Accent Image to accompany hero

Raichuin Pokémon Polished Crystal

electricpsychic

Pokédex Entry

Mouse Pokémon

When you rub its cheeks, a sweet fragrance comes wafting out. However, you'll also get a light shock! Raichu is the evolution of Pikachu, offering better stats than its pre-evolution. In Polished Crystal, we have both the standard and Alolan forms, which brings Psychic type to the table. If evolved from a Pikachu that knows Surf or Flying, it will retain that move even though it does not keep the visual form. Fast enough to outspeed most things and also has a pretty high Special Attack compared to other Pokemon. Alolan Raichu does not retain the Pikablu shiny colorway when it evolves, but the plain form does. Teach it Thunder and Volt Switch and pair it with a Pokemon that has Drizzle as it's ability for a high accuracy and speed combo.

Raichu in Pokémon Polished Crystal

Alolan Raichu is #26 in the Pokédex for Pokémon Polished Crystal. This page covers its electric/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
ElectricPsychic
Dex
#023 Johto Dex · #026 National
Abilities
Static(Primary)

Contact may cause paralysis.

Static(Secondary)

Contact may cause paralysis.

Motor Drive(Hidden)

Electric moves boost Speed. Nullifies Electric-type damage.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground, fairy
Hatch Rate
Faster (10 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
179
EV Yield
3 Speed
Weak To
ground ×2bug ×2ghost ×2dark ×2
Resists
electric ×0.5fighting ×0.5flying ×0.5psychic ×0.5steel ×0.5

Evolution Chain

Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.


Base form
Level up Pichu with high friendship
Use Oddsouvenir on Pikachu

How to Obtain

This form of Raichu has no wild encounters recorded in this game. Evolve pikachu or pichu to get one.

Evolution Moves (1)

Moves learned upon evolving into Raichu.

Psychicpsychic
PWR90ACC100PP10
An attack that may lower Sp.Def.

Level Up Moves (5)

ThundershockLevel: 1electric
PWR40ACC100PP30
An attack that may cause paralysis.
LeerLevel: 1normal
PWR0ACC100PP30
A move that lowers the foe's Defense.
Quick AttackLevel: 1normal
PWR40ACC100PP30
Lets the user get in the first hit.
ThunderboltLevel: 1electric
PWR90ACC100PP15
An attack that may cause paralysis.
ReversalLevel: 1fighting
PWR1ACC100PP15
Stronger if the user's HP is low.

Pre-evolution-only Moves (10)

These moves must be learned before evolving; Raichu cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

GrowlLevel: 5(Pikachu · Level 5)normal
PWR0ACC100PP40
A move that lowers the foe's Attack.
Double KickLevel: 13(Pikachu · Level 13)fighting
PWR30ACC100PP30
A double kicking attack.
Mud SlapLevel: 21(Pikachu · Level 21)ground
PWR20ACC100PP10
An attack that lowers accuracy.
SparkLevel: 26(Pikachu · Level 26)electric
PWR65ACC100PP20
An attack that may cause paralysis.
ExtremespeedLevel: 34(Pikachu · Level 34)normal
PWR80ACC100PP5
A powerful firststrike attack.
Sweet KissLevel: 10(Pichu · Level 10)fairy
PWR0ACC75PP10
A move that may confuse the foe.
Nasty PlotLevel: 13(Pichu · Level 13)dark
PWR0ACC100PP20
Sharply raises the user's Sp.Atk.
Scary FaceLevel: 23(Pichu · Level 23)normal
PWR0ACC100PP10
Sharply lowers the foe's Speed.
SingLevel: 28(Pichu · Level 28)normal
PWR0ACC75PP15
May cause the foe to fall asleep.
Petal DanceLevel: 38(Pichu · Level 38)grass
PWR120ACC100PP10
Works 2-3 turns and confuses user.

Egg Moves (4)

Disarm Voicefairy
PWR40ACC100PP15
An attack that never misses.
Double Slapnormal
PWR15ACC85PP10
Repeatedly slaps 2-5 times.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Reversalfighting
PWR1ACC100PP15
Stronger if the user's HP is low.

TM/HM Moves (33)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that confuses the foe.
Curseghost
PWR0ACC100PP10TM03
Works differently for Ghost-types.
Calm Mindpsychic
PWR0ACC100PP20TM04
Raises the user's Sp.Atk and Sp.Def.
Toxicpoison
PWR0ACC90PP10TM06
A Poison move with increasing damage.
Hidden Powertypeless
PWR70ACC100PP15TM10
The type varies with the Pokémon.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Raises Sp.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC100PP5TM18
Boosts Water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Sp.Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Removes Reflect and Light Screen.
Double Teamnormal
PWR0ACC100PP15TM32
Raises the user's evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Swiftnormal
PWR60ACC100PP20TM39
An attack that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Facadenormal
PWR70ACC100PP20TM42
Double damage with Psn, Brn, or Prz.
Restpsychic
PWR0ACC100PP5TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Focus Blastfighting
PWR120ACC70PP5TM52
An attack that may lower Sp.Def.
Wild Chargeelectric
PWR90ACC100PP15TM57
A charge that also hurts the user.
Giga Impactnormal
PWR150ACC90PP5TM68
1st turn: Attack 2nd turn: Rest
Flashnormal
PWR0ACC100PP20TM70
A move that lowers the foe's accuracy.
Volt Switchelectric
PWR70ACC100PP20TM72
Switches out after making its attack.
Thunder Waveelectric
PWR0ACC90PP20TM73
A move that paralyzes the foe.
Surfwater
PWR90ACC100PP15HM03
A strong Watertype attack.
Strengthfighting
PWR80ACC100PP15HM04
A powerful physical attack.

Move Tutor Moves (16)

Agility(Mahogany Mart 1F)psychic
PWR0ACC100PP30Tutor
Sharply raises the user's Speed.
Body Slam(Warm Beach Shack)normal
PWR85ACC100PP15Tutor
An attack that may cause paralysis.
Charm(Route 35 National Park Gate)fairy
PWR0ACC100PP20Tutor
Sharply lowers the foe's Attack.
Counter(Celadon Dept Store 3F)fighting
PWR1ACC100PP20Tutor
Returns a physical attack double.
Defense Curl(Mount Mortar B1F)normal
PWR0ACC100PP40Tutor
Raises the user's Defense.
Double Edge(Safari Zone North)normal
PWR120ACC100PP15Tutor
A tackle that also hurts the user.
Endure(Warm Beach Shack)normal
PWR0ACC100PP10Tutor
Endures any hit with at least 1HP.
Headbutt(Ilex Forest)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Knock Off(Route 40)dark
PWR65ACC100PP20Tutor
Slaps down the foe's held item.
Pay Day(Goldenrod Game Corner)normal
PWR40ACC100PP20Tutor
Throws coins. Gets them back later.
Rollout(Route 46)rock
PWR30ACC90PP20Tutor
Attacks 5 turns with rising power.
Seismic Toss(Pewter Museum Of Science 2F)fighting
PWR1ACC100PP20Tutor
Damage equals the user's level.
Sleep Talk(Route 31)normal
PWR0ACC100PP10Tutor
Randomly attacks while asleep.
Swagger(Celadon City)normal
PWR0ACC85PP15Tutor
Causes confusion but raises Attack.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Zap Cannon(Power Plant)electric
PWR120ACC50PP5Tutor
An attack that always paralyzes.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Raichu. Use these types to counter it effectively.

Resistances & Immunities

Types that Raichu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Raichu differs across the games we cover →

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