Accent Image to accompany hero

Walking Wakein Pokémon Heart & Soul

waterdragon
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Pokédex Entry

Paradox Pokémon

This ferocious creature is shrouded in mystery. It's named after an aquatic monster mentioned in an old journal.

Walking Wake in Pokémon Heart & Soul

Walking Wake is #1009 in the Pokédex for Pokémon Heart & Soul. This page covers its water/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
WaterDragon
Dex
#1009
Abilities

Sun boosts best stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
5
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball2.7%
Base Exp
295
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
dragon ×2fairy ×2
Resists
fire ×0.25water ×0.25steel ×0.5

How to Obtain

Walking Wake has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

Sunny DayLevel: 1fire
PWR0ACC0PP5
Boosts the power of Fire- type moves for 5 turns.
Hone ClawsLevel: 1dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
RoarLevel: 1normal
PWR0ACC0PP20
Switches the foe out or ends wild battle.
TwisterLevel: 1dragon
PWR40ACC100PP20
Whips up a vicious twister to tear at foes. May flinch.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
BiteLevel: 7dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Water PulseLevel: 14water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Noble RoarLevel: 21normal
PWR0ACC100PP30
Intimidates the foe, to cut Attack and Sp. Atk.
Dragon BreathLevel: 28dragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.
Breaking SwipeLevel: 35dragon
PWR60ACC100PP15
Swings its tail to attack. Lowers the Atk of those hit.
Dragon RushLevel: 42dragon
PWR100ACC75PP10
Tackles the foe with menace. May cause flinching.
Hydro SteamLevel: 56water
PWR80ACC100PP15
This move's power increases under harsh sunlight.
Dragon PulseLevel: 63dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
OutrageLevel: 70dragon
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
FlamethrowerLevel: 77fire
PWR0ACC100PP15
A powerful fire attack that may inflict a burn.
Hydro PumpLevel: 84water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (17)

Sunny DayLevel: 1fire
PWR0ACC0PP5
Boosts the power of Fire- type moves for 5 turns.
Hone ClawsLevel: 1dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
RoarLevel: 1normal
PWR0ACC0PP20
Switches the foe out or ends wild battle.
TwisterLevel: 1dragon
PWR40ACC100PP20
Whips up a vicious twister to tear at foes. May flinch.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
BiteLevel: 7dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Water PulseLevel: 14water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Noble RoarLevel: 21normal
PWR0ACC100PP30
Intimidates the foe, to cut Attack and Sp. Atk.
Dragon BreathLevel: 28dragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.
Breaking SwipeLevel: 35dragon
PWR60ACC100PP15
Swings its tail to attack. Lowers the Atk of those hit.
Dragon RushLevel: 42dragon
PWR100ACC75PP10
Tackles the foe with menace. May cause flinching.
Hydro SteamLevel: 56water
PWR80ACC100PP15
This move's power increases under harsh sunlight.
Dragon PulseLevel: 63dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
OutrageLevel: 70dragon
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
FlamethrowerLevel: 77fire
PWR0ACC100PP15
A powerful fire attack that may inflict a burn.
Hydro PumpLevel: 84water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

TM/HM Moves (23)

Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Dragon Pulsedragon
PWR0ACC100PP10TM59
Generates a shock wave to damage the foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Walking Wake. Use these types to counter it effectively.

Resistances & Immunities

Types that Walking Wake resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Walking Wake differs across the games we cover →

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