Accent Image to accompany hero

Electivirein Pokémon Johto Legends

electricfighting

Pokédex Entry

Thunderbolt Pokémon

It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

Electivire in Pokémon Johto Legends

Electivire is #466 in the Pokédex for Pokémon Johto Legends. This page covers its electric/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
ElectricFighting
Dex
#111 Regional Dex · #466 National
Abilities
Motor Drive(Primary)

Electric moves raise Speed.

Iron Fist(Secondary)

Increase power of punching moves.

Growth Rate
Medium Fast
Gender Ratio
75% Male, 25% Female
Egg Groups
humanshape
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
199
EV Yield
None
Wild Held Items
None
Weak To
ground ×2psychic ×2fairy ×2
Resists
electric ×0.5bug ×0.5rock ×0.5dark ×0.5steel ×0.5

How to Obtain

Look for Electivire in Power Plant (very rare), and in Route 10 North (very rare). Wild ones range from level 68 to 70.

Wild Encounters (2)

Level Up Moves (18)

Cross ChopLevel: 1fighting
100805
Has a high critical hit ratio.
Quick AttackLevel: 1normal
4010030
Lets the user get in the first hit.
LeerLevel: 1normal
010030
Reduces the foe's Defense.
ThundershockLevel: 1electric
4010030
An attack that may cause paralysis.
Low KickLevel: 8fighting
110020
Damage depends on target's weight.
SwiftLevel: 12normal
6010020
An attack that never misses.
SparkLevel: 15electric
6510020
An attack that may cause paralysis.
Thunder WaveLevel: 19electric
010020
A move that may cause paralysis.
Charge BeamLevel: 22electric
509010
Most likely will raise Spcl.Atk.
Light ScreenLevel: 26psychic
010030
Ups Spcl.Def with a wall of light.
ThunderpunchLevel: 29electric
7510015
An electric punch. It may paralyze.
Cross ChopLevel: 30fighting
100805
Has a high critical hit ratio.
DischargeLevel: 36electric
8010015
Flare of electricity, can paralyze.
ScreechLevel: 42normal
08540
Harshly reduces the foe's Defense.
ThunderboltLevel: 49electric
9010015
An attack that may cause paralysis.
Volt TackleLevel: 55electric
12010015
Dangerous tackle that hurts user.
Giga ImpactLevel: 62normal
150905
1st turn: Attack 2nd turn: Rest
Close CombatLevel: 65fighting
1201005
Lowers user's Def and Spcl.Def.

Egg Moves (5)

Karate Chopfighting
5010025
Has a high critical hit ratio.
Barrierpsychic
010020
Sharply increases user's Defense.
Rolling Kickfighting
608515
A fast, spinning kick.
Meditatepsychic
010040
Raises the user's Attack.
Cross Chopfighting
100805
Has a high critical hit ratio.

TM/HM Moves (28)

Dynamicpunchfighting
100505TM01
An attack that always confuses.
Toxicpoison
09010TM06
A poison move with increasing damage.
Bulk Upfighting
010020TM08
Boosts Attack and Defense.
Wild Chargeelectric
9010015TM09
Electric tackle, hurts the user.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
010030TM16
Ups Spcl.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Bulldozeground
6010020TM21
Runs foe over and lowers its Speed.
Iron Tailsteel
1007515TM23
An attack that may reduce Defense.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
brickbreaknormal
000TM31
Double Teamnormal
010015TM32
Heightens evasiveness.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Rock Tombrock
609515TM39
Lowers Speed by piling rocks.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
759010TM43
An attack that may cause flinching.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Focus Blastfighting
120705TM51
Spcl.Def can be lowered.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Poweruppunchfighting
4010020TM58
Will always raise user's Attack.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (7)

Thunder Fangelectric
659515Tutor
Stunning jaws, flinch or paralyze.
Fire Punchfire
7510015Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
7510015Tutor
An electric punch. It may paralyze.
Ice Punchice
7510015Tutor
An icy punch. May cause freezing.
Pixie Punchfairy
7510015Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
7510010Tutor
Punch that heals the user.
Volt Switchelectric
7010020Tutor
After attacking, user switches out.

Type Summary

3
Weaknesses
5
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Electivire. Use these types to counter it effectively.

Resistances & Immunities

Types that Electivire resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Related tools
Use ← → arrow keys to navigate