Accent Image to accompany hero

Pikachuin Pokémon Johto Legends

electric

Pokédex Entry

Mouse Pokémon

When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.

Pikachu in Pokémon Johto Legends

Pikachu is #25 in the Pokédex for Pokémon Johto Legends. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Electric
Dex
#181 Regional Dex · #025 National
Abilities
Static(Primary)

Contact move cause paralysis.

Lightning Rod(Secondary)

Electric moves increase Sp.Atk.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground, fairy
Hatch Rate
Faster (10 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
82
EV Yield
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

Evolution Chain

Base form
Level up Pichu with high friendship
Use Thunder Stone on Pikachu
Use Shiny Stone on Pikachu

How to Obtain

Pikachu appears common in Power Plant, in Route 2 (rare), and in Viridian Forest (very rare). Wild ones range from level 63 to 68. You can also receive one as a gift in Masters House 1F at level five. You can also get one in an in-game trade in Cianwood City: Forest trades Pooka for a Phanpy.

LocationLevelMethodFormHeld ItemPrerequisite
Masters House 1FLv. 5gift-Oran Berry-
Cianwood City-trade--Trade: Phanpy to Forest (Pooka)

Wild Encounters (3)

Level Up Moves (18)

ThundershockLevel: 1electric
PWR40ACC100PP30
An attack that may cause paralysis.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Lowers the foe's Defense.
GrowlLevel: 5normal
PWR0ACC100PP40
Reduces the foe's Attack.
CharmLevel: 7fairy
PWR0ACC100PP20
Harshly lowers the foe's Attack.
Quick AttackLevel: 10normal
PWR40ACC100PP30
Lets the user get in the first hit.
SparkLevel: 13electric
PWR65ACC100PP20
An attack that may cause paralysis.
Thunder WaveLevel: 18electric
PWR0ACC100PP20
A move that may cause paralysis.
Sweet KissLevel: 21fairy
PWR0ACC75PP10
A move that causes confusion.
Double TeamLevel: 23normal
PWR0ACC100PP15
Heightens evasiveness.
NuzzleLevel: 26electric
PWR20ACC100PP20
Nuzzles foe to always paralyze.
DischargeLevel: 29electric
PWR80ACC100PP15
Flare of electricity, can paralyze.
ThunderboltLevel: 34electric
PWR90ACC100PP15
An attack that may cause paralysis.
SlamLevel: 37normal
PWR80ACC75PP20
Slams the foe with a tail, vine, etc.
Wild ChargeLevel: 42electric
PWR90ACC100PP15
Electric tackle, hurts the user.
AgilityLevel: 45psychic
PWR0ACC100PP30
Sharply increases the user's Speed.
ThunderLevel: 50electric
PWR110ACC70PP10
An attack that may cause paralysis.
Light ScreenLevel: 53psychic
PWR0ACC100PP30
Ups Spcl.Def with a wall of light.
Volt TackleLevel: 58electric
PWR120ACC100PP15
Dangerous tackle that hurts user.

Egg Moves (9)

Reversalfighting
PWR1ACC100PP15
Stronger if the user's HP is low.
Presentnormal
PWR1ACC90PP15
A bomb that may restore HP.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Doubleslapfairy
PWR15ACC85PP10
Repeatedly slaps 2-5 times.
Disarm Voicefairy
PWR40ACC100PP15
Shrill shriek that never misses.
Endurenormal
PWR0ACC100PP10
Always leaves at least 1HP.
Volt Tackleelectric
PWR120ACC100PP15
Dangerous tackle that hurts user.
Echoed Voicenormal
PWR40ACC100PP15
Successive hits raise power.
Fake Outnormal
PWR40ACC100PP10
Foe flinches if used first turn.

TM/HM Moves (23)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Wild Chargeelectric
PWR90ACC100PP15TM09
Electric tackle, hurts the user.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Surfwater
PWR90ACC100PP15TM49
A strong watertype attack.
Nasty Plotdark
PWR0ACC100PP20TM55
Sharply raises the user's Spcl.Atk.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.

Move Tutor Moves (4)

Thunder Fangelectric
PWR65ACC95PP15Tutor
Stunning jaws, flinch or paralyze.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Volt Switchelectric
PWR70ACC100PP20Tutor
After attacking, user switches out.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Pikachu. Use these types to counter it effectively.

Resistances & Immunities

Types that Pikachu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Pikachu differs across the games we cover →

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