Magnetonin Pokémon Johto Legends
Pokédex Entry
Magnet Pokémon
When many Magneton gather together, the resulting magnetic storm disrupts radio waves.
Magneton in Pokémon Johto Legends
Magneton is #82 in the Pokédex for Pokémon Johto Legends. This page covers its electric/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.
Prevents 1-hit KO moves.
Traps Steel type Pokémon.
Boosts power if user moves last.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Tri AttackLevel: 1Tri Attack | normal | 80 | 100 | 10 | ||
| Fires three kinds of beams at once. | ||||||
| SupersonicLevel: 1Supersonic | normal | 0 | 55 | 20 | ||
| Sound waves that cause confusion. | ||||||
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| ThundershockLevel: 5Thundershock | electric | 40 | 100 | 30 | ||
| An attack that may cause paralysis. | ||||||
| Mirror ShotLevel: 7Mirror Shot | steel | 65 | 85 | 10 | ||
| Flash of energy. Lowers accuracy. | ||||||
| Thunder WaveLevel: 11Thunder Wave | electric | 0 | 100 | 20 | ||
| A move that may cause paralysis. | ||||||
| Light ScreenLevel: 13Light Screen | psychic | 0 | 100 | 30 | ||
| Ups Spcl.Def with a wall of light. | ||||||
| SonicboomLevel: 17Sonicboom | normal | 20 | 90 | 20 | ||
| Always inflicts 20HP damage. | ||||||
| SparkLevel: 19Spark | electric | 65 | 100 | 20 | ||
| An attack that may cause paralysis. | ||||||
| Steel SliceLevel: 23Steel Slice | steel | 80 | 80 | 5 | ||
| Can lower all foe's stats. | ||||||
| Metal SoundLevel: 25Metal Sound | steel | 0 | 85 | 40 | ||
| Harsh sound that lowers Splc.Def. | ||||||
| DischargeLevel: 29Discharge | electric | 80 | 100 | 15 | ||
| Flare of electricity, can paralyze. | ||||||
| Flash CannonLevel: 33Flash Cannon | steel | 80 | 100 | 10 | ||
| Cannon of light. Lowers Spcl.Def. | ||||||
| ScreechLevel: 39Screech | normal | 0 | 85 | 40 | ||
| Harshly reduces the foe's Defense. | ||||||
| ThunderboltLevel: 43Thunderbolt | electric | 90 | 100 | 15 | ||
| An attack that may cause paralysis. | ||||||
| Lock OnLevel: 49Lock On | normal | 0 | 100 | 5 | ||
| Ensures the next attack will hit. | ||||||
| Rain DanceLevel: 53Rain Dance | water | 0 | 90 | 5 | ||
| Boosts water-type moves for 5 turns. | ||||||
| Gyro BallLevel: 59Gyro Ball | steel | 1 | 100 | 5 | ||
| User spins and deals damage. | ||||||
| Zap CannonLevel: 63Zap Cannon | electric | 120 | 50 | 5 | ||
| An attack that always paralyzes. | ||||||
| ThunderLevel: 67Thunder | electric | 110 | 70 | 10 | ||
| An attack that may cause paralysis. |
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM09TM09 | |
| Electric tackle, hurts the user. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM12TM12 | |
| User emits a powerful flash. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| SandstormSandstorm | rock | 0 | 100 | 10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM42TM42 | |
| Cannon of light. Lowers Spcl.Def. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Steel SliceSteel Slice | steel | 80 | 80 | 5 | TutorTutor | |
| Can lower all foe's stats. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TutorTutor | |
| After attacking, user switches out. |
Type Summary
Weaknesses
Types that deal increased damage to Magneton. Use these types to counter it effectively.
Resistances & Immunities
Types that Magneton resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Magneton, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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