Mantinein Pokémon Crystal Advance Redux
Pokédex Entry
Kite Pokémon
Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
Mantine in Pokémon Crystal Advance Redux
Mantine is #226 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its water/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Raises Speed by 1 stage in Rain.
Restores HP by 1/4 when hit by Water.
How to Obtain
Wild Encounters (4)
Evolution Moves (1)
Moves learned upon evolving into Mantine.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | |
| A nimble attack that does double damage if the user has no held item. | |||||
Level Up Moves (25)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Bullet SeedLevel: 1Bullet Seed | grass | PWR25 | ACC100 | PP30 | ||
| The user shoots seeds at the foe. Two to five seeds are shot at once. | ||||||
| PsybeamLevel: 1Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| A peculiar ray is shot at the foe. It may leave the foe confused. | ||||||
| WhirlpoolLevel: 1Whirlpool | water | PWR35 | ACC85 | PP15 | ||
| The foe is trapped in a fast, vicious whirlpool for two to five turns. | ||||||
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack in which the user charges, full body, into the foe. | ||||||
| BubbleLevel: 1Bubble | water | PWR30 | ACC100 | PP30 | ||
| A spray of bubbles hits the foe. It may lower the foe's Speed stat. | ||||||
| SupersonicLevel: 3Supersonic | normal | PWR0 | ACC55 | PP20 | ||
| The user generates odd sound waves. It may confuse the foe. | ||||||
| Water GunLevel: 5Water Gun | water | PWR40 | ACC100 | PP25 | ||
| The foe is struck with a lot of water expelled forcibly from the mouth. | ||||||
| GustLevel: 7Gust | flying | PWR40 | ACC100 | PP35 | ||
| Strikes the foe with a gust of wind whipped up by wings. | ||||||
| TwisterLevel: 10Twister | dragon | PWR40 | ACC100 | PP20 | ||
| A vicious twister attacks the foe. It may make the foe flinch. | ||||||
| HeadbuttLevel: 13Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| AgilityLevel: 16Agility | psychic | PWR0 | ACC0 | PP30 | ||
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| BubblebeamLevel: 19Bubblebeam | water | PWR65 | ACC100 | PP20 | ||
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| Wing AttackLevel: 22Wing Attack | flying | PWR60 | ACC100 | PP35 | ||
| The foe is struck with large, imposing wings spread wide. | ||||||
| RoostLevel: 25Roost | flying | PWR0 | ACC0 | PP10 | ||
| The user lands and rests its body. It restores half of the user's max HP. | ||||||
| Water PulseLevel: 28Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| Take DownLevel: 31Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless, full- body charge attack that also hurts the user a little. | ||||||
| Air SlashLevel: 34Air Slash | flying | PWR75 | ACC95 | PP20 | ||
| The foe is sliced by a blade of air. It may also make the foe flinch. | ||||||
| Confuse RayLevel: 37Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| The foe is exposed to a sinister ray that triggers confusion. | ||||||
| BounceLevel: 40Bounce | flying | PWR85 | ACC85 | PP5 | ||
| The user bounces on the foe on the 2nd turn. It may paralyze the foe. | ||||||
| DiveLevel: 43Dive | water | PWR80 | ACC100 | PP10 | ||
| The user dives underwater on the first turn and strikes next turn. | ||||||
| Aqua RingLevel: 46Aqua Ring | water | PWR0 | ACC0 | PP20 | ||
| Envelops itself in a veil made of water. It regains some HP every turn. | ||||||
| Double-EdgeLevel: 49Double-Edge | normal | PWR120 | ACC100 | PP15 | ||
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Hydro PumpLevel: 53Hydro Pump | water | PWR120 | ACC80 | PP5 | ||
| A high volume of water is blasted at the foe under great pressure. | ||||||
| Ice BeamLevel: 58Ice Beam | ice | PWR95 | ACC100 | PP10 | ||
| The foe is struck with an icy beam. It may leave the foe frostbitten. | ||||||
| HurricaneLevel: 62Hurricane | flying | PWR120 | ACC70 | PP10 | ||
| The foe is caught in a fierce wind. It may also confuse the foe. | ||||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| BlizzardBlizzard | ice | PWR120 | ACC70 | PP5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may leave the foe frostbitten. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| SnowscapeSnowscape | ice | PWR0 | ACC0 | PP10 | TM16TM16 | |
| A snowstorm lasting five turns damages all Pokémon except the Ice-type. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP10 | TM31TM31 | |
| The user lands and rests its body. It restores half of the user's max HP. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM33TM33 | |
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Freezy FrostFreezy Frost | ice | PWR0 | ACC85 | PP15 | TM50TM50 | |
| A Chilling blast that will cause foes to become frostbitten. | ||||||
| SurfSurf | water | PWR95 | ACC100 | PP15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| WhirlpoolWhirlpool | water | PWR35 | ACC85 | PP15 | HM07HM07 | |
| The foe is trapped in a fast, vicious whirlpool for two to five turns. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM08HM08 | |
| Charges the target with speed to climb Waterfalls. Might make the foe Flinch. | ||||||
Move Tutor Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Ice Beam(Celadon City)Ice Beam | ice | PWR95 | ACC100 | PP10 | TutorTutor | ||
| The foe is struck with an icy beam. It may leave the foe frostbitten. | |||||||
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Aqua Tail(Route 25)Aqua Tail | water | PWR90 | ACC90 | PP10 | TutorTutor | ||
| The foe is attacked with a swinging tail as vicious as a wave in a storm. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Brine(Mahogany Town)Brine | water | PWR65 | ACC100 | PP10 | TutorTutor | ||
| If the foe's HP is down to half, this attack does double damage. | |||||||
| Signal Beam(Saffron City)Signal Beam | bug | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is hit with a flashing beam that may also cause confusion. | |||||||
| Amnesia(Goldenrod Dept., Underwater Johto)Amnesia | psychic | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Forgets about something and sharply raises Sp. Def. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Hydro Pump(Celadon Dept., Whirl Islands)Hydro Pump | water | PWR120 | ACC80 | PP5 | TutorTutor | ||
| A high volume of water is blasted at the foe under great pressure. | |||||||
| Defog(Battle Tower, Slowpoke Well, Underwater Sevii)Defog | flying | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Reduces the foe's evasion stat. Also removes Spikes, Barriers etc. | |||||||
| Agility(Blackthorn City)Agility | psychic | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user relaxes and lightens its body to sharply boost its Speed. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Mantine. Use these types to counter it effectively.
Resistances & Immunities
Types that Mantine resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Mantine, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Mantine differs across the games we cover →
mantine in 7 gameswaterflyingSame typing and stats as this game
mantine in Emerald LegacywaterflyingHP 65 -20Attack 50 +10