Houndourin Pokémon Crystal Advance Redux
Pokédex Entry
Dark Pokémon
To corner prey, they check each other's location using barks that only they can understand.
Houndour in Pokémon Crystal Advance Redux
Houndour is #228 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dark/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.
Awakens quickly from sleep.
Immune & 50% boost to Fire if hit by Fire.
How to Obtain
Wild Encounters (6)
Level Up Moves (21)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| EmberLevel: 1Ember | fire | PWR40 | ACC100 | PP25 | ||
| The foe is attacked with small flames. The foe may suffer a burn. | ||||||
| HowlLevel: 3Howl | normal | PWR0 | ACC0 | PP40 | ||
| The user howls to raise its spirit and boost its Attack stat. | ||||||
| SmogLevel: 5Smog | poison | PWR20 | ACC70 | PP20 | ||
| The foe is attacked with exhaust gases. It may also poison the foe. | ||||||
| RoarLevel: 7Roar | normal | PWR0 | ACC100 | PP20 | ||
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| SnarlLevel: 10Snarl | dark | PWR55 | ACC95 | PP15 | ||
| The user barks menacingly. It also lowers the foe's Sp. Atk. | ||||||
| Flame ChargeLevel: 13Flame Charge | fire | PWR50 | ACC100 | PP20 | ||
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| Odor SleuthLevel: 15Odor Sleuth | normal | PWR0 | ACC0 | PP40 | ||
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| BiteLevel: 17Bite | dark | PWR60 | ACC100 | PP25 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| TauntLevel: 20Taunt | dark | PWR0 | ACC100 | PP20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| ThiefLevel: 23Thief | dark | PWR60 | ACC100 | PP25 | ||
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Fire FangLevel: 27Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Thunder FangLevel: 27Thunder Fang | electric | PWR65 | ACC95 | PP15 | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | ||||||
| MoonlightLevel: 31Moonlight | fairy | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| CrunchLevel: 35Crunch | dark | PWR80 | ACC100 | PP15 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| EmbargoLevel: 39Embargo | dark | PWR0 | ACC100 | PP15 | ||
| Prevents the target using any items for five turns. | ||||||
| FlamethrowerLevel: 43Flamethrower | fire | PWR95 | ACC100 | PP15 | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Dark PulseLevel: 48Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| The user releases a horrible aura that may also make the foe flinch. | ||||||
| Nasty PlotLevel: 53Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | ||||||
| Sludge BombLevel: 57Sludge Bomb | poison | PWR90 | ACC100 | PP10 | ||
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Foul PlayLevel: 61Foul Play | dark | PWR95 | ACC100 | PP15 | ||
| An under-handed attack that uses the foes Attack power against them. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Beat UpBeat Up | dark | PWR20 | ACC100 | PP10 | |
| All party Pokémon join in the attack. The more allies, the more damage. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| A retaliation move that counters any physical hit with double the damage. | |||||
| FeintFeint | normal | PWR50 | ACC100 | PP10 | |
| An attack that hits a protected target. This also lifts the protection. | |||||
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||
| Fire SpinFire Spin | fire | PWR35 | ACC85 | PP15 | |
| The foe is trapped in an intense spiral of fire that rages two to five turns. | |||||
| Nasty PlotNasty Plot | dark | PWR0 | ACC0 | PP20 | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||
| PunishmentPunishment | dark | PWR0 | ACC100 | PP5 | |
| The more the foe has raised its stats, the greater the move's power. | |||||
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| An attack move that works especially well on a foe that is switching out. | |||||
| RageRage | normal | PWR20 | ACC100 | PP20 | |
| An attack that becomes stronger each time the user is hit in battle. | |||||
| ReversalReversal | fighting | PWR1 | ACC100 | PP15 | |
| An all-out attack that becomes more powerful the less HP the user has. | |||||
| SpiteSpite | ghost | PWR0 | ACC100 | PP10 | |
| A move that cuts 2 to 5 PP from the move last used by the foe. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM42TM42 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| OverheatOverheat | fire | PWR140 | ACC90 | PP5 | TM48TM48 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Heat Wave(Cinnabar Island)Heat Wave | fire | PWR100 | ACC90 | PP10 | TutorTutor | ||
| The user exhales a heated breath to attack. It may also inflict a burn. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | TutorTutor | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||||
| Pain Split(Sprout Tower)Pain Split | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user adds its HP to the foe's HP, then equally shares the total HP. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Nasty Plot(Goldenrod Dept., Route 10)Nasty Plot | dark | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Thunder Fang(Battle Tower, Ecruteak City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||||
| Fire Fang(Battle Tower, Ecruteak City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Dark Pulse(Battle Tower, Victory Road)Dark Pulse | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user releases a horrible aura that may also make the foe flinch. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Flare Blitz(Blackthorn City, Cinnabar Island)Flare Blitz | fire | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A fiery tackle that may leave the foe burned. It also hurts the user a little. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
| Psychic Fangs(Blackthorn City)Psychic Fangs | psychic | PWR85 | ACC100 | PP10 | TutorTutor | ||
| The user bites the target, breaking any barrier with its psychic capabilities. | |||||||
| Charm(Goldenrod Dept.)Charm | fairy | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Houndour. Use these types to counter it effectively.
Resistances & Immunities
Types that Houndour resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Houndour, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Houndour differs across the games we cover →
houndour in 8 gamesdarkfireSame typing and stats as this game
houndour in Red++darkfireSp. Def 80 +30