19ghost
PWR0ACC100PP10
A move that may confuse the foe.
Sucker PunchLevel: 22dark
PWR70ACC100PP5
Attacks before the foe does.
Pain SplitLevel: 28ghost
PWR0ACC100PP20
Adds user & foe's HPs. Shares total.
Shadow BallLevel: 33ghost
PWR80ACC100PP15
An attack that may lower Sp.Def.
Dream EaterLevel: 39psychic
PWR100ACC100PP15
Steals HP from a sleeping victim.
Dark PulseLevel: 44dark
PWR80ACC100PP15
An attack that may cause flinching.
Destiny BondLevel: 50ghost
PWR0ACC100PP5
The foe faints if the user does.
HexLevel: 55ghost
PWR65ACC100PP10
Damage doubles if foe has status.
Perish SongLevel: 61normal
PWR0ACC100PP5
Both user and foe faint in 3 turns.

Egg Moves (7)

Astonishghost
PWR30ACC100PP15
An attack that may cause flinching.
Disablenormal
PWR0ACC100PP20
Disables the foe's most recent move.
Hazeice
PWR0ACC100PP30
Eliminates all stat changes.
Perish Songnormal
PWR0ACC100PP5
Both user and foe faint in 3 turns.
Scary Facenormal
PWR0ACC100PP10
Sharply lowers the foe's Speed.
Nasty Plotdark
PWR0ACC100PP20
Sharply raises the user's Sp.Atk.
Feint Attackdark
PWR60ACC100PP20
An attack that never misses.

Wild Moves (1)

Note: These moves are only available on wild Pokémon caught at specific locations.

Metronome(Cerulean Cave)typeless
PWR0ACC100PP20
Randomly uses any Pokémon move.

TM/HM Moves (35)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that confuses the foe.
Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Venoshockpoison
PWR65ACC100PP10TM09
Damage doubles if foe is poisoned.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Sunny Dayfire
PWR0ACC100PP5TM11
Boosts Fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Sp.Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Sludge Bombpoison
PWR90ACC100PP10TM36
An attack that may poison the foe.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Dazzlingleamfairy
PWR80ACC100PP10TM49
Dazzles with a powerful flash.
Leech Lifebug
PWR80ACC100PP10TM50
Steals 1/2 of the damage inflicted.
Focus Blastfighting
PWR120ACC70PP5TM52
An attack that may lower Sp.Def.
Energy Ballgrass
PWR90ACC100PP10TM53
An attack that may lower Sp.Def.
Dark Pulsedark
PWR80ACC100PP15TM58
An attack that may cause flinching.
Drain Punchfighting
PWR75ACC100PP10TM60
Steals 1/2 of the damage inflicted.
Will O Wispfire
PWR0ACC85PP15TM61
A move that may burn the foe.
Explosionnormal
PWR250ACC100PP5TM64
Very powerful but makes user faint.
Shadow Clawghost
PWR70ACC100PP15TM65
Has a high critical hit ratio.
Poison Jabpoison
PWR80ACC100PP20TM66
An attack that may poison the foe.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Strengthfighting
PWR80ACC100PP15HM04
A powerful physical attack.

Move Tutor Moves (19)

Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Counter(Celadon Dept Store 3F)fighting
PWR1ACC100PP20Tutor
Returns a physical attack double.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Dream Eater(Viridian City)psychic
PWR100ACC100PP15Tutor
Steals HP from a sleeping victim.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Icy Wind(Snowtop Mountain Inside)ice
PWR55ACC95PP15Tutor
An icy attack that lowers Speed.
Knock Off(Route 40)dark
PWR65ACC100PP20Tutor
Slaps down the foe's held item.
Seismic Toss(Pewter Museum Of Science 2F)fighting
PWR1ACC100PP20Tutor
Damage equals the user's level.
Skill Swap(Route 27 Rest House)psychic
PWR0ACC100PP10Tutor
Swaps abilities with the foe.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Sucker Punch(Scary Cave 1F)dark
PWR70ACC100PP5Tutor
Attacks before the foe does.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Trick(Battle Tower 1F)psychic
PWR0ACC100PP10Tutor
Swaps held items with the foe.
Trick Room(Route 1617 Gate 2F)psychic
PWR0ACC100PP5Tutor
Slow Pokémon move first for 5 turns.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.

Type Summary

4
Weaknesses
4
Resistances
2
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Gengar. Use these types to counter it effectively.

Resistances & Immunities

Types that Gengar resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Gengar differs across the games we cover →

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