Accent Image to accompany hero

Raichuin Pokémon Johto Legends

electric

Pokédex Entry

Mouse Pokémon

If its electric pouches run empty, it raises its tail to gather electricity from the atmosphere.

Raichu in Pokémon Johto Legends

Raichu is #26 in the Pokédex for Pokémon Johto Legends. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Electric
Dex
#182 Regional Dex · #026 National
Abilities
Static(Primary)

Contact move cause paralysis.

Lightning Rod(Secondary)

Electric moves increase Sp.Atk.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground, fairy
Hatch Rate
Faster (10 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
122
EV Yield
None
Wild Held Items
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Look for Raichu in Power Plant (very rare). Expect to find it at level 68.

Wild Encounters (1)

Level Up Moves (5)

ThunderpunchLevel: 1electric
PWR75ACC100PP15
An electric punch. It may paralyze.
ThundershockLevel: 1electric
PWR40ACC100PP30
An attack that may cause paralysis.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Lowers the foe's Defense.
Quick AttackLevel: 1normal
PWR40ACC100PP30
Lets the user get in the first hit.
ThunderboltLevel: 1electric
PWR90ACC100PP15
An attack that may cause paralysis.

Pre-evolution-only Moves (9)

These moves must be learned before evolving; Raichu cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

GrowlLevel: 5(Pikachu · Level 5)normal
PWR0ACC100PP40
Reduces the foe's Attack.
CharmLevel: 7(Pikachu · Level 7)fairy
PWR0ACC100PP20
Harshly lowers the foe's Attack.
SparkLevel: 13(Pikachu · Level 13)electric
PWR65ACC100PP20
An attack that may cause paralysis.
Thunder WaveLevel: 18(Pikachu · Level 18)electric
PWR0ACC100PP20
A move that may cause paralysis.
Sweet KissLevel: 21(Pikachu · Level 21)fairy
PWR0ACC75PP10
A move that causes confusion.
NuzzleLevel: 26(Pikachu · Level 26)electric
PWR20ACC100PP20
Nuzzles foe to always paralyze.
DischargeLevel: 29(Pikachu · Level 29)electric
PWR80ACC100PP15
Flare of electricity, can paralyze.
SlamLevel: 37(Pikachu · Level 37)normal
PWR80ACC75PP20
Slams the foe with a tail, vine, etc.
AgilityLevel: 45(Pikachu · Level 45)psychic
PWR0ACC100PP30
Sharply increases the user's Speed.

Egg Moves (9)

Reversalfighting
PWR1ACC100PP15
Stronger if the user's HP is low.
Presentnormal
PWR1ACC90PP15
A bomb that may restore HP.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Doubleslapfairy
PWR15ACC85PP10
Repeatedly slaps 2-5 times.
Disarm Voicefairy
PWR40ACC100PP15
Shrill shriek that never misses.
Endurenormal
PWR0ACC100PP10
Always leaves at least 1HP.
Volt Tackleelectric
PWR120ACC100PP15
Dangerous tackle that hurts user.
Echoed Voicenormal
PWR40ACC100PP15
Successive hits raise power.
Fake Outnormal
PWR40ACC100PP10
Foe flinches if used first turn.

TM/HM Moves (27)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Wild Chargeelectric
PWR90ACC100PP15TM09
Electric tackle, hurts the user.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Surfwater
PWR90ACC100PP15TM49
A strong watertype attack.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Nasty Plotdark
PWR0ACC100PP20TM55
Sharply raises the user's Spcl.Atk.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (4)

Thunder Fangelectric
PWR65ACC95PP15Tutor
Stunning jaws, flinch or paralyze.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Volt Switchelectric
PWR70ACC100PP20Tutor
After attacking, user switches out.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Raichu. Use these types to counter it effectively.

Resistances & Immunities

Types that Raichu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Raichu differs across the games we cover →

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