Chinchouin Pokémon Johto Legends
Pokédex Entry
Angler Pokémon
Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Chinchou in Pokémon Johto Legends
Chinchou is #170 in the Pokédex for Pokémon Johto Legends. This page covers its water/electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Electric type moves restore HP.
Prevents accuracy from lowering.
Water type moves restore HP.
Evolution Chain
How to Obtain
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BubbleLevel: 1Bubble | water | 40 | 100 | 30 | ||
| An attack that may reduce Speed. | ||||||
| SupersonicLevel: 1Supersonic | normal | 0 | 55 | 20 | ||
| Sound waves that cause confusion. | ||||||
| Thunder WaveLevel: 6Thunder Wave | electric | 0 | 100 | 20 | ||
| A move that may cause paralysis. | ||||||
| Water GunLevel: 12Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack. | ||||||
| Confuse RayLevel: 17Confuse Ray | ghost | 0 | 100 | 10 | ||
| A move that causes confusion. | ||||||
| BubblebeamLevel: 20Bubblebeam | water | 65 | 100 | 20 | ||
| An attack that may lower Speed. | ||||||
| Charge BeamLevel: 23Charge Beam | electric | 50 | 90 | 10 | ||
| Most likely will raise Spcl.Atk. | ||||||
| Signal BeamLevel: 28Signal Beam | bug | 75 | 100 | 15 | ||
| Beam that can can cause confusion. | ||||||
| FlailLevel: 31Flail | normal | 1 | 100 | 15 | ||
| Stronger if the user's HP is low. | ||||||
| DischargeLevel: 34Discharge | electric | 80 | 100 | 15 | ||
| Flare of electricity, can paralyze. | ||||||
| Take DownLevel: 39Take Down | normal | 90 | 85 | 20 | ||
| A tackle that also hurts the user. | ||||||
| Aqua RingLevel: 42Aqua Ring | water | 0 | 100 | 20 | ||
| Restores HP each turn. | ||||||
| Hydro PumpLevel: 45Hydro Pump | water | 110 | 80 | 5 | ||
| A powerful watertype attack. | ||||||
| AmnesiaLevel: 47Amnesia | psychic | 0 | 100 | 20 | ||
| Sharply raises the user's Spcl.Def. | ||||||
| ThunderLevel: 50Thunder | electric | 110 | 70 | 10 | ||
| An attack that may cause paralysis. |
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | 1 | 100 | 15 | |
| Stronger if the user's HP is low. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Sound waves that cause confusion. | |||||
| ScreechScreech | normal | 0 | 85 | 40 | |
| Harshly reduces the foe's Defense. | |||||
| AgilityAgility | psychic | 0 | 100 | 30 | |
| Sharply increases the user's Speed. | |||||
| PsybeamPsybeam | psychic | 65 | 100 | 20 | |
| An attack that may confuse the foe. | |||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | |
| Can confuse with pulse of water. |
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Summons hail for 5 turns. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM09TM09 | |
| Electric tackle, hurts the user. | ||||||
| The power varies with the Pokémon. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM12TM12 | |
| User emits a powerful flash. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM42TM42 | |
| Cannon of light. Lowers Spcl.Def. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| SurfSurf | water | 90 | 100 | 15 | TM49TM49 | |
| A strong watertype attack. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | TM53TM53 | |
| An aquatic charge attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. |
Move Tutor Moves (1)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TutorTutor | |
| After attacking, user switches out. |
Type Summary
Weaknesses
Types that deal increased damage to Chinchou. Use these types to counter it effectively.
Resistances & Immunities
Types that Chinchou resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Chinchou, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.