Electivirein Pokémon Johto Legends
Pokédex Entry
Thunderbolt Pokémon
It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Electivire in Pokémon Johto Legends
Electivire is #466 in the Pokédex for Pokémon Johto Legends. This page covers its electric/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Electric moves raise Speed.
Increase power of punching moves.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Cross ChopLevel: 1Cross Chop | fighting | 100 | 80 | 5 | ||
| Has a high critical hit ratio. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | 40 | 100 | 30 | ||
| Lets the user get in the first hit. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Reduces the foe's Defense. | ||||||
| ThundershockLevel: 1Thundershock | electric | 40 | 100 | 30 | ||
| An attack that may cause paralysis. | ||||||
| Low KickLevel: 8Low Kick | fighting | 1 | 100 | 20 | ||
| Damage depends on target's weight. | ||||||
| SwiftLevel: 12Swift | normal | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| SparkLevel: 15Spark | electric | 65 | 100 | 20 | ||
| An attack that may cause paralysis. | ||||||
| Thunder WaveLevel: 19Thunder Wave | electric | 0 | 100 | 20 | ||
| A move that may cause paralysis. | ||||||
| Charge BeamLevel: 22Charge Beam | electric | 50 | 90 | 10 | ||
| Most likely will raise Spcl.Atk. | ||||||
| Light ScreenLevel: 26Light Screen | psychic | 0 | 100 | 30 | ||
| Ups Spcl.Def with a wall of light. | ||||||
| ThunderpunchLevel: 29Thunderpunch | electric | 75 | 100 | 15 | ||
| An electric punch. It may paralyze. | ||||||
| Cross ChopLevel: 30Cross Chop | fighting | 100 | 80 | 5 | ||
| Has a high critical hit ratio. | ||||||
| DischargeLevel: 36Discharge | electric | 80 | 100 | 15 | ||
| Flare of electricity, can paralyze. | ||||||
| ScreechLevel: 42Screech | normal | 0 | 85 | 40 | ||
| Harshly reduces the foe's Defense. | ||||||
| ThunderboltLevel: 49Thunderbolt | electric | 90 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| Volt TackleLevel: 55Volt Tackle | electric | 120 | 100 | 15 | ||
| Dangerous tackle that hurts user. | ||||||
| Giga ImpactLevel: 62Giga Impact | normal | 150 | 90 | 5 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
| Close CombatLevel: 65Close Combat | fighting | 120 | 100 | 5 | ||
| Lowers user's Def and Spcl.Def. |
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Karate ChopKarate Chop | fighting | 50 | 100 | 25 | |
| Has a high critical hit ratio. | |||||
| BarrierBarrier | psychic | 0 | 100 | 20 | |
| Sharply increases user's Defense. | |||||
| Rolling KickRolling Kick | fighting | 60 | 85 | 15 | |
| A fast, spinning kick. | |||||
| MeditateMeditate | psychic | 0 | 100 | 40 | |
| Raises the user's Attack. | |||||
| Cross ChopCross Chop | fighting | 100 | 80 | 5 | |
| Has a high critical hit ratio. |
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 100 | 20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM09TM09 | |
| Electric tackle, hurts the user. | ||||||
| The power varies with the Pokémon. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM51TM51 | |
| Spcl.Def can be lowered. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (7)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| Stunning jaws, flinch or paralyze. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| An electric punch. It may paralyze. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Pixie PunchPixie Punch | fairy | 75 | 100 | 15 | TutorTutor | |
| Enchanted punch, can make sleep. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| Punch that heals the user. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TutorTutor | |
| After attacking, user switches out. |
Type Summary
Weaknesses
Types that deal increased damage to Electivire. Use these types to counter it effectively.
Resistances & Immunities
Types that Electivire resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Electivire, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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