Accent Image to accompany hero

Octilleryin Pokémon Johto Legends

watersteel

Pokédex Entry

Jet Pokémon

Its instinct is to bury itself in holes. It often steals the nesting holes of others to sleep in them.

Octillery in Pokémon Johto Legends

Octillery is #224 in the Pokédex for Pokémon Johto Legends. This page covers its water/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterSteel
Dex
#343 Regional Dex · #224 National
Abilities
Suction Cups(Primary)

Cannot be forced from battle.

Sniper(Secondary)

Powers up critical hits.

Moody(Hidden)

Raises a stat and drops one.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
164
EV Yield
None
Wild Held Items
None
Weak To
electric ×2fighting ×2ground ×2
Resists
normal ×0.5water ×0.5ice ×0.25flying ×0.5psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.25fairy ×0.5
Immune To
poison

How to Obtain

Octillery has no wild encounters recorded in this game. Evolve remoraid to get one.

Level Up Moves (14)

OctazookaLevel: 1water
PWR65ACC85PP10
An attack that may reduce accuracy.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first with jet propulsion.
Lock OnLevel: 6normal
PWR0ACC100PP5
Ensures the next attack will hit.
PsybeamLevel: 10psychic
PWR65ACC100PP20
An attack that may confuse the foe.
Aurora BeamLevel: 14ice
PWR65ACC100PP20
An attack that may lower Attack.
BubblebeamLevel: 18water
PWR65ACC100PP20
An attack that may lower Speed.
Focus EnergyLevel: 22normal
PWR0ACC100PP30
Raises the critical hit ratio.
Water PulseLevel: 26water
PWR60ACC100PP20
Can confuse with pulse of water.
Bullet SeedLevel: 30grass
PWR25ACC100PP30
Shoots 2-5 seeds at the foe
Ice BeamLevel: 36ice
PWR90ACC100PP10
An attack that may freeze the foe.
Hydro PumpLevel: 42water
PWR110ACC80PP5
A powerful watertype attack.
Flash CannonLevel: 48steel
PWR80ACC100PP10
Cannon of light. Lowers Spcl.Def.
Gunk ShotLevel: 54poison
PWR120ACC80PP5
Filthy garbage that can poison.
Hyper BeamLevel: 58normal
PWR150ACC90PP5
1st turn: Attack 2nd turn: Rest

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Octillery cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Signal BeamLevel: 30(Remoraid · Level 30)bug
PWR75ACC100PP15
Beam that can can cause confusion.
RecoverLevel: 50(Remoraid · Level 50)normal
PWR0ACC100PP10
Restores HP by 1/2 the max HP.

Egg Moves (11)

Aurora Beamice
PWR65ACC100PP20
An attack that may lower Attack.
Octazookawater
PWR65ACC85PP10
An attack that may reduce accuracy.
Supersonicnormal
PWR0ACC55PP20
Sound waves that cause confusion.
Hazeice
PWR0ACC100PP30
Eliminates all stat changes.
Screechnormal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
Acid Spraypoison
PWR40ACC100PP20
Acid that harshly lowers Spcl.Def.
Flailnormal
PWR1ACC100PP15
Stronger if the user's HP is low.
Mud Shotground
PWR55ACC95PP15
Hurls mud and lowers Speed.
Rock Blastrock
PWR25ACC90PP10
Hurls rocks at foe 2-5 times.
Snorenormal
PWR50ACC100PP15
An attack useable only while asleep.
Water Pulsewater
PWR60ACC100PP20
Can confuse with pulse of water.

TM/HM Moves (29)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Summons hail for 5 turns.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Flash Cannonsteel
PWR80ACC100PP10TM42
Cannon of light. Lowers Spcl.Def.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Surfwater
PWR90ACC100PP15TM49
A strong watertype attack.
Waterfallwater
PWR80ACC100PP15TM53
An aquatic charge attack.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Icy Windice
PWR55ACC95PP15TM61
An icy attack that lowers Speed.
Dark Pulsedark
PWR80ACC100PP15TM63
Unleash dark energy, causes flinch.
Dragon Pulsedragon
PWR85ACC100PP15TM64
Blasts foe with powerful wave.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (2)

Steel Slicesteel
PWR80ACC80PP5Tutor
Can lower all foe's stats.
Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.

Type Summary

3
Weaknesses
10
Resistances
1
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Octillery. Use these types to counter it effectively.

Resistances & Immunities

Types that Octillery resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Octillery differs across the games we cover →

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