When you rub its cheeks, a sweet fragrance comes wafting out. However, you'll also get a light shock!
Raichu is the evolution of Pikachu, offering better stats than its pre-evolution. In Polished Crystal, we have both the standard and Alolan forms, which brings Psychic type to the table. If evolved from a Pikachu that knows Surf or Flying, it will retain that move even though it does not keep the visual form. Fast enough to outspeed most things and also has a pretty high Special Attack compared to other Pokemon. Alolan Raichu does not retain the Pikablu shiny colorway when it evolves, but the plain form does. Teach it Thunder and Volt Switch and pair it with a Pokemon that has Drizzle as it's ability for a high accuracy and speed combo.
Contact may cause paralysis.
Contact may cause paralysis.
Electric moves boost Speed. Nullifies Electric-type damage.
Note, you can always call Professor Elm with the Pokemon you are trying to evolve as first in your party. This was a feature that was added specifically to Polished Crystal. If the information on this page seems incorrect, please try calling Professor Elm.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ThundershockLevel: 1 | ||||||
| electric | 40 | 100 | 30 | |||
| An attack that may cause paralysis. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| A move that lowers the foe's Defense. | ||||||
| Quick AttackLevel: 1 | ||||||
| normal | 40 | 100 | 30 | |||
| Lets the user get in the first hit. | ||||||
| ThunderboltLevel: 1 | ||||||
| electric | 90 | 100 | 15 | |||
| An attack that may cause paralysis. | ||||||
| PsychicLevel: 1 | ||||||
| psychic | 90 | 100 | 10 | |||
| An attack that may lower Sp.Def. | ||||||
| ReversalLevel: 1 | ||||||
| fighting | 1 | 100 | 15 | |||
| Stronger if the user's HP is low. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Disarm Voice | |||||
| fairy | 40 | 100 | 15 | ||
| An attack that never misses. | |||||
| Double Slap | |||||
| normal | 15 | 85 | 10 | ||
| Repeatedly slaps 2-5 times. | |||||
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat 2-6 times. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dynamicpunch | ||||||
| fighting | 100 | 50 | 5 | TM01 | ||
| An attack that confuses the foe. | ||||||
| Curse | ||||||
| ghost | 0 | 100 | 10 | TM03 | ||
| Works differently for Ghost-types. | ||||||
| Calm Mind | ||||||
| psychic | 0 | 100 | 20 | TM04 | ||
| Raises the user's Sp.Atk and Sp.Def. | ||||||
| Toxic | ||||||
| poison | 0 | 90 | 10 | TM06 | ||
| A Poison move with increasing damage. | ||||||
| Hidden Power | ||||||
| The type varies with the Pokémon. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light Screen | ||||||
| psychic | 0 | 100 | 30 | TM16 | ||
| Raises Sp.Def with a wall of light. | ||||||
| Protect | ||||||
| normal | 0 | 100 | 10 | TM17 | ||
| Foils attack that turn. It may fail. | ||||||
| Rain Dance | ||||||
| water | 0 | 100 | 5 | TM18 | ||
| Boosts Water-type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 100 | 25 | TM20 | ||
| Prevents all status problems. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| An attack that may lower Defense. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| An attack that may cause paralysis. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| An attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that is based on loyalty. | ||||||
| Dig | ||||||
| ground | 90 | 100 | 10 | TM28 | ||
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| An attack that may lower Sp.Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Removes Reflect and Light Screen. | ||||||
| Double Team | ||||||
| normal | 0 | 100 | 15 | TM32 | ||
| Raises the user's evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 100 | 20 | TM33 | ||
| Raises Defense with a barrier. | ||||||
| Swift | ||||||
| normal | 60 | 100 | 20 | TM39 | ||
| An attack that never misses. | ||||||
| Substitute | ||||||
| normal | 0 | 100 | 10 | TM41 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Double damage with Psn, Brn, or Prz. | ||||||
| Rest | ||||||
| psychic | 0 | 100 | 5 | TM44 | ||
| Sleep for 2 turns to fully recover. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender infatuated. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 25 | TM46 | ||
| An attack that may steal a held item. | ||||||
| Focus Blast | ||||||
| fighting | 120 | 70 | 5 | TM52 | ||
| An attack that may lower Sp.Def. | ||||||
| Wild Charge | ||||||
| electric | 90 | 100 | 15 | TM57 | ||
| A charge that also hurts the user. | ||||||
| Giga Impact | ||||||
| normal | 150 | 90 | 5 | TM68 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | TM70 | ||
| A move that lowers the foe's accuracy. | ||||||
| Volt Switch | ||||||
| electric | 70 | 100 | 20 | TM72 | ||
| Switches out after making its attack. | ||||||
| Thunder Wave | ||||||
| electric | 0 | 90 | 20 | TM73 | ||
| A move that paralyzes the foe. | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| A strong Watertype attack. | ||||||
| Strength | ||||||
| fighting | 80 | 100 | 15 | HM04 | ||
| A powerful physical attack. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Agility | ||||||
| psychic | 0 | 100 | 30 | MT01 | ||
| Sharply raises the user's Speed. | ||||||
| Body Slam | ||||||
| normal | 85 | 100 | 15 | MT04 | ||
| An attack that may cause paralysis. | ||||||
| Charm | ||||||
| fairy | 0 | 100 | 20 | MT05 | ||
| Sharply lowers the foe's Attack. | ||||||
| Counter | ||||||
| fighting | 1 | 100 | 20 | MT06 | ||
| Returns a physical attack double. | ||||||
| Defense Curl | ||||||
| normal | 0 | 100 | 40 | MT07 | ||
| Raises the user's Defense. | ||||||
| Double Edge | ||||||
| normal | 120 | 100 | 15 | MT08 | ||
| A tackle that also hurts the user. | ||||||
| Endure | ||||||
| normal | 0 | 100 | 10 | MT11 | ||
| Endures any hit with at least 1HP. | ||||||
| Headbutt | ||||||
| normal | 70 | 100 | 15 | MT13 | ||
| An attack that may cause flinching. | ||||||
| Knock Off | ||||||
| dark | 65 | 100 | 20 | MT18 | ||
| Slaps down the foe's held item. | ||||||
| Pay Day | ||||||
| normal | 40 | 100 | 20 | MT19 | ||
| Throws coins. Gets them back later. | ||||||
| Rollout | ||||||
| rock | 30 | 90 | 20 | MT20 | ||
| Attacks 5 turns with rising power. | ||||||
| Seismic Toss | ||||||
| fighting | 1 | 100 | 20 | MT22 | ||
| Damage equals the user's level. | ||||||
| Sleep Talk | ||||||
| normal | 0 | 100 | 10 | MT24 | ||
| Randomly attacks while asleep. | ||||||
| Swagger | ||||||
| normal | 0 | 85 | 15 | MT26 | ||
| Causes confusion but raises Attack. | ||||||
| Thunderpunch | ||||||
| electric | 75 | 100 | 15 | MT27 | ||
| An electric punch. It may paralyze. | ||||||
| Zap Cannon | ||||||
| electric | 120 | 50 | 5 | MT30 | ||
| An attack that always paralyzes. | ||||||