Mantinein Pokémon Johto Legends
Pokédex Entry
Kite Pokémon
It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.
Mantine in Pokémon Johto Legends
Mantine is #226 in the Pokédex for Pokémon Johto Legends. This page covers its water/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.
Increases Speed in rain.
Water type moves restore HP.
Prevents the burn status.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| BubbleLevel: 1Bubble | water | 40 | 100 | 30 | ||
| An attack that may reduce Speed. | ||||||
| SupersonicLevel: 3Supersonic | normal | 0 | 55 | 20 | ||
| Sound waves that cause confusion. | ||||||
| BubblebeamLevel: 7Bubblebeam | water | 65 | 100 | 20 | ||
| An attack that may lower Speed. | ||||||
| Confuse RayLevel: 11Confuse Ray | ghost | 0 | 100 | 10 | ||
| A move that causes confusion. | ||||||
| Wing AttackLevel: 14Wing Attack | flying | 60 | 100 | 35 | ||
| Strikes the target with wings. | ||||||
| HeadbuttLevel: 16Headbutt | normal | 70 | 100 | 15 | ||
| An attack that may make foe flinch. | ||||||
| Water PulseLevel: 19Water Pulse | water | 60 | 100 | 20 | ||
| Can confuse with pulse of water. | ||||||
| ProtectLevel: 23Protect | normal | 0 | 100 | 10 | ||
| Foils attack that turn. It may fail. | ||||||
| Take DownLevel: 27Take Down | normal | 90 | 85 | 20 | ||
| A tackle that also hurts the user. | ||||||
| AgilityLevel: 32Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's Speed. | ||||||
| Air SlashLevel: 36Air Slash | flying | 75 | 95 | 15 | ||
| Slice of air that causes flinching. | ||||||
| Aqua RingLevel: 39Aqua Ring | water | 0 | 100 | 20 | ||
| Restores HP each turn. | ||||||
| BounceLevel: 46Bounce | flying | 100 | 85 | 5 | ||
| Bouncing attack, may paralyze. | ||||||
| Hydro PumpLevel: 49Hydro Pump | water | 110 | 80 | 5 | ||
| A powerful watertype attack. | ||||||
| Rain DanceLevel: 52Rain Dance | water | 0 | 90 | 5 | ||
| Boosts water-type moves for 5 turns. | ||||||
| HurricaneLevel: 55Hurricane | flying | 110 | 70 | 10 | ||
| May confuse, doesn't miss in rain. |
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| TwisterTwister | dragon | 60 | 100 | 20 | |
| Whips up a tornado to attack. | |||||
| Hydro PumpHydro Pump | water | 110 | 80 | 5 | |
| A powerful watertype attack. | |||||
| HazeHaze | ice | 0 | 100 | 30 | |
| Eliminates all stat changes. | |||||
| SlamSlam | normal | 80 | 75 | 20 | |
| Slams the foe with a tail, vine, etc. | |||||
| AmnesiaAmnesia | psychic | 0 | 100 | 20 | |
| Sharply raises the user's Spcl.Def. | |||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | |
| Counters a Spcl. Atk move double. | |||||
| Signal BeamSignal Beam | bug | 75 | 100 | 15 | |
| Beam that can can cause confusion. |
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Summons hail for 5 turns. | ||||||
| The power varies with the Pokémon. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM34TM34 | |
| More power when user has no item. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| SurfSurf | water | 90 | 100 | 15 | TM49TM49 | |
| A strong watertype attack. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | TM53TM53 | |
| An aquatic charge attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Type Summary
Weaknesses
Types that deal increased damage to Mantine. Use these types to counter it effectively.
Resistances & Immunities
Types that Mantine resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Mantine, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.