Magnemitein Pokémon Johto Legends
Pokédex Entry
Magnet Pokémon
The electricity emitted by the units on each side of its body cause it to become a strong magnet.
Magnemite in Pokémon Johto Legends
Magnemite is #81 in the Pokédex for Pokémon Johto Legends. This page covers its electric/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.
Prevents 1-hit KO moves.
Traps Steel type Pokémon.
Boosts power if user moves last.
Evolution Chain
Wild Encounters (2)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SupersonicLevel: 1Supersonic | normal | 0 | 55 | 20 | ||
| Sound waves that cause confusion. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| ThundershockLevel: 5Thundershock | electric | 40 | 100 | 30 | ||
| An attack that may cause paralysis. | ||||||
| Mirror ShotLevel: 7Mirror Shot | steel | 65 | 85 | 10 | ||
| Flash of energy. Lowers accuracy. | ||||||
| Thunder WaveLevel: 11Thunder Wave | electric | 0 | 100 | 20 | ||
| A move that may cause paralysis. | ||||||
| Light ScreenLevel: 13Light Screen | psychic | 0 | 100 | 30 | ||
| Ups Spcl.Def with a wall of light. | ||||||
| SonicboomLevel: 17Sonicboom | normal | 20 | 90 | 20 | ||
| Always inflicts 20HP damage. | ||||||
| SparkLevel: 19Spark | electric | 65 | 100 | 20 | ||
| An attack that may cause paralysis. | ||||||
| Steel SliceLevel: 23Steel Slice | steel | 80 | 80 | 5 | ||
| Can lower all foe's stats. | ||||||
| Metal SoundLevel: 25Metal Sound | steel | 0 | 85 | 40 | ||
| Harsh sound that lowers Splc.Def. | ||||||
| DischargeLevel: 29Discharge | electric | 80 | 100 | 15 | ||
| Flare of electricity, can paralyze. | ||||||
| Flash CannonLevel: 31Flash Cannon | steel | 80 | 100 | 10 | ||
| Cannon of light. Lowers Spcl.Def. | ||||||
| ScreechLevel: 35Screech | normal | 0 | 85 | 40 | ||
| Harshly reduces the foe's Defense. | ||||||
| ThunderboltLevel: 37Thunderbolt | electric | 90 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| Lock OnLevel: 41Lock On | normal | 0 | 100 | 5 | ||
| Ensures the next attack will hit. | ||||||
| Rain DanceLevel: 43Rain Dance | water | 0 | 90 | 5 | ||
| Boosts water-type moves for 5 turns. | ||||||
| Gyro BallLevel: 47Gyro Ball | steel | 1 | 100 | 5 | ||
| User spins and deals damage. | ||||||
| Zap CannonLevel: 49Zap Cannon | electric | 120 | 50 | 5 | ||
| An attack that always paralyzes. | ||||||
| ThunderLevel: 51Thunder | electric | 110 | 70 | 10 | ||
| An attack that may cause paralysis. |
TM/HM Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM09TM09 | |
| Electric tackle, hurts the user. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM12TM12 | |
| User emits a powerful flash. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM42TM42 | |
| Cannon of light. Lowers Spcl.Def. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. |
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Steel SliceSteel Slice | steel | 80 | 80 | 5 | TutorTutor | |
| Can lower all foe's stats. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TutorTutor | |
| After attacking, user switches out. |
Type Summary
Weaknesses
Types that deal increased damage to Magnemite. Use these types to counter it effectively.
Resistances & Immunities
Types that Magnemite resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Magnemite, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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